tomkh information 334 glöps

- general:
- level: user
- personal:
- first name: Tomasz
- last name: D.
bbs posts 1020 posts
- I would like to know more about Destop (offtopic)
- I would like to know more about Destop (offtopic)
- I would like to know more about Destop (offtopic)
- I would like to know more about Destop (offtopic)
- I would like to know more about Destop (offtopic)
- I would like to know more about Destop (offtopic)
- I would like to know more about Destop (offtopic)
- Euclideon (aka. Unlimited Detail) is at it again (general)
- Demos as school project (general)
- Euclideon (aka. Unlimited Detail) is at it again (general)
- Euclideon (aka. Unlimited Detail) is at it again (general)
- 57 and 133 ? (code)
- 57 and 133 ? (code)
- 57 and 133 ? (code)
- Enlighten the ignorant newbie, perhaps? (offtopic)
- Enlighten the ignorant newbie, perhaps? (offtopic)
- Enlighten the ignorant newbie, perhaps? (offtopic)
- How To Camera (gfx)
- C++ and Linear Algebra (general)
- Raymarching Beginners' Thread (code)
- buffered shape sdf idea. extruded 2d-sdf-buffers (general)
- 6DOF voxels (code)
- 6DOF voxels (code)
- 6DOF voxels (code)
- 6DOF voxels (code)
- What text editor & operating system is everyone using? (general)
- How To Camera (gfx)
- How To Camera (gfx)
- How To Camera (gfx)
- How To Camera (gfx)
- Thoughts on anonymized compos (general)
- Thoughts on anonymized compos (general)
- Thoughts on anonymized compos (general)
- Thoughts on anonymized compos (general)
- Thoughts on anonymized compos (general)
- Thoughts on anonymized compos (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Announcing: Meteoriks Awards 2016! (general)
- Demoscene on "supercomputer". (general)
- Demoscene on "supercomputer". (general)
- Low poly image effect / could this be done in realtime? (code)
- Demo'ish videos (offtopic)
- Low poly image effect / could this be done in realtime? (code)
- Low poly image effect / could this be done in realtime? (code)
- Low poly image effect / could this be done in realtime? (code)
- Low poly image effect / could this be done in realtime? (code)
- Low poly image effect / could this be done in realtime? (code)
- Vulkan VS DX12, a user perspective VS coders needs (gfx)
- Vulkan VS DX12, a user perspective VS coders needs (gfx)
account created on the 2005-08-04 10:07:42