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AI crap in compo entries?

category: general [glöplog]
Wayfinder, you sure the words you wrote were in reply to what you quoted?
added on the 2024-04-03 13:43:50 by bifat bifat
@4gentE, quote "some even fake stages". This also isnt a thing that came with AI. The discussion in the 'niche-scene' forum was pretty much about that. :)

With regards to Toxic Modulo, wait, weren't the creators open about using AI from the start?
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this is clearly, there is a demand for all kinds of images, as evidenced by your demo? you obviously didn't mind that your protagonist's body type changed from panel to panel, or that the glasses and t-shirts were a different color from one image to the next. it was good enough for you, no artist necessary. you had a demand for images, but the AI generated ones sufficed for you. i've explained earlier in the thread how this ultimately hurts the whole field.
Downvote away then. :) The images needed a demo, not the other way around.

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the underhanded implication that only artists producing non-fresh or non-original art are threatened by AI generators is cruel in two ways
I was referring to the scene (my mistake was not to restrict "out of work").

But in the broader sense, yes, it's a cruel thing. Machines replacing ever more human labour has been going on for a few centuries now, and won't likely go away.

The actual problem is that humanity hasn't yet learned to get rid of the "no work -> no livelihood" sequitur.
added on the 2024-04-03 13:46:00 by Krill Krill
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Wayfinder, you sure the words you wrote were in reply to what you quoted?
more your general vibe in this thread, but it doesn't really matter
added on the 2024-04-03 13:46:07 by wayfinder wayfinder
@rexbeng:
Yes they were. Apparently they "are just ahead of the pack conceptually and so confident with our process that we don't see a reason to try to disguise anything."
added on the 2024-04-03 13:46:10 by 4gentE 4gentE
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But in the broader sense, yes, it's a cruel thing. Machines replacing ever more human labour has been going on for a few centuries now, and won't likely go away.
The actual problem is that humanity hasn't yet learned to get rid of the "no work -> no livelihood" sequitur.

So you seem to understand the purpose of this (or other) tech in the wide world. Why should we bring that shit here, in a small niche with zero realworld economic logic?
added on the 2024-04-03 13:52:02 by 4gentE 4gentE
I'm not sure if I should take the 'ahead of the pack' as sarcasm or seriously. I'm leaning towards the prior. But I let it go.

With regards to using AI and being open about it, I personally don't see a problem. In fact I wish the openness was a thing with non-AI prods. :)
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I'm not sure if I should take the 'ahead of the pack' as sarcasm or seriously.

I don't know. Bifat?
added on the 2024-04-03 13:54:04 by 4gentE 4gentE
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So you seem to understand the purpose of this (or other) tech in the wide world. Why should we bring that shit here, in a small niche with zero realworld economic logic?
Because why not? Ideological reasons? There are no livelihoods at stake here, in the scene, regardless of AI usage or not.
added on the 2024-04-03 13:57:54 by Krill Krill
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sometimes people don't flame you because their opinion differs from yours, sometimes they have a different opinion because yours sucks so much that you get flamed for it.

Wayfinder, would you want to imply that people are sometimes taking a stance in opposition of mine because they feel my stance sucks so much that the exact opposite must be the right one - without even further reflecting on what might be right?
added on the 2024-04-03 13:58:19 by bifat bifat
Slightly offtopic.

Hasnt the Utopian idea of machines replacing human labour so humans may shift all their attention to their well-being been a popular thing/theme since the 50s/60s? Most of radical architecture of the time was about that. And shouldnt that be the ultimate goal of socialism (or perhaps better, communism, since that's the ultimate form of socialism)? Yet, while tools (/machines) have been making our labour easier for 2-3 decades or more, we are required to work more than when labour was harder! Capitalism, I guess... But, anyway, shouldnt AI be regarded as a good thing within that context?

Sry for offtopic.
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Because why not? Ideological reasons? There are no livelihoods at stake here, in the scene, regardless of AI usage or not.

You don't seem to care about people's feelings one bit. You don't seem to appreciate your fellow graphicians. At all. These are your friends who are hurting. Oh, OK.
added on the 2024-04-03 14:06:52 by 4gentE 4gentE
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Hasnt the Utopian idea of machines replacing human labour so humans may shift all their attention to their well-being been a popular thing/theme since the 50s/60s? Most of radical architecture of the time was about that. And shouldnt that be the ultimate goal of socialism (or perhaps better, communism, since that's the ultimate form of socialism)? Yet, while tools (/machines) have been making our labour easier for 2-3 decades or more, we are required to work more than when labour was harder! Capitalism, I guess... But, anyway, shouldnt AI be regarded as a good thing within that context?

You gotta be kidding me.
A shovel means you don't have to dig shit with your hands.
A bulldozer even better.
These technologies relieve humans of heavy chores.
Creativity is not a chore to humans. This "AI art" tech aims to relieve humans of creative work. This tech will not deliver food, mine ore or shovel shit. It leaves this to the humans.
added on the 2024-04-03 14:11:26 by 4gentE 4gentE
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sometimes people don't flame you because their opinion differs from yours, sometimes they have a different opinion because yours sucks so much that you get flamed for it.

