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Amazing stuff made with Processing

category: general [glöplog]
If this is old to you guys, just let it go down the drain. However, i just stumbled across that artist doing fancy things with Processing and i thought i'd share.

http://www.flight404.com/blog/?cat=1&paged=2

There are lots of images, videos as well as sources for processing available. Rumors say that parts of his work might be included in the upcoming iTunes8. As much as i dislike most music visualisations, the stuff this artist made doesn't fail to entertain.
added on the 2008-09-05 11:17:34 by rp^frstl rp^frstl
Yeah, Flight404 makes totally dope shit with Processing.
added on the 2008-09-05 11:18:59 by kusma kusma
he's actually from san francisco so we tried to get him to nvscene
added on the 2008-09-05 11:20:05 by Gargaj Gargaj
hmm, all I get is tons of external flash errors... hint?
added on the 2008-09-05 11:21:13 by maw maw
rp: itunes has nothing to do with processing, but it uses quartz composer which is a similar kind of thing (you can edit the visualisers and make your own with quartz composer, but it's a mac dev tool so you'd need osx). Dunno how that works on the pc, guess they have to port the visualisers or something?

Looks good anyway, is it realtime?
added on the 2008-09-05 11:31:25 by psonice psonice
I think it's not totally realtime .. He suggests it's not in a few places.
added on the 2008-09-05 11:36:10 by _-_-__ _-_-__
afaik processing is a java thing so you'd need quite a monster cpu to run those in realtime. But simple processing stuff can be run realtime.
added on the 2008-09-05 11:37:13 by kurli kurli
Quote:
rp: itunes has nothing to do with processing

No, but the work of Flight404 has. The rumor was that Flight404 has written visualizations for the upcoming version of iTunes, not that it's written in Processing.

Oh, and yes, Flight404 rules, and no, it's mostly not in realtime. It's true what Gargaj says that we tried to get him to come to NVScene, but unfortunately he was way to busy. :(
added on the 2008-09-05 11:39:29 by gloom gloom
Ah right. Interesting then.. i'm pretty sure he could do that stuff realtime with quartz, so it'll be interesting to see how it works (especially if the quartz files are included in the itunes download so I can take a look through it properly!)

Only one mention of quartz composer on his site though, and that was from back in the old days of tiger, before it really became a useful tool.
added on the 2008-09-05 11:46:15 by psonice psonice
rainmaker, considering it's opengl that flight4o4 writes his stuff in, I think it can be made partly realtime at least.
added on the 2008-09-05 11:51:09 by _-_-__ _-_-__
right... i was under the impression that processing only had software rendering, but i was wrong.
added on the 2008-09-05 12:31:44 by kurli kurli
yeah, the work of Flight404 is always very inspirational. Hopefully he is not using the right tools, otherwise he would just kill the demoscene :)
added on the 2008-09-05 13:36:13 by iq iq
"hopefully" -> "thankfully"
added on the 2008-09-05 13:38:05 by iq iq
wow, i didn't know flight404 before. i'm genuinely impressed.
added on the 2008-09-05 13:51:44 by decipher decipher
afaik, he also made the magnetosphere itunes visualization to which the rumors object: http://www.everythingitunes.com/os/windows/2008-01-01/magnetosphere-visualiser/

and that's pretty much realtime. best music vis so far imho, but only for itunes *sigh*.
added on the 2008-09-05 14:28:36 by rp^frstl rp^frstl
bah, shitty site. They provide a download link as the dev's site has stopped providing it, but only for the windows version.
added on the 2008-09-05 14:35:09 by psonice psonice
The box link works.
added on the 2008-09-05 14:39:01 by rp^frstl rp^frstl
I'm sure it does.. on windows :)

Managed to find the osx version anyway.
added on the 2008-09-05 14:41:50 by psonice psonice
psonice: Dude. Share! :)
added on the 2008-09-05 14:45:14 by gloom gloom
http://rianjs.net/dump/Magnetosphere.bundle.zip

Just drop it in ~/Library/iTunes/iTunes Plug-ins

Looks good with the particle count cranked up and the intensity down (keys are on rp's link)
added on the 2008-09-05 14:48:40 by psonice psonice
rainmaker: i been compiling a friends gl shaders stuff on processing these past couple days.. so yeh.. it can do some more "advanced" stuff. its still slow as java though but everyone has 2.6ghz dualcore machines nowdays anyways. and the whole ide completly nerve wrecking. thankfully it can be compilable under eclipse, saving my sanity.
added on the 2008-09-05 14:57:22 by psenough psenough
Processing rocks, Processing is made in Java, Java sucks, LOGICERROR COREDUMPED :P
added on the 2008-09-05 17:13:02 by alk alk
dunno if my wannabe-voxelball counts as amazing, but it's 100% processing :)

BB Image
BB Image
added on the 2008-09-06 14:13:59 by noouch noouch
someone who cares to explain/point in direction of how these voxelballs are actually done btw?
added on the 2010-06-06 16:27:25 by superplek superplek

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