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How can i code a demo, cracktro etc...

category: general [glöplog]
 
Hey guys, i don't know how to do it, so can you help me how to code it??
No
added on the 2017-03-18 23:53:10 by noname noname
Learn C++
Learn OpenGL or DirectX
Add FMod or BASS
Done.
In 1980's, everyone coded demos on Amiga 500, what manual they used to code it??
you really think you're on 80's mate.
added on the 2017-03-19 01:25:06 by T$ T$
Coppershade
Complete Tutorial how to make Demos/Cracktros on Amiga even with Youtube-Videos by Photon/Scoopex.
Click the "Assembler"-Tab on the top of the page to get access to all the other Tabs, like "Downloads", where you get all the needed Tools for example. Also more information and even links to more manuals/tutorials to be found this way.
what hardy said.

See also this earlier thread.
added on the 2017-03-19 17:24:12 by cxw cxw
Yay, BSF is back. How to code a crack intro:

1. Load your assembler
2. code the intro
3. ????
4. PROFIT!!!!11
added on the 2017-03-19 18:20:20 by StingRay StingRay
1. Get fired
2. Live on unemployment benefits for a while
3. ???
4. DEMO
added on the 2017-03-19 18:30:44 by xernobyl xernobyl
Be awesome.
added on the 2017-03-19 18:33:01 by Salinga Salinga
Quote:
1. Get fired
2. Live on unemployment benefits for a while
3. ???
4. DEMO


It was exactly my scenario, now I'm waiting to the nearest demoparty to release it :)
added on the 2017-03-19 18:41:09 by Dither Dither
Too bad I already fail at point 1....
added on the 2017-03-20 15:02:40 by Exin Exin
Really, I would start with C++ and a low-level api, such as vulkan. Believe me, OpenGL is outdated.
added on the 2017-03-21 17:35:32 by TBit TBit
BB Image
added on the 2017-03-21 17:56:38 by Gargaj Gargaj
Quote:
Really, I would start with C++ and a low-level api, such as vulkan. Believe me, OpenGL is outdated.


Monogame..


btw one important thing is direction, you need a goal, only then will the path present itself. aimlessly "democoding" will just lead to aimless demos?
added on the 2017-03-21 18:16:35 by Canopy Canopy
Quote:
Quote:
Really, I would start with C++ and a low-level api, such as vulkan. Believe me, OpenGL is outdated.


Monogame..


btw one important thing is direction, you need a goal, only then will the path present itself. aimlessly "democoding" will just lead to aimless demos?


This. Even if the direction is horses and lsd colors. What could go wrong?
added on the 2017-03-22 10:04:28 by xTr1m xTr1m
@metalVoidzz let me know how that starting with vulkan and opengl being outdated goes.
added on the 2017-03-22 19:30:47 by xernobyl xernobyl
Vulkan ate my OpenGL
added on the 2017-03-22 20:19:37 by TBit TBit
Quote:
OpenGL is outdated.


What Xernobyl said, though I had a wittier comment in mind.

Quote:
This. Even if the direction is horses and lsd colors. What could go wrong?


Nothing. Worst case you end up being a heel (look it up, it's WWE lingo) and make good money as a programmer.
added on the 2017-03-22 21:20:56 by superplek superplek
so whose troll account is this then ?
added on the 2017-03-22 22:21:11 by spiny spiny

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