introducing Shaderbox a GLSL to C++/HLSL lib & utils
category: code [glöplog]
I made this lil' library thing: github/Shaderbox
It has a couple of raymarching and raytracing toys in it, along with some utility functions.
More importantly it's written in GLSL that with some minimal macro stuff runs in C++ and HLSL as well. Example projects for both are provided. You can now DEBUG your shaders!
feel welcome to use/destroy/whatever it!
Valentin Galea
It has a couple of raymarching and raytracing toys in it, along with some utility functions.
More importantly it's written in GLSL that with some minimal macro stuff runs in C++ and HLSL as well. Example projects for both are provided. You can now DEBUG your shaders!
feel welcome to use/destroy/whatever it!
Valentin Galea
Very nice. Will definitely look into it. Thank you!