Wayfinder, would you want to imply that people are sometimes taking a stance in opposition of mine because they feel my stance sucks so much that the exact opposite must be the right one - without even further reflecting on what might be right?

lol
added on the 2024-04-03 14:14:03 by wayfinder wayfinder
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You don't seem to care about people's feelings one bit. You don't seem to appreciate your fellow graphicians. At all. These are your friends who are hurting. Oh, OK.
Not quite following your reasoning there.

I'd take human-made demoscene content over AI-generated stuff any time. (Never mind the in-betweens.)

It was the graphician himself who decided to try out AI for a bit.
added on the 2024-04-03 14:14:21 by Krill Krill
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Yet, while tools (/machines) have been making our labour easier for 2-3 decades or more, we are required to work more than when labour was harder! Capitalism, I guess... But, anyway, shouldnt AI be regarded as a good thing within that context?
oh sure, THIS time it'll be less time spent on the same amount of work for the same pay, and not more work needed within the same time to reach the same pay.
added on the 2024-04-03 14:21:40 by wayfinder wayfinder
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Actually it was nice and interesting to see the timelapse of the Revision oldschool graphics winner. It took the artist really many hours of work. And it felt good to see it winning.


And being that person I can only express my gratitude for these words.
As long as a single persion is moved and appriciates the craft, that's all the reward needed to continue.

I'm not too bothered with AI in graphics or demos, myself.
Yes, it produces cool images which can be "good enough" in certain scenarios. But people get accustomed to that buzz quite fast, and start to recognise and appreciate the human soul in productions again.
The more crap AI spits out, the more valuable a real human touch gets.
If you compare it to music: DJs produce party hits by the dozens using a "format" and remixing other peoples works. Perfect for festivals and dance parties, but if you ever get moved by a skilled solo violin player or pianist, you instantly feel that's of an entire different dimension.

I think people were mostly upset by that Toxic Module demo because the A.I. was applied so uninspiringly and boring (sorry to say that).
Yeah, it's a very cool image display trick on Amiga OCS, but I watched it 3 times now and still can't get head nor tails out of the story or images.
If you use AI, at least do it properly and put some effort in it.
added on the 2024-04-03 14:32:53 by Steffest Steffest
@4gentE, nonono, I'm not talking about 'AI art' in this context, but AI in general. 'Art' would be part of human 'well being' anyway. :)
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I think people were mostly upset by that Toxic Module demo because the A.I. was applied so uninspiringly and boring
More like upset about using AI at all, it seems to me. =)
added on the 2024-04-03 15:11:24 by Krill Krill
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I'm not sure if I should take the 'ahead of the pack' as sarcasm or seriously.
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I don't know. Bifat?

Somewhere inbetween. In RL I would have tried to explain it better. Being ahead is a demoscene ideal, never to be fully realized, always relative and temporary. I shouldn't be confrontational online for the sake of amusement.
added on the 2024-04-03 15:19:01 by bifat bifat
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More like upset about using AI at all, it seems to me. =)


Well... I don't think so.
I see (or at least suspect) AI quite often in demoscene images.
In all transparency: I used it myself for some smaller parts in my "Ordo" demo earlier this year and also some textures I did for the winning Revision demo "Deep Meet" had some AI help: it was the only way possible to meet the deadline and it was only "supplimentary"

But when done badly, people get upset, they feel like you're wasting their time. You're not giving them satisfaction and they go "hey, If you can't be bothered putting in some effort, you don't deserve my attention, so piss off."
added on the 2024-04-03 15:30:34 by Steffest Steffest
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"hey, If you can't be bothered putting in some effort, you don't deserve my attention, so piss off."


</thread>
added on the 2024-04-03 15:32:55 by NR4 NR4
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Because why not? Ideological reasons?

Excuse me for this digression, but it just pokes my eyes.
This is perverted american capitalist logic.
Things shouldn’t work that way.
When a new crap hits - it should prove WHY YES instead of WHY NOT.

Like a new drug. In US it gets marketed right away because of greed. Only if it later proves toxic or something, it gets pulled. In the rest od the world, a new drug has to prove it’s not harmful before entering the market.

See this perverted reverse logic was introduced by extreme greed, so no one should willingly live by it.

And, as I said, this was a digression, so don’t go telling me I’m dramatizing the subject. Sorry for this digression again, back to the subject.
added on the 2024-04-03 15:45:23 by 4gentE 4gentE
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But when done badly, people get upset, they feel like you're wasting their time. You're not giving them satisfaction and they go "hey, If you can't be bothered putting in some effort, you don't deserve my attention, so piss off."
Then that happens for any kind of low-tier production the compos usually start with.

It's a sad sense of entitlement these people seem to have, when nobody forces them to watch productions they don't like, which are offered without a fee, and which can easily be replaced by a toilet, smoke or beer break.
added on the 2024-04-03 15:45:38 by Krill Krill
Making art is not labour. Making art is love. And a machine cannot replace love.

I wondering how many here in this thread do pixel art. If you do, why would you want to remove the process of making art, ie love.
Learning how to draw and color theory from the start of your life and getting better and better, and when you make breakthroughs in your craft is a feeling that is hard to compare to anything.
Spending hours upon hours drawing, pixeling etc makes you go into the holy creative zone.
Knowing you did honest work. You made it all yourself and didn't cheat your fellow scene friends.

Why would you remove this from your life as an artist?
added on the 2024-04-03 16:02:09 by The_Sarge The_Sarge

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