Photon information 1657 glöps
- general:
- level: user
- personal:
- first name: Henrik
- last name: Erlandsson
- cdcs:
- cdc #1: Hardwired by Crionics & The Silents [web]
- cdc #2: Vector All Times by Tristan Lorach
- cdc #3: Ikadalawampu by Loonies [web]
- cdc #4: eihwaz by Hedj & Schafft
- cracktro Windows Republic Commando Installer by Myth
- Serpent: second pattern was, yes. Some nice SIDdities by Magnar later on, I thought ;)
Dbug: Ah, 2005! When the mighty Copyright Owners were in dead serious hunt and kill mode, just like they are today. ;P - rulezadded on the 2013-01-08 23:26:42
- 1k Atari XL/XE Unlimited Drunk Carpet by Tristesse [web]
- Nice :)
stsurvivor: remember though that 16-bit machines are also punished, by higher expectations, lack of character mode and/or synth chip, and the fact that code and data fill 1K twice as fast!
The few "more-powerful" instructions does not at all balance the fact that there are only half as many of them ;)
MS-DOS, by contrast, has semi-8-bit-to-32-bit instructions, and a BIOS to fill a ready character buffer or pixelbuffer with, like 2 bytes code, ok screen is set up for ya. *Jealous* (no, not at all actually! Hehe.) - rulezadded on the 2013-01-08 23:08:56
- 4k Windows roger locate by Mercury [web]
- v3nom, more likely Lego Creator ;) 0x0 reference crash at start (Q6600, HD4870, XP). Video here (Dropbox, so feel free to move it to scene.org or whatever.)
Shifter: the props actually look like that, but with rounded tips (this is 30 years old info). And you're missing the point.
Loved this 4k, just too short. We want more, make a 64k with 16 models ;P
I actually got into LDD and rendered stuff a few years back but the exports were horribly complex so I couldn't use my builds in a DirectX demo.
For a 4k obviously you can't have the bricks 100% accurate (each presscap rounded and with Lego logo) but it would be cool to see a full-blown demo with 100% accurate brick models :)
- rulezadded on the 2013-01-04 19:11:16
- demo Atari XL/XE Epic Realtime by SquoQuo [web]
- (Suspicious Holmes lights his pipe) not sure the cube coords are realtime but the song reminded me of Antarctic Adventure 'hell levels' so thumbs for that :)
- rulezadded on the 2012-12-30 00:42:00
- demo Commodore 64 One Million Lightyears From Earth by Fairlight [web]
- I've totally missed this. Font was horrible and it was a bit monochromatic, but a very eminent prod with a driven theme. This is what I'm talking about, excellent :)
- rulezadded on the 2012-12-22 00:26:21
- 512b Wild vectorCopper by Luis [web]
- What?
- sucksadded on the 2012-12-05 20:45:33
- 1k Amiga OCS/ECS Cube-O-Bootic by Scarab [web]
- Nice Stingmeister but as usual you start spelling the group name wrong at the 3rd letter... ;)
- rulezadded on the 2012-12-02 21:48:59
- 64k Windows Cubic by Lungcancer Entertainment [web]
- Quite OK, but definitely on the boring side. Thumb because I want to see more proper demos from you and less tiny stuff :)
- rulezadded on the 2012-12-02 18:55:04
- invitation Amiga OCS/ECS Finnish Amiga Party 2012 invitation by Digital Sounds System & Trilobit [web] & Tecnic Software Productions [web]
- This demo makes my thumb droop.
- sucksadded on the 2012-12-02 17:25:29
- demo Linux Windows BITS #4005 by BITS [web]
- Man, that's horrible music. That's not to say the visuals weren't horrible too :)
- sucksadded on the 2012-11-30 18:46:52
account created on the 2007-01-01 18:46:25
