oh, THAT's what a 'demoscene' is
category: general [glöplog]
Preacher: I don't know of any gamer that got converted to a scener. DKEV has tried this in germany a lot.
See, gamers are consumers. They don't want to create. They want to consume. I don't think you can interest a gamer in more than *consuming* demos.
Talking to game *modders* etc is a totally different thing, of course.
See, gamers are consumers. They don't want to create. They want to consume. I don't think you can interest a gamer in more than *consuming* demos.
Talking to game *modders* etc is a totally different thing, of course.
scamp has leading!
gamers don't want education about demoscene, they want faster gfx cards!
gamers don't want education about demoscene, they want faster gfx cards!
scamp: we did it, actually. there are some new sceners over here in portugal that used to be gamers. also, we are in a close relationship with the gamedev community over here.
what preacher said, that's what we've been doing the past years. we even tried to host a game party once - with catastrophic results, but.. ok...
but i know what you mean. and if you can convert gamers in demoscene public is already good enough, after all, demoscene is art and art is communication and without a public we would be showing our demos to each other - which is fun at first, but then it gets boring.
and don't forget to come to inerciademoparty2005!!
what preacher said, that's what we've been doing the past years. we even tried to host a game party once - with catastrophic results, but.. ok...
but i know what you mean. and if you can convert gamers in demoscene public is already good enough, after all, demoscene is art and art is communication and without a public we would be showing our demos to each other - which is fun at first, but then it gets boring.
and don't forget to come to inerciademoparty2005!!
scamp: people aren't 1bit.
converting gamers would cause a significant increase on counter strike and mortal kombat wilds.
/me leaving to rent a recorder.
/me leaving to rent a recorder.
i really don't think so. i'm sort of new to the scene (heck, it's only been a year), and I met some gamers at parties (no, not lan parties nor demo parties) who were actually interested in the scene after showing them a few demos, and telling them a few words about the scene.
kelsey: then again a very very little portion is interested in creating - let alone the ones who have the skills, or more, the PATIENCE.
Gargaj: maybe we could recruit from people who play really boring games? Eve online maybe, or just MMOs in general vs shooters. But who has LAN parties for MMOs? No one. You know what? Screw recruiting.
Unless we could get apple to put demos on iTunes and charge people for each download. Then I'd be all for recruiting more consumers. Has anyone thought of putting demo vidcaps on iTunes yet?
I remember the first LAN-party worshipping gamer I showed a 64k to _just not believing_ that the thing wasn't connecting to the network and downloading the 'real' demo. Even after explaining procedural generation. But really, how much can you expect someone who hasn't done hobby coding or taken CS courses to understand?
Unless we could get apple to put demos on iTunes and charge people for each download. Then I'd be all for recruiting more consumers. Has anyone thought of putting demo vidcaps on iTunes yet?
I remember the first LAN-party worshipping gamer I showed a 64k to _just not believing_ that the thing wasn't connecting to the network and downloading the 'real' demo. Even after explaining procedural generation. But really, how much can you expect someone who hasn't done hobby coding or taken CS courses to understand?
SCREW YOU ALL, IM GONNA SELL MY NEXT DEMO ON EBAY!!!
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Genre: CARTOONS & ANIMATION
Oh christ. I can see the parents buying this for their youngsters and then turn to Nonstop Ibiza Experience
GONNA FUCK UP YOUR RGB
Prepare to get sued for cussing dudes :)
do lan parties (sometimes) have demoscene related compos because the organizers hope we'll get interested in cs and other games?
shifter, there's anime out there that's a hell of a lot worse. :)
besides, the amazon page clearly states:
Some demos (about 4) on the DVD do contain brief pixelated nudity (3-5 seconds).
because in america, violence: good, nipples: bad.
besides, the amazon page clearly states:
Some demos (about 4) on the DVD do contain brief pixelated nudity (3-5 seconds).
because in america, violence: good, nipples: bad.
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I don't know of any gamer that got converted to a scener. DKEV has tried this in germany a lot.
You might want to look a bit at your own party results. Pinza was a gamer at assembly, saw the compos on screen and got interested :)
and freedom=get back in your fucking cage
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brief pixelated nudity (3-5 seconds)
God bless CNCD :)
Leia: ok, you win ;)
Still, I think it would be much more worthy for the scene to try interesting the following groups for the scene:
- art students (the scene is lacking gfx artists as we all know)
- short film makers
- game mod creators
And I still think that 99% of all gamers that find demos interesting do that in the same way they are interested in porn, game trailers and 3D benchmarks - "wow, look what cool stuff is running on my PC". If someone has the skills, motivation and talent to create things, why the heck should he be a LAN gamer then?
