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Outline 2015 - May 14th - 17th - Willemsoord, The Netherlands

category: parties [glöplog]
Reminds me, Okkie, please post some of that awesome dutch hiphop inhere :)
added on the 2015-05-18 21:02:09 by SnC SnC
youtube 'de jeugd van tegenwoordig'
also the finns seemed to like 'opgezwolle' a few years ago. :)
Thank you Maali :)
added on the 2015-05-18 21:53:02 by SnC SnC
Also everything by Nouveau Riche
added on the 2015-05-18 21:58:10 by ___ ___
Thanks Knoeki :) Also, that set you played at outline... is that grabable anywhere? Would also love Wiklunds set, if possible. Was super duper insanely awesome <3
added on the 2015-05-18 22:04:24 by SnC SnC
SunSpire should tried to record all sets. Not sure if all of them made it (he experienced some technical difficulties and he forgot to record his own very nice set). I believe they will be published on SceneSat (ReLive). Am I correct SunSpire?
added on the 2015-05-18 22:17:02 by DaTucker DaTucker
-should
added on the 2015-05-18 22:18:08 by DaTucker DaTucker
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On the other hand, the absolutely freezingly cold bedrooms certainly weren't, and so were the freezing showers (3 out of 3 times I didn't get any warm water out of them) - I know this is nothing you can do about, but it felt like quite a downer. In case you want to return to the same place next year, maybe it would be worth talking to the owners what can be improved about that. Given that not even all the beds were taken, I suppose the place is supposed to handle even slightly larger groups of people so how the hell can they run out of hot water so quickly?
Anyway, I'll be glad to return to Outline next year! :)

BB Image


They probably had someone go to the owner and ask for a water refill, as that would've solved the hot water issue pretty quickly haha. But I guess it should be up to the owner to check that regularly as a service for his guests. Something to take in consideration to ask maybe next year. That said, I had my showers pretty early and when the water actually was warm the showers were great. Pretty clean throughout the party as well.
added on the 2015-05-18 22:26:52 by xylo xylo
Kudos to myself for quoting that amazing GIF as well.
added on the 2015-05-18 22:27:29 by xylo xylo
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BTW, moqui actually DID cater the sofasceners withthe little warm greeting from the scene kittchen ;D
Donated by havoc <3


<3 <3
added on the 2015-05-18 23:11:13 by T$ T$
This was an excellent party throughout! I've had a ton of fun hanging around with Rene, dojoe, Ohli, Widdy, Saga Musix, Arvenius, Mutti and way too many more cool people to mention everyone here, but was positively surprised to meet Ruairi at a dutch Demoparty! Although we took the wrong taxi service into town on saturday (which cost us 24 Euros), getting to the party location and back home was actually much easier than I thought it would be. The remoteness of the venue makes the food ticket an essential item to have, so I'll consider getting one from the start next time.

The new venue is very sweet and I love the big outside area. It was totally a good idea to bring a tent, despite the rather chilly first night. As people mentioned, just the right size for the number of people that attended. It felt like a cozy scene family gathering, the absence of internet boosted this effect further and the sofas were highly popular. I've not had any issues with the shower myself, but the shower head looked at me as if it wanted to give up and die any moment.

Big shout out to Havoc, Alpha C and the entire Outline team for working tirelessly during the weekend to ensure a smooth party experience for everyone. You guys rock hard! Also a big thank you to all the great live performers for their music and DJ acts. If the weather had been a little bit better saturday morning, maybe more DJs could have played outside. I felt that dojoe's trance set was scheduled a bit too early in the day to really draw a crowd onto the dancefloor. But yeah, the schedule was pretty tight of course :)

