p01 information 5250 glöps
- general:
- level: user
- personal:
- first name: mathieu
- last name: henri
- portals:
- demozoo: profile
- cdcs:
- cdc #1: Flip-O-Demo by Oxygene [web] & Diamond Design
- cdc #2: Ooh Crikey Wot A Scorcher by The Lost Boys
- cdc #3: Blood by Holocaust [web]
- cdc #4: Cuddly Demos by The Carebears [web]
- cdc #5: The Union Demo by The Union
- cdc #6: Fantasia by Dune & Sector One [web]
- cdc #7: Flashback by The Carebears [web]
- 4k JavaScript HBC-00013: Highway 4k by ½-bit Cheese [web] & Tekotuotanto
- Bercon: Strange, requestAnimationFrame was definitely more stable for me on my underpowered Asus EEE.
Looking forward to the making of and your next realtime prod!
moredhel: Don't worry, I'll be back on Atari. But family life takes priority over demo life. - isokadded on the 2013-08-05 21:40:27
- 1k JavaScript MATRAKA by Ribbon [web] & ate bit [web]
- Cj: Most JavaScript 1k and 4k use PNG bootstrapping to pack/unpack their code and data into an HTML+PNG polyglot file. Mozilla changed its PNG handling in FF22. Up until then all the mainstream browsers ignored the last 4 bytes CRC in PNG files. But FF22+ require it. This means that older JS prods using PNG bootstrapping need to be repacked to cater for this change.
MATRAKA was 1005 bytes so that won't bump it above 1k. I just need to get a hold of the code, repack it and upload. - isokadded on the 2013-08-05 21:21:03
- 4k JavaScript HBC-00013: Highway 4k by ½-bit Cheese [web] & Tekotuotanto
- Bercon: Funny, that you use the hashing from Micro Nova. The one I used later is more compact. Also, with webGL you should REALLY ditch setInterval(foo,16) and use requestAnimationFrame(foo) otherwise the GPU drivers crash too easily. Also have you tried to generate the audio at a slightly lower frequency or in mono to cut the precalc time ?
- isokadded on the 2013-08-05 17:33:20
- 1k Windows The end of time and space by kronik
- The visuals were cool
- rulezadded on the 2013-08-05 11:31:31
- 1k Windows Vihtori-Matti by NPLI
- gruik
- isokadded on the 2013-08-05 11:30:53
- 4k JavaScript HBC-00013: Highway 4k by ½-bit Cheese [web] & Tekotuotanto
- javala: It uses the same trick as pretty much all JS prods now, which takes the trick you found one or two steps further. It's called PNG bootstraping,and JSexe is the most efficient tool to date for this is.
las: With all respect to what Mozilla does, Firefox lives in the past regarding threading. So looking forward to Servo. In the meantime try in Opera or Chrome. Agreed, ANGLE and webGL are still in a strange state but it doesn't make this platform invalid or null. About the "binary", I just don't see the point. - isokadded on the 2013-08-05 09:08:46
- 1k MacOSX Intel Remnant by The Digital Artists [web]
- My favorite in the compo!
Oh and Heaven 111!!! - rulezadded on the 2013-08-05 08:57:09
- 1k JavaScript ANDES by Ribbon [web]
- Online versions in 4:3, 16:9 and 16:10
psenough: Thanks for the advice! It's a freaking cool compliment to hear people thought about Elevated while watching ANDES, even if it was never my intention to do a remake, or demake, of Elevated in 1k. - isokadded on the 2013-08-04 23:00:18
- 4k JavaScript HBC-00013: Highway 4k by ½-bit Cheese [web] & Tekotuotanto
- http://archive.assembly.org
- isokadded on the 2013-08-04 22:51:57
- 4k JavaScript HBC-00013: Highway 4k by ½-bit Cheese [web] & Tekotuotanto
- ...confirms that there's no easy way to make a 4k people want to watch again, and again.
- isokadded on the 2013-08-04 22:41:34
account created on the 2000-07-30 00:31:20
