Oric stuffs
category: offtopic [glöplog]
0.9 is out now for Windows and AmigaOS 4.x. I don't maintain the other ports, so I dunno when they'll be updated.
This is quite an exciting update, because for Oric-1 and Atmos emulation, it has reached a point where it is a comprehensive alternative to the previous defacto-standard in Oric emulation (Euphoric), and in quite a lot of ways is actually better.
This is quite an exciting update, because for Oric-1 and Atmos emulation, it has reached a point where it is a comprehensive alternative to the previous defacto-standard in Oric emulation (Euphoric), and in quite a lot of ways is actually better.
Well congrats on this work! :)
1.0 is out now for Windows and AmigaOS 4.x. Hopefully others will follow soon.
This release includes Pravetz 8D disk support, and working telestrat emulation.
This release includes Pravetz 8D disk support, and working telestrat emulation.
When I try to run the 1.0 for win32 I get this:
"The program can't start because libgcc_s_dw2-1.dll is missing from your computer".
"The program can't start because libgcc_s_dw2-1.dll is missing from your computer".
Hmmm.. nobody has reported this bug before :-( it is compiled with mingw32-gcc. It runs OK on my Win7 laptop...
OK, refresh the bintray site. The windows download should now say "(recompiled)" in the description. Download it and try again.
Recompiled version works fine!
Excellent! Kick ass emulator.
I tried the amazing ported games I read from this thread, on a netbook. Stormlord and Impossible Mission. Holy crap, awesome too.
I tried the amazing ported games I read from this thread, on a netbook. Stormlord and Impossible Mission. Holy crap, awesome too.
1.1 is out now for Windows. Amiga OS 4.x will arrive in the next day or so. Hopefully others will also follow soon.
OS4 build is up :)
The OSX WIP binary seems to be restricted to 10.9 only? Would be nice if it supported some previous versions (I'm running 10.8.4.)
I tried building it from source (using 'make' from the command line, not xcode) - it compiles fine but when I run it I get this error:
Suggestions on how to get it running?
I tried building it from source (using 'make' from the command line, not xcode) - it compiles fine but when I run it I get this error:
Code:
quaoar:Oricutron_src $ oricutron
Unable to open 'roms/microdis.rom'
Unable to open 'roms/jasmin.rom'
Unable to open 'roms/8dos.rom'
Unable to open 'images/statusbar.bmp'
Suggestions on how to get it running?
Quote:
Suggestions on how to get it running?
try to add ROM binaries?
how to create .tap-file with binary?
@jmph
I had a thought. There is code at startup that specifically enables the mac build to find all the roms etc. I wonder if the makefile doesn't set some options that get set when you compile using the xcode stuff that is in the repo?
I had a thought. There is code at startup that specifically enables the mac build to find all the roms etc. I wonder if the makefile doesn't set some options that get set when you compile using the xcode stuff that is in the repo?