pdx information 178 glöps
- general:
- level: user
- personal:
- first name: Nicholas
- last name: Nash
- 64k Windows MS-Dos/gus bjoer / bjoer7000 by The Planet Of Leather Moomins [web]
- ahh this was cool even though i couldn't hear the music (GUS only afair .. ?)..Great great great style.
- rulezadded on the 2004-08-28 17:00:58
- fastdemo Commodore 64 Olympische Randsportarten by Metalvotze [web]
- waste of time...
- sucksadded on the 2004-08-24 20:10:10
- demo Linux Windows replicate by Vantage [web]
- hmm.. Swapped like hell until finally it crashed. But I did get to see a fair bit of it..and it was ok..
- isokadded on the 2004-08-24 20:06:14
- 64k Windows The Crime by Abhorus [web]
- what's so great about this?
- isokadded on the 2004-08-23 01:39:22
- demo Windows Bla
- nope...
- sucksadded on the 2004-08-22 20:16:50
- 64k Windows Not About by Spinning Kids [web]
- quite nice...what was there had fairly good design, but was pretty short / empty. Music fitted it well...
- isokadded on the 2004-08-22 20:11:02
- diskmag Windows Hugi #29 - The Blue One by Hugi [web]
- Unfortunately I didn't find much enjoyable in this issue.
The "save the scene" article by EP seems to me to have not understood the demoscene correctly. I find a large part of the enjoyment of a demo is being aware of the technical side of its creation. Otherwise we would all obviously just make pre-rendered animations. Without getting too silly, it seems to me the realtime restriction on demos can be likened to the "medium" of the art form, just like stone in sculpture or canvas in painting. Just because it is not observable _visually_ it doesn't mean it isn't an important part of demos. The problem is EP thinks watching a demo is all there is in experiencing a demo - the realtime nature, size and platform are also important factors.
Also I fail to see why it is necessary to make demos appeal to a wider audience. They already have an interested audience - sceners, who have never been so large in number (as far as I can tell).
Lastly personal attacks aren't very nice, right? - sucksadded on the 2004-08-12 23:21:39
- demo Windows we cell by Kewlers [web]
- cool enough.
- rulezadded on the 2004-08-08 22:47:14
- 64k Windows The Prophecy - Project Nemesis by Conspiracy [web]
- Crappy design I thought, but that could be because it was very slow here (but this is an old computer) and the atmosphere is diminished somewhat as a result. Has some really great parts graphically - music & synth aren't as great. Over all quite enjoyable, well done - again, guys.
- rulezadded on the 2004-08-08 18:55:20
- 4k MS-Dos Animate by Schwartz
- ah...used to love this one..
- rulezadded on the 2004-08-05 00:17:53
account created on the 2004-05-07 18:21:00
