On using tools like Notch for making demos...
category: general [glöplog]
How about monetizing drivers? Put some ads into textures directly. Ka-ching!
Aah I like that, its very evil :D
Wow that sounds like such a bad idea, someone is going to do it :|
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HW dongles are still waaaay better than subscriptions.
Dunno, I prefer VMProtect 3 + always online, over more USB dongles to manage in more USB ports.
Just me.
I think it's still about how much fun you get during the creation process, regardless the tool.
Then we might want to argue about fair competition at demoparties, but looking at main events during the last 15 years already provides quite a hint about where the trend is going, like it or not.
Now here are my popcorns for me to wait for Notch UI to show an AI dialog box just like every other tool has done during the last two years.
Then we might want to argue about fair competition at demoparties, but looking at main events during the last 15 years already provides quite a hint about where the trend is going, like it or not.
Now here are my popcorns for me to wait for Notch UI to show an AI dialog box just like every other tool has done during the last two years.
you can keep staring at the chisel or just enjoy the pretty statue
or... use the chisel.
or... a 3D printer.
DaaS -> Demo as a Service.
But why not posting your demo gif on behance for likes and prayers ah!
Maybe some sort of process compo would be in order
What about music production? Shouldn't musicians also be required to develop their own DAWs, synths, samplers, drum machines and acoustic instruments?
We’ll all be goat herders
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What about music production? Shouldn't musicians also be required to develop their own DAWs, synths, samplers, drum machines and acoustic instruments?
Absolutely, schematics have been available for a while. I've built one of those (in the 80s.)
I like Ronny's way to think outside the box! Perfect answer! ^^
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What about music production? Shouldn't musicians also be required to develop their own DAWs, synths, samplers, drum machines and acoustic instruments?
This! :)
Finally we know that every music piece that was written in a tracker is not real demoscene, just as gfx using Deluxe Paint or comparable tools. They were all produced using musicmakers or graphicmakers (just like demos made in demomakers). Beware! :o)
there's a major flaw in your comparison, though (@rp). The equivalent to removing coders from a demo production (by using a demo maker with premade effects) would be to remove musicians or graphics artists and replace their work with premade assets from a 3rd party library.
coders almost never write their text editors, assemblers, or compilers themselves (the equivalents to sequencers, synths, or paint programs).
coders almost never write their text editors, assemblers, or compilers themselves (the equivalents to sequencers, synths, or paint programs).
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by using a demo maker with premade effects
Question is what a »premade effect« is. In Tooll3 for example there are points, but you have to make your effect on your own by pinning Operators together.
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you have to make your effect on your own by pinning Operators together.
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Yeah, but this is something different than taking a ready-made effect from a library. Don't know if this is possible in Notch though.Quote:you have to make your effect on your own by pinning Operators together.
The same as with coding in Assembly: You have to pin the operators together :)
so we're back to that 'just drag your assets files into notch and press the 'make wannabe fairlight demo'-button and win assembly!'-fallacy!
Nooo.. just don't let too much effort get in the way of your creativity and expressing yourself
if coding is soooooooooooooo much effort for you, no wonder tools began to exist!
