^ML!^ information 69 glöps
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- demozoo: profile
- 4k procedural graphics Windows Entangled
- Quote:
For those who are interested, here's what the scene looked like in the editor. Secondary light bounce and color grading was added manually once the scene was exported, along with a hefty dose of shader optimization to make everything fit.

Quote:Quote:You should have mentioned on the beamer that it was vibecoded.
But the image wasn't vibecoded, and that is not a fair characterization. "vibecoding" specifically implies that the AI did almost all of the work and human effort was minimal.
The tool was vibecoded. Then many hours was spent making an image with the tool, presumably a painful process.
I don't see how that is that different from e.g. using Photoshop to handpaint an image for modern graphics. The graphician didn't make Photoshop.
But I guess the graphician could mention on the slide that he used Photoshop (so we all understand he didn't write the file himself in hexadecimal).
Doesn't matter to some. The fact alone a LLM at any point was used to develop the tool makes the prod 100% irrelevant apparently. - isokadded on the 2026-04-13 07:40:50
- demo Windows Razor1911 by Razor 1911 [web]
- This is the natural sequel to Anamie and CMOS COSMOS.
I don't see how the idea could be progressed further. You all squeezed as much as possible from it. - rulezadded on the 2026-04-07 01:09:10
- diskmag Windows Hugi - The Complete Edition by Hugi [web]
- No problem, internally it uses Edge, so it should be feature-complete in C++.
- isokadded on the 2026-04-03 09:33:00
- demotool Wild crtc operator v1.05b by Neural [web]
- tool thumb, especially anything from hitch.
- rulezadded on the 2026-04-03 07:35:23
- diskmag Windows Hugi - The Complete Edition by Hugi [web]
- Quote:
a low-effort and pointless Hugi "throw a bunch of htmls in electron bro"-edition.
As said, why not code an engine using WebView2 and WebGL/three.js?
The tech now exists for small HTML based things while still using 3D. - isokadded on the 2026-04-02 20:55:47
- diskmag Windows Hugi - The Complete Edition by Hugi [web]
- Why not use WebView2 instead of Electron?
Way smaller. - isokadded on the 2026-04-01 08:11:57
- 4k procedural graphics Amiga AGA Amiga OCS/ECS Domina Nebula by Alcatraz [web]
- Broke my silence because....
holy shit, this is fucking amazing. This would have scored highly at Revision. Its so nice to see out of compo releases so wonderful, quite inspiring to me really :)
Maybe there is still hope yet for out of compo stuff. :) - rulezadded on the 2026-03-26 20:28:01
- demo Windows Shaw by GRiBFORD
- Quote:
Solid firstie!
Maybe the TiXL guys can do something about the general filesize, don't think all those DLLs are actually required...?
Seems like most of the .NET runtime there. But again, as I said, it seems anything with dedicated content creation tools is now fine, but game engines are forbidden. - isokadded on the 2026-03-17 17:54:36
- demo Windows Shaw by GRiBFORD
- I cannot vote for this on technical quality, because in 2026, demos over 100mb to 1GB are perfectly fine it seems, yet if UE5 or Unity is used, its frowned upon, yet dedicated content creation tools like TiXL and Notch are fine..............Personally seems like a double standard to me and playing favourites due to "celebrities", but what else is new??
Go figure........................>_>
Black screen on 9060XT
Video is fine, looks pretty good. Again I am *not* allowed to judge it, whereas *others* can.
Go figure. Make a demo about it. - rulezadded on the 2026-03-16 23:06:38
- 256b MSX 2 Full Moon by Fizzer
- good to see you back!
- rulezadded on the 2026-03-08 18:30:04
account created on the 2024-12-24 22:26:28
