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category: general [glöplog]
aight so i decided to try my skills in vibe-reverse-engineering as well and after tiresome work ended up making Planet Potion run on Win98 + Voodoo 2 :)

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and on other OpenGL cards as well. still few bugs left (mostly in fog handling), maybe i'll dump the results somewhere (although i guess emoon already catched up)

...guess i'd rather back to coding things by hand 😅
added on the 2026-08-17 16:49:28 by wbcbz7 wbcbz7
Yeah rather code things by hand please. The wisest words in this thread even if the results are nice.
added on the 2026-08-17 17:33:13 by neoman neoman
Quote:
Just finished VIP 2 by Popsy Team:
https://mrdoob.github.io/vip2/


woa that demo didn't age well huh! nice port though
added on the 2026-08-17 18:26:23 by skrebbel skrebbel
Quote:
and on other OpenGL cards as well. still few bugs left (mostly in fog handling), maybe i'll dump the results somewhere (although i guess emoon already catched up)


Great work! In my case I actually started on it 1.5 years ago and lots of it is hand written. In my case I run the PPC code inside an emulator and then implement the API calls to Warp3D in OpenGL. Also the music uses a native digibooster playback.

I have already been in contact with some of the original authors and they have granted me permission to release it and we will likely fix some subtle bugs in the original music. I just need to get around to finish everything up. My end goal is to have it so you can compile it in C to different targets and the PPC emulation is simply a step in that direction until the whole Warp3D implementation is fully working so I have a good baseline to start from.
added on the 2026-08-17 18:47:52 by emoon emoon
"FREE FOR GIRLS" yeah :P
added on the 2026-08-17 18:48:06 by havoc havoc
@skrebbel: or we have better taste
and prefer browser sherries over ports?

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