So.. what if we stop doing demos and just do cubes?
category: general [glöplog]
hyde: what if you raytrace pixel-sized cubes?
Hyde: Infinite amounts of randomly rotated infinitely small cubes will give the appearance of a smooth, continuous surface. The normals will be scattered, yes - but that only means that all specular light (as all light really are) will have the properties (and visual appearance) of diffuse lighting.
gargaj: you can never make a grid of axis aligned cubes look like a smooth surface and of course you all knew this so maybe we are thinking of different things. I am tired and today I hate cubes, but for a different reason :)
depends where you use them and how
When I was 12, I used axis aligned cubes to represent a smooth surface
cubes! ;)
wait... there are still demos? I thought last breakpoint's PC compo existed of almost only cubes..? o.O
( not sure, it was fucking boring so I walked away halfway during the compo )
( not sure, it was fucking boring so I walked away halfway during the compo )
knoeki, they didnt reach the high standard of your own demos?
zinnnnnnnnnng
that's the sound a cube makes, flying past you at nearly lightspeed.
you mean ... this?
Some time ago paniq gave me some very early previews of a cube demo which might become the end of all cube demos. The project name was cube world and it has never seen the daylight.
Recently I noticed that his soundtrack "cubeworld" was released in 2003 and I realized I'm living in the past for allmost five years. :(
Recently I noticed that his soundtrack "cubeworld" was released in 2003 and I realized I'm living in the past for allmost five years. :(