RaHoW information 294 glöps

- general:
- level: user
- personal:
- first name: d
- last name: k
- demo MS-Dos Windows Squeezed by Nomad [web] & Bomb
- thumb up for the french subway scene ... on s'y croirait ^^
- rulezadded on the 2006-06-14 06:49:10
- demo MS-Dos Explora by Bomb & Oxygene [web]
- one of the first demo with perspective mapping i think.
- rulezadded on the 2006-06-14 06:36:03
- 64k Amiga AGA Casual by Bomb
- yep, a bit short too (it's the bomb tradition when they do an intro or what ?? ^__^ )
- rulezadded on the 2006-06-14 06:32:37
- 40k Amiga AGA Breath by Bomb & Oxygene [web]
- great but too fast ... i know they done it at the party but i'm sure they will be able to do more.
- rulezadded on the 2006-06-14 06:31:27
- demo MS-Dos/gus Dope by Complex [web]
- Dope is the first PC demo i reallly enjoyed and consider as good/better than amiga ones.
if JMagic ears me -----> DO A WIN32 PORT !! (even if it turn good on Dosbox ) - rulezadded on the 2006-06-14 06:18:41
- demo MS-Dos solex by Oxygene [web]
- Clawz never been a member of Gods but Bomb. at this time they released Solex he lived Bomb and only was a member of Oxygene.
this seems to be their last prod but Gengeis joined and released Explora at the Saturne party 4 (coprod oxg + bomb). - rulezadded on the 2006-06-14 06:10:33
- demo Amiga AGA killer by Carillon & Cyberiad [web]
- i also thought it deserve to win ...
- isokadded on the 2006-06-12 13:50:59
- 40k Amiga AGA Entering Hypnosis by Haujobb
- well, it's simply good
- rulezadded on the 2006-06-12 13:48:47
- demo Amiga AGA killer by Carillon & Cyberiad [web]
- even if it's slow on a 030, i prefer this one 1000 more than the Closer !!!
it's a real amiga top - rulezadded on the 2006-06-12 13:32:54
- demo Amiga AGA makaveli by Essence [web]
- bonzaj: yep, but skarla's crew joined essence at thoses times.
i know that this prod is an unfinished one (HD problems if i remember) but it rocks easely especially the powerfull 3D engine.
as anyone could believe ---> the rabbit and the moon objects are not precalculated in memory ---> they are real realtime calculated objects - rulezadded on the 2006-06-12 13:07:01
account created on the 2004-01-26 13:06:44