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So.. what if we stop doing demos and just do cubes?

category: general [glöplog]
hyde: what if you raytrace pixel-sized cubes?
added on the 2008-02-26 23:18:33 by Gargaj Gargaj
Hyde: Infinite amounts of randomly rotated infinitely small cubes will give the appearance of a smooth, continuous surface. The normals will be scattered, yes - but that only means that all specular light (as all light really are) will have the properties (and visual appearance) of diffuse lighting.
added on the 2008-02-26 23:29:54 by kusma kusma
gargaj: you can never make a grid of axis aligned cubes look like a smooth surface and of course you all knew this so maybe we are thinking of different things. I am tired and today I hate cubes, but for a different reason :)
added on the 2008-02-26 23:40:04 by Hyde Hyde
depends where you use them and how
added on the 2008-02-27 01:41:54 by Hatikvah Hatikvah
When I was 12, I used axis aligned cubes to represent a smooth surface
added on the 2008-02-27 02:35:08 by winden winden
wait... there are still demos? I thought last breakpoint's PC compo existed of almost only cubes..? o.O

( not sure, it was fucking boring so I walked away halfway during the compo )
added on the 2008-02-27 06:48:27 by ___ ___
knoeki, they didnt reach the high standard of your own demos?
added on the 2008-02-27 09:28:09 by hollowman hollowman
zinnnnnnnnnng
added on the 2008-02-27 09:28:33 by Gargaj Gargaj
that's the sound a cube makes, flying past you at nearly lightspeed.
added on the 2008-02-27 09:50:22 by v3nom v3nom
you mean ... this?
BB Image
added on the 2008-02-27 09:55:25 by d0DgE d0DgE
Some time ago paniq gave me some very early previews of a cube demo which might become the end of all cube demos. The project name was cube world and it has never seen the daylight.

Recently I noticed that his soundtrack "cubeworld" was released in 2003 and I realized I'm living in the past for allmost five years. :(

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