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Need help: Looking for someone for 64k intro color grading at evoke 2015 on the party place

category: gfx [glöplog]
 
I'm looking for someone for 64k intro color grading at evoke 2015 on the party place in Germany, for tweaking the colors in the 64k. I bring my desktop computer with a NVIDIA Geforce GTX970, including two keyboards and two mice, but you can use also your own keyboard and mouse.

You will also be included in the 64k intro credits, of course.

The 64k deadline is at Saturday 1. Aug 2015 at 20:00.

Contact me at IRC on IRcnet (BeRo^0ok_fr), on FreeNode (rosseaux) or on euIRCnet (BeRo), or per mail benjamin[at]rosseaux[dot]de, or as post reply here, or just directly at the evoke party place. :-)
added on the 2015-07-31 00:04:17 by BeRo BeRo
Bero, you always did fine in the color-department! :p
Also you are a member of FARB-rausch! ;) (==Color-Intoxiction in german....ok, got you! ;) )
*Intoxication (Broken Fingers here!)
But it seems, that the majority have a different opinion in this point, at least on what I've always gotten as feedback so far.
added on the 2015-07-31 00:25:26 by BeRo BeRo
This line of shader-code helps a lot btw:
Code: // gamma correction color=saturate(pow(saturate(color),1./2.2));
My pipeline is already HDR incl. state-of-the-art physically-based rendering stuff inside, see my revision 2015 seminar talk with urs => https://www.youtube.com/watch?v=HnePmLm-UWE .

Mostly everyone, who have saw my 64k entry for this evoke already, said to me: "Great, but it still needs colorgrading on the last couple of scenes. "

So believe me, it still needs colorgrading (even with the HDR-pipeline) :)
added on the 2015-07-31 03:27:55 by BeRo BeRo

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