KeyJ information 190 glöps
- demo Linux Windows GamePark GP2X iOS nano by Kakiarts [web]
- correction: the original, unmodified .mp3 is only in the "non-realtime" video; the others were at least re-encoded (mp3/192 to mp3/128, AFAIR)
- isokadded on the 2006-09-09 18:26:38
- demo Linux Windows GamePark GP2X iOS nano by Kakiarts [web]
- Ant: The original soundtrack is directly multiplexed into the .avi versions, so just use VirtualDubMod or something like that on these files to get the .mp3.
- isokadded on the 2006-09-09 18:12:47
- 4k Linux Moebius by Kakiarts [web]
- crusader: Yes, the segfault is perfectly "normal". I tried to find the bug that caused it, but since it only occurs at the end of the intro, I didn't bother :)
- isokadded on the 2006-09-04 13:38:00
- demo Linux Windows Die Ewigkeit Schmerzt by Neuro
- Quote:
i thought i included psyco in the file - did i forget it?
You included it, but psyco seems so be _very_ picky about the underlying Python version. I don't remember the exact wording, but the message was complaining about psyco's .so file not being compiled for my installed version of Python (2.4.4c0 from Debian unstable). - isokadded on the 2006-08-14 19:42:57
- demo Linux Windows Die Ewigkeit Schmerzt by Neuro
- Note to paniq: please wrap the "import psyco" call in lib/nedu/demo.py in a try...except ImportError: pass section for the sake of compatibility -- running slowly is better than not running at all :)
Secondly, are the shaders really, absolutely, utterly necessary? I'd love to watch the demo on my i915 ...
Apart from that: Total ownage! - rulezadded on the 2006-08-13 13:10:55
- 4k Linux Moebius by Kakiarts [web]
- My first attempt at a Linux 4k, made as a quick hack only a few days before the party, without any clue or concept whatsoever :)
- isokadded on the 2006-08-13 12:20:25
- demo Linux Windows GamePark GP2X iOS nano by Kakiarts [web]
- Sdw: It's a 75 MHz ARM7, but the memory and display interface is quite crappy.
- isokadded on the 2006-08-13 11:57:28
- demo Linux Windows GamePark GP2X iOS nano by Kakiarts [web]
- The average framerate is 33fps, but there are huge differences between the scenes. Most of them are perfectly smooth, two are a bit slower. The gold and uranium atoms are really demanding, for example ;)
But see for yourself:
http://www.parhelic.de/~biff/kakiarts-nano-videocap.avi - isokadded on the 2006-08-13 11:30:11
- demo Linux Windows GamePark GP2X iOS nano by Kakiarts [web]
- A non-realtime video version of the prod (constant 25fps, rendered directly out of the engine -- the one shown at the compo) is available at
http://www.parhelic.de/~biff/kakiarts-nano-non_realtime.avi - rulezadded on the 2006-08-13 03:53:06
- demo Windows é-008 Cube-World (Song By: Paniq) by Ese
- finally there's a decent werkkzeug prod that's not from farbrausch. keep on going.
- rulezadded on the 2006-07-11 19:10:49
account created on the 2005-03-29 00:51:24