Speaking of DJ sets, I recorded all of the live acts but due to technical issues with the PA feed, none of the friday ones are usable. We tried very hard to fix the problem, and most of the saturday recordings turned out fine. There will be a two-part show on SceneSat, starting wednesday evening, featuring the following live acts: Xyce, Black Maiden, DaTucker, RoccoW, dojoe, Alpha C and Bombe and possibly my own set!
added on the 2015-05-18 23:57:16 by SunSpire SunSpire
SunSpire: you'd better cut the very few tracks I track. During track #6 or so, Plek 'hijacked' my set. You should be able to hear it by the awful mix that happens due to that. Put plek's set in place of mine.
added on the 2015-05-19 00:11:27 by DaTucker DaTucker
DaTucker: I actually did it the other way around. I used your own first 20 minutes of the set and cut off the rest, because plek played his tunes at a much higher volume and the recording went to hell at that point. So, it'll just be 20 minutes of your music and then a fade-out. If you want me to completely skip your set, I can do that of course :)
added on the 2015-05-19 00:20:31 by SunSpire SunSpire
Ok cool, can't wait to check it all out. Wish for a Knoeki and Wiklund set still though :D
added on the 2015-05-19 00:32:13 by SnC SnC
SunSpire, please skip it. It was awful, prolly due to the organization stress that hit me and some strange hardware error :) if you can get the level of plek's set right, I think that is better content.
added on the 2015-05-19 01:01:48 by DaTucker DaTucker
I loved Outline 2015, it completely succeeded with the venue transfer. The catering was in a class of its own, even after missing the Limp Ninja curry from past years. The lack of internets made me productive with my particular project too.

I still owe Knoeki a demo show on the Atari ST/STE. As he was kind enough to show us some of his Amiga favourites.

It looks like Metoikos got back home okay, great to get to talk to you :-)

I hardly touched the booze that I brought with me. Tiredness, especially on Friday was something that wasn't far off, and had to be carefully managed. Also there were plenty of alternatives, see a little extract from my forthcoming longer party report below.

Krawal! 18.27hrs.

I did a silly thing, I took on the rainbow challenge.
Ok, its 128 byte competition now.
I am feeling a bit Britelite!

Less Drunky (19.29hrs)

Explanation needed, I'd better give one then.

I fell in with a bad crowd, namely the young people that look up to Knoeki as a leader. They were running the Krawal tasting challenge, so I, motivated by my love of freebies, took it on.

The 'Rainbow' part of the rainbow challenge refers to the four flavours of sherbet nasties that are available. I completed all four without trouble.

I then reflected that not all of the sherbet fizzy stuff had dissolved, so we had better make sure with a second round. Unfortunately, or fortunately, it tasted of mostly vodka the second time around. We had to make sure of course.

Then there was the 'mix up everything together challenge', which is best done when stone cold sober and able to plan ahead, but would only be considered as a really good idea when half-drunk. So in a perfectly functioning logical universe, it would be impossible.

Needless to say, it wasn't. Five star clusterfuck in execution, yes, but not impossible.

A round of 128k bytros came up in the nick of time, to save the situation. Then food.
added on the 2015-05-19 01:20:52 by CiH CiH
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Seems i can't escape my special fate. After testing and configuring, i could convince myself manyfolds that everything was perfect. Visual effects, music, execution speed. All there was left for the orga was to execute my entries. For reasons i don't know - and at this point i don't want to know anymore - they changed everything last minute and my entries were shown fucked up and/or without sound.


Yeah. Although running on the same configuration, "Hypnoteye" had sound whereas it seemed "Toverdrank" had none : maybe you did not adress the same sound port values in both prods. Would have to read the sourcecode.

Also we saw that you requested sound to be at volume level of 70%, so all 12 prods shown were shown with a sound level of 70%, for you.
One of my entries, "Sun road" did need volume at 100% because I do save a byte by not putting a decent value in the Midi message for the volume, and the sound was also faulty for mine, notably because of those 70% you requested, but I turned at compo orgas and we agreed it was just "usual damage control" : when one hooks up a KVM (Keyboard Video monitor) to a (smart) retroprojector, one does skew all the settings.

If something ran too fast (it seemed to run fine since you did get 3rd place with a copy of this of 2003 in twice the size), I'd advise you to synchronize to the RTC (Real Time Timer) from now on so as not to depend on the clock ticks for execution of opcodes (speed of a specific configuration) : it will also enable your prods to run at the same speed in 2, 6 or 10 years.

At another previous party you also had similar issues, and I just wanted to inform you that there too, all the prods were evenly faulted. The fact not everyone complained about it is another discussion I suppose.

It is very difficult to handle everything perefectly in a demoparty as compo crew. They always do their best and nobody tries to pull any "fast ones" on anybody else, rest assured. This is why even if I am against it by default you should also provide a video capture beforehand as requested beforehand.

As an anecdote (because you thank everybody) you can thank me for the growing fonts code from Pickover you