Still, I think it would be much more worthy for the scene to try interesting the following groups for the scene:
- art students (the scene is lacking gfx artists as we all know)
- short film makers
- game mod creators
And I still think that 99% of all gamers that find demos interesting do that in the same way they are interested in porn, game trailers and 3D benchmarks - "wow, look what cool stuff is running on my PC". If someone has the skills, motivation and talent to create things, why the heck should he be a LAN gamer then?
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- art students (the scene is lacking gfx artists as we all know)
word. anyway, most art students (well, at least here...) don't really know how to use computer drawing software, or find it alien / strange / etc. to draw on a screen. so that's kinda screwed.
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Of course. But don't forget that that's the first step towards making them themselves. That's how I got interested, back in 1994 (?) when I borrowed a GUS CD from a friend of mine (now known as Disk0/Traction) and it contained some old stuff like Crystal Dreams II and the Future Crew demos.. we all got hooked because it ran on our computers and looked cool.And I still think that 99% of all gamers that find demos interesting do that in the same way they are interested in porn, game trailers and 3D benchmarks - "wow, look what cool stuff is running on my PC".
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If someone has the skills, motivation and talent to create things, why the heck should he be a LAN gamer then?
Because LAN gaming is fun. Hell, I played a couple of games of Counter-Strike and Warcraft at last Assembly, and I don't think I belong in the gamer lamer crowd. It's not like you can't enjoy both games and coding.
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If someone has the skills, motivation and talent to create things, why the heck should he be a LAN gamer then?
If someone has the motivation he/she probably wont become a gamer anyway.
I wasn't refering to people playing gamers, but to *gamers*. People who spent most of their spare time playing games. Because the alternative would be watching TV. Consumers.
And if your friend back in 1994 wouldn't have given you a GUS CD, wouldn't you have started to explore and create something else yourself instead of becoming a consumer?
And if your friend back in 1994 wouldn't have given you a GUS CD, wouldn't you have started to explore and create something else yourself instead of becoming a consumer?
I don't really make a difference between a gamer and someone who plays games. I don't believe for a moment that there are people who are content to play games for the rest of their lives. At least not many.
I would've most likely started exploring creative things, and probably found the scene at some point. When, though, I don't know. Probably I would've concentrated my energies on writing instead of coding, though. Or spent my time on my studies, graduated and been on my way to my doctorate now ;)
I would've most likely started exploring creative things, and probably found the scene at some point. When, though, I don't know. Probably I would've concentrated my energies on writing instead of coding, though. Or spent my time on my studies, graduated and been on my way to my doctorate now ;)
gargaj: Right. If you are motivated and creative AND interested in computer stuff, these days there are a lot of alternatives to becoming a scener.
And IMHO this is what should be done: Make people who want to become creative on their computer aware that such a thing as the demoscene exists, so that they don't choose one of the alternatives instead and are lost resources for us.
Thanks to fashion/fr now going to a media design university I've recently met TONS of really fucking skilled artists that work on computers but got no clue that there is a scene about what they are interested in.
Attracting those should bring far more fruits than making consumers go "wow, I wanna consume demos!"...
And IMHO this is what should be done: Make people who want to become creative on their computer aware that such a thing as the demoscene exists, so that they don't choose one of the alternatives instead and are lost resources for us.
Thanks to fashion/fr now going to a media design university I've recently met TONS of really fucking skilled artists that work on computers but got no clue that there is a scene about what they are interested in.
Attracting those should bring far more fruits than making consumers go "wow, I wanna consume demos!"...
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I don't believe for a moment that there are people who are content to play games for the rest of their lives. At least not many.
http://www.pennyarcadeexpo.com/about.php
9000 attendees last year. That was it's 2nd year.
( According to a friend's friend who went, the smell was unreal. )
Everyone who says gamers are consumers probably hasn't talked to a die-hard- or a pro-gamer yet.
http://www.cplworldtour.com
I don't think there is a single scener who has put as much effort into the demoscene as an average pro gamer into improving his game skills...
http://www.cplworldtour.com
I don't think there is a single scener who has put as much effort into the demoscene as an average pro gamer into improving his game skills...