hfr information 1195 glöps
- general:
- level: user
- personal:
- first name: hellfire
- last name: haujobb
- portals:
- demozoo: profile
- cdcs:
- cdc #1: Second Reality by Future Crew
- cdc #2: Xaos by Mist
- cdc #3: you am i you am the robot by orange
- cdc #4: Texas by keyboarders
- cdc #5: The Legend of Sisyphus by Andromeda Software Development [web]
- wild Animation/Video tension by Aenima [web]
- someone knows a lot about lighting here.
- rulezadded on the 2002-10-11 22:52:32
- demo Playstation 2 Tabula Rasa by Haujobb
- where is the demo world going when people aren't even able to watch a divx? ;)
the video uses divx3.11 with sbc (nandub encoded) at 2.5mbps video and 180kbps vbr mp3 audio.
resolution is 512x384, so strange gfx cards might have problems with fullscreen mode.
here it plays fine in windows mediaplayer 6,7,8 and linux mplayer2.
if you still can't get it run, buy a ps2 and watch the real demo ;)
- isokadded on the 2002-09-13 11:39:37
- 64k Windows orbitalism by Haujobb & Park Studios [web]
- interessting discussion here...
i think you guys see those "hardware requirements" a bit too serious. the situation is that i got that really nice radeon card from ati and just wanted to play around a bit with those new features.
further on, i started to code a bit d3d (only doing opengl before) about one week before evoke. so this is in no way "extremely advanced pixel shading technology" nor anything like "breathtaking new effects".
fact is that this intro is just a try to get something nice done for the evoke competitions as quickly as possible, and all materials looked much nicer with bump mapping enabled ;)
things looked more interessting and colourful when using 4 parallel textures, too - that's why you need a geforce3 to run...
in this case it does not really make sense to force geforce2 compatibility, because it has 2 textures only, so everything has to be rendered twice - and things are already slow enough ;)
and, hey, we are doing demos - not game business, so why limit to tnt2 ?!
finally, we are just beta testing the "final" version of this intro, including a few new effects, more sync, more cameras, better font :), nicer sample quality and a filesize below 64k.
thank you :) - isokadded on the 2002-09-09 14:28:47
- demo Windows Toxical Overdose by Fairlight [web] & The Silents [web]
- some really nice parts in here.
though after all a bit too "standard demoish"
- rulezadded on the 2002-09-04 18:40:14
- 64k Windows orbitalism by Haujobb & Park Studios [web]
- in the "good old times" there was just bios font and nobody complained! ;))
- isokadded on the 2002-09-02 23:30:58
- 64k Windows orbitalism by Haujobb & Park Studios [web]
- shiva: oh no, you divulged our design secrets! ;)
- isokadded on the 2002-09-02 14:50:22
- 4k Windows gracchus by kolor [web] & Freestyle [web]
- cubes.
smooth dynamic lighting.
very designish colours.
impressive music.
- rulezadded on the 2002-09-02 14:13:49
- 64k Windows orbitalism by Haujobb & Park Studios [web]
- ah, another thing:
the intro uses 4 textures pipelines and uvbump. so you either need:
ati radeon 8500 (or better)
nvidia geforce3 (or better)
radeon7500 does not work because it only has 3 texture pipelines
nvidia geforce4mx does not work because it sucks
together with the final, an avi version will be available.
thank you for your attention :)
good night - isokadded on the 2002-09-02 11:43:06
- 64k Windows orbitalism by Haujobb & Park Studios [web]
- the truth is that this intro is only half finished.
it was evoke, we wanted to be part of the competition and the intro didn't feel that bad - that's why you can download the party version here.
in this version the sync is very unfinished.
and there is a bug in the sample packer which create ugly "bubbling" sounds.
that's why you can expect a final version at the end of this week. - isokadded on the 2002-09-02 11:29:37
- demo Windows Liquid... Wen? by Haujobb
- nytrik:
of couse you are absolutely right. this demo feels like the ones before.
i was in no way involved in the creation of this demo, and personally i would have made a completely different one.
still i like to watch it.
and to be honest, i haven't seen any demo that really excited me for a couple of years now.
might be time to do one by myself...
- isokadded on the 2002-08-09 15:30:48
account created on the 2001-11-06 10:36:21
