No local demoscener in my country
category: general [glöplog]
I've been looking for local scener/demoteam for 3 month, all i found was the man who knows demo as "interesting program".
In offline, there is no one who can give me a piece of advice.
It is really confusing to make demo developing environment on my computer.. the all things i know to do is tracking music and programming in c. What should i do to create demo dev environment?
I'm sorry I asked you a silly question...
Thanks!
In offline, there is no one who can give me a piece of advice.
It is really confusing to make demo developing environment on my computer.. the all things i know to do is tracking music and programming in c. What should i do to create demo dev environment?
I'm sorry I asked you a silly question...
Thanks!
Do you mean "environment" as a software environment, or a social environment?
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Do you mean "environment" as a software environment, or a social environment?
Both but software is more important for me now..
Software is the easier one, it's probably easier than ever nowadays; can't speak for other OSes but on Windows, getting a community edition of Visual Studio is already a huge step.
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Software is the easier one, it's probably easier than ever nowadays; can't speak for other OSes but on Windows, getting a community edition of Visual Studio is already a huge step.
Thanks!
+i think social env is impossible for now...
It's never impossible; like making a demo, making a community sometimes takes a lot of dedication and perseverance.
what city are you based around? usual places to find hidden demosceners are universities with computer science courses or digital art courses or in game development circles.
it's generally easy to find people who think demos are interesting but hard to get those people interested in actually producing demos.
but if you do things and show others your work eventually you'll find people to collaborate with.
it's generally easy to find people who think demos are interesting but hard to get those people interested in actually producing demos.
but if you do things and show others your work eventually you'll find people to collaborate with.
Perhaps start with Processing if you have no graphics programming experience at all. It's 2D, but that's exactly why it makes it easier to understand the basics of computer graphics, and it takes just one line of code to have something show up on your screen. You can progress to 3D when you're comfortable with the basics.
@all: Are there any good fixed pipeline tutorials out there? It's way easier for a beginner to understand than the modern shadery stuff.
@all: Are there any good fixed pipeline tutorials out there? It's way easier for a beginner to understand than the modern shadery stuff.
also hacker, maker, retrocomputing events tend to have people interested in knowing more about different culture and doing things instead of just consuming.
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It's never impossible; like making a demo, making a community sometimes takes a lot of dedication and perseverance.
Well... almost every people in my country seems that they aren't interesred in watching/making demos..
As I said, dedication and perseverance. Results don't come easy, in either of the situations.
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As I said, dedication and perseverance. Results don't come easy, in either of the situations.
I swear,
I will try everything i can do.
I will unify all sceners in my country.
for software environment - Target x86 DOS and all you need is FASM which is cross platform, Dosbox/pcem and a x86/DOS reference manual & michael abrash graphics programming black book and you're ready to take off ;)
A couple more thoughts about this:
- Make demos and strive to make better demos as you go - people follow by example and being inspiring is a great way to create a community. If you get good enough to score off a few prizes, that's always a good thing to get a conversation going ("Oh yeah I won this at..."), but also puts weight behind your words and people are less likely to shrug you off as someone who's all talk and no action - extreme example, but after Chaos Theory we were able to plug Function in so many places that the attendance grew considerably, because people saw the intro and listened to what we wanted to say.
- If you don't have a strong (or any) local scene, immerse internationally, make contacts, make friends, talk to people (I still think IRC is the best option), visit events in other countries if you can. This also creates an example where people will see you as well-connected and "worldly", but also, this type of networking will create you opportunities once you want to establish something; you'll be able to ask people to visit your event because they'll know you, and so on.
Thing is, this sounds like a lot of work (and it is) but to me personally, I never noticed any of this, it was just something I thought was a lot of fun to do, I wanted to make demos and get better and get to know people who I can learn from and be friend with. The opportunities that came with them were just perks.
- Make demos and strive to make better demos as you go - people follow by example and being inspiring is a great way to create a community. If you get good enough to score off a few prizes, that's always a good thing to get a conversation going ("Oh yeah I won this at..."), but also puts weight behind your words and people are less likely to shrug you off as someone who's all talk and no action - extreme example, but after Chaos Theory we were able to plug Function in so many places that the attendance grew considerably, because people saw the intro and listened to what we wanted to say.
- If you don't have a strong (or any) local scene, immerse internationally, make contacts, make friends, talk to people (I still think IRC is the best option), visit events in other countries if you can. This also creates an example where people will see you as well-connected and "worldly", but also, this type of networking will create you opportunities once you want to establish something; you'll be able to ask people to visit your event because they'll know you, and so on.
Thing is, this sounds like a lot of work (and it is) but to me personally, I never noticed any of this, it was just something I thought was a lot of fun to do, I wanted to make demos and get better and get to know people who I can learn from and be friend with. The opportunities that came with them were just perks.
Minus256 out of sheer curiosity, where are you from?
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Minus256 out of sheer curiosity, where are you from?
I'm from sourh korea.
Making and studying shaders on GLSL Sandbox or Shadertoy could be a nice way to start. You get something on the screen immediately, and the program can be put in a Windows executable, to get a "proper" demo or intro.
The difference between fragment i.e. pixel shaders and traditional graphics programming like Processing is, in Processing, there's one instance of your program, and it has to calculate/produce all the pixels for all frames sequentially. But in a shader, there's a separate program instance for every pixel of every frame, just with different parameters.
The difference between fragment i.e. pixel shaders and traditional graphics programming like Processing is, in Processing, there's one instance of your program, and it has to calculate/produce all the pixels for all frames sequentially. But in a shader, there's a separate program instance for every pixel of every frame, just with different parameters.
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Quote:Minus256 out of sheer curiosity, where are you from?
I'm from sourh korea.
hah. neat!
DeMaar (Croatian demoscene veteran) is oscillating between South Korea and Croatia (and countless other places, hard to keep up with him), I doubt he knows of any circles but worths a try, I will let you know.
also, a digital art student used one of my somewhat-scene-related tunes in one of his short films. the "Menekülj, sötét paraszt!" sample before the drop was a priceless twist :D
reach out to the Japanese dudes too, he may have decent info about that area.
(said art student was a native of Seoul)
South Korea should have huge potential.
I don´t know, maybe try to get in contact with this scener, seems to be from/in your country:
https://demozoo.org/sceners/46055/
https://demozoo.org/sceners/46055/
People visit Korea too (I was in Jeju last month :) and will often be happy to stop by for a beer and some talk if they're in your area.
My suggestion: It may not get you a demoscene connection but try your local User Groups (Linux User Groups for example).
This is a good place to start meeting like-minded people and most user groups have *moderately* regular meetings.
It's a often a good social outlet and can then be a start to sharing more involved stuff.
Social media should have a good search outcome if not just try...
This is a good place to start meeting like-minded people and most user groups have *moderately* regular meetings.
It's a often a good social outlet and can then be a start to sharing more involved stuff.
Social media should have a good search outcome if not just try...
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(said art student was a native of Seoul)
I never knew that...
Thanks!
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I don´t know, maybe try to get in contact with this scener, seems to be from/in your country:
https://demozoo.org/sceners/46055/
I'll try then!