Pirx information 2873 glöps
- general:
- level: user
- personal:
- first name: Karol
- last name: Zając
- cdcs:
- cdc #1: Midnight Resistance by Silicon BRAIN
- cdc #2: Addicted to Code by Nah-Kolor [web] & Tube27
- 1k Windows brnd by 0rel
- brud
- rulezadded on the 2008-02-21 17:27:27
- 4k MS-Dos the dream by Spirit New Style
- yeah
- rulezadded on the 2008-02-18 21:35:58
- 4k MS-Dos Pure Spirit by Spirit New Style
- "Pure Spirit" is a 4Kb intro. This means the size of the intro must be 4096 bytes or less, and the intro must be silent.
- rulezadded on the 2008-02-18 21:31:42
- 4k Windows Terrai by Stan 1901
- waffle
As I said, 4KB for DOS is very different category that 4KB for Windows, we can say that comparing gives incompatible types error. Why have I decided to cmp attempt anyway? To explain why I used word "faked". Languid 4KB intro achieved by about 256 OpenGL instructions will never be as impressive as the one achieved by thousands of Asm commands deployed in perfectly well-thought-out and optimized algorithms. I realize now is 2008 (sometimes I have problems with day or month...), and 500MHz isn't better than 1GHz, but intro which works nice on 500MHz is simply better than the same which needs at last 1GHz to run. We are talking about hard optimizing introscene, technical aspects are as much (or sometimes even more) important as pure artistic facet. For example, 64K Keops intros are very polished and work well on older hardware, this fact gives them many points.
And it's obvious that in each category there are good and bad prods - why I listed good ones? Because you asked what is real coding craft in my eyes. Also to cool down reactions of some people who think here is a piece of awesome freakin' hardcore optimized intro, and maybe don't know what a really great 4KB should be. - isokadded on the 2008-02-17 22:36:15
- 1k game Windows Project 0xD9 by Codigos [web]
- Nice work Rbraz, as usual.
- rulezadded on the 2008-02-17 21:02:09
- 4k Windows Terrai by Stan 1901
- StingRay
I had on mind "many", I wrote "most". My bad. However, the truth is brutal: 4KB intros are about making something amazing in small size, and 4KBs like Terrari have nothing to real size optimizing, and are unimpressive. It's not my personal point of view. It's a fact.
I can safely say that small intros for Windows are pretty fake, while they use code from dlls, their small size is made by powerful packers, and OS dependency is big. And what we have? - Windows prods which often don't work under Windows (maybe there should be platform "Windows XP with d3dx9_xx.dll collection on powerful hardware" defined), often unclean, farts from speakers, big hardware requirements. The right platform for doing something extremely hard is DOS, and 4KB for DOS != 4KB for Windows. The same effects done with real craft were smaller, better, run great on slow computers. See Mesha, look into its source. See Addicted to Code. See Juggler 2001. See Another soul lost. See productions of Digimind. y0bi. Mentor. Comparing to Mesha for example, prods like Terrari, which we have many of them lately, are just totally poor. "For 4k, this is really cool!". "very good for 4kb". "Good for 4k!". "Real Freakin Awesome!". Earth is a plane! I'm dubious if it's even average for 4KB.
I'm not an opponent of small productions for Windows. I like and appreciate them. They are reasonable (as all categories on demoscene), just should be done really good to have "Real Freakin Awesome!" status. You know Minas productions? They are great. Terrari (and many other) is not. - isokadded on the 2008-02-17 20:35:44
- 4k Windows Terrai by Stan 1901
- Not so often 4K is released with source. There is also source code for Mesha 4K intro available, fast compare and there is obvious that most of 4K intros for Windows are pretty faked shit which has nothing to hard size optimizing and real coding craft.
- rulezadded on the 2008-02-13 19:51:52
- bbstro MS-Dos Asylum BBS (3) by Coma
- Style.
- rulezadded on the 2008-02-10 19:15:32
- 256b 512b game MS-Dos Formula 1 Turbo
- rulezadded on the 2008-02-08 19:03:32
- 256b game MS-Dos Indecent by LAAL Software Engineers
- Bomber is better.
- rulezadded on the 2008-02-07 20:42:18
account created on the 2004-12-17 13:09:06
