Overflow information 191 glöps

- general:
- level: user
- personal:
- first name: Olivier
- last name: GOUT
- cdcs:
- cdc #1: Onescreen Colonies #1 by Vanity [web]
- cdc #2: Amazing Demo Rev 2021 by Logon System & Malibu Crackers
- demo Spectravideo 3x8 Pre-Release by Five Finger Punch
- Instant thumb. That said, this HW can do much more. :)
- rulezadded on the 2015-07-06 12:27:03
- demo ZX Enhanced SYNCHRONIZATION by Consciousness
- Much content for a big show. Sounds very good. Some great-looking fx too (powerful 8bit HW or high-end code? dunno!).
- rulezadded on the 2015-07-05 18:39:24
- demo MS-Dos 8088 MPH by Hornet [web] & CRTC & Desire [web]
- Ouch! this one rulez.
- rulezadded on the 2015-04-06 10:05:51
- demo MSX io by Logon System
- @unbeliever^x7m
IINM IO is the first MSX1 demo which uses much race again the raster style of programming. Rasters, splitrasters, splitscreen, splitscren on each scanline, sprites multiplexing, no sync by wait for VBL but constant-time code all over one frame,...
IMHO this has not been tried or released before. Because of compatibility issues. IO fixes some issues by auto-patching: sync for openmsx VS msx1 VS msx2 or more, 1 clock VS 2 clocks (cpu<>videochip), standard timing VS slow-down when outing on msx turbo r,... Alas! those patches are not enough (read nfo, despite numerous tests). Still some compatibility issues right now, which might be never solved - on some machines - and even on same machine but different version. - isokadded on the 2015-03-18 09:23:46
- demo ZX Spectrum Back to the Gemba by Gemba Boys
- I like it! great demoshow with much to see and hear. But also: team work (something I won't be able to, I guess).
- rulezadded on the 2015-03-17 08:29:48
- demo MSX io by Logon System
- Thanks you guys for the nice comments.
@Breeze,fyrex,izy, and others with message like the screenshot just above:
IO requires precise timing: exactly 313 scanlines, each one w/ 228 cpu-cycles
(btw last scene runs w/o sync: code is constant time 71364c./frame)
When beta-testing, compatibility issues came...
Some are fixed. Ex: runs on TurboR which adds cycle when outing to vdp(!)
Some others are not. Ex: can't patch NMS8280, 228 & a half cycles/lines WTF!?
If IO does not boot/run/reboot or has glitch(es) on your machine,
feel free to either cry or shout at me, and then thumb down right here. - isokadded on the 2015-03-15 23:14:31
- demo Atari XL/XE Near by Agenda
- Enjoyable show, plus "WOW!" for the subway scene.
- rulezadded on the 2015-03-08 18:07:27
- demo SAM Coupé Slow Motion by D.T.A. Software Studio
- Nice visuals! (framerate and pace are ok) Another 8-bit from the late 80'ies which mimicks 16-bit? didn't know it, thanks for demo and links.
- rulezadded on the 2015-03-08 11:30:20
- 64k MSX Suksimme kuuhun by Dromedaar Vision [web]
- Yet a simple screen/animation, but I do like the way layers are set thru colors and smart use of character's boundaries. I want more!
- rulezadded on the 2015-03-08 10:37:08
- demo Amstrad CPC Wolfenstrad by Dirty Minds [web]
- Best Technical Achievement on CPC for year 2012.
- rulezadded on the 2015-03-08 10:03:55
account created on the 2012-09-14 09:56:23