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I search to join Dexter/Abyss or any Abyss member for a simple question.

category: general [glöplog]
 
Hello,

I 'm currently developping an implementation of the notorious "Multiple Arcade Machine Emulator" for Amiga with PiStorm, currently in beta test, and I was wondering if I could release it with some roms, when I figured out the Abyss demo "Crusisin 5" using the Arkanoid1 hardware was working on it, if I configure a "0.106" compatible archive.

So I search to join Dexter/Abyss or any Abyss member to ask them if I may be granted to include "arkcrsn5.zip" (just the demo, not the game patch) in my next beta (which will be available on aminet soon).
added on the 2024-08-09 13:31:20 by krabob krabob
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added on the 2024-08-09 13:49:11 by krabob krabob
Hey Krabob.
Saw your MAME compilations. Great, great work dude! Thanks a LOT for this marvelous effort.

If I am not mistaken this user was/is in the same group as Dexter. Try perhaps to reach him.
I also saw Dexter was present an some parties recently. Forgot which one.

Good luck! And keep your MAME work up! Arcade RULEZ!
added on the 2024-08-09 14:13:43 by sim sim
Hi krabob,

of course you can include our demo romset!
But you need the patches of Bartman so the demo works as intend in MAME because that emulation was only made for the game and does not fully cover the specialities of the machine. He checks how we can get his source patches to you.

JSYK: we are using these proms (color pallets) from the game:
ic73.11e + ic74.12e + ic75.13e
which are needed on modern MAME versions to start, not sure about 0.106
added on the 2024-08-09 14:19:30 by RufUsul RufUsul
Super cool, mistere RufUsul.
.. As far as I could see the demo was already running well on the current version, I will compare the YT video to what I have on the miga.
A merge is surely possible with 0.106 sources.

Here is some preview on UAE, and then on pistorm in comment , in this FB post:
https://www.facebook.com/victorien.ferry/videos/862295339154378/?__cft__[0]=AZXr_km3Ruf4I-7ED58_K4St9N0EfOPoTn3micN9aZHNeF14GOyef6wUi2P2C53gWzqHPgKrPlmvD-aJjLoiNwHqcPUZzuxi5TGWw6S6E0j32Tn4HBU3ZEpBwAD1erkPufAW0yl1rNjx2FjoSr1FcGnlXohicVLl_5x0ctnPsniymQ&__tn__=%2CO%2CP-R
added on the 2024-08-09 15:22:34 by krabob krabob
Oh OK , by comparing the YT video, I have numerous sprites missing :( Colors looks okeyish to me, crt-wise.
added on the 2024-08-09 15:31:13 by krabob krabob
Yeah, all our sprite muliplexing is broken and the "second" part of twister uses bank switching which is also missing.

I suppose the old MAME 0.106 has the pallets hard coded and the newer ones need the 3 files.
added on the 2024-08-09 17:54:54 by RufUsul RufUsul
Hello krabob, are you coming to Evoke by accident?
added on the 2024-08-14 13:01:39 by RufUsul RufUsul
...probably not - Midi-Pyrénées sounds not really near to Cologne ;-)
added on the 2024-08-14 13:10:05 by RufUsul RufUsul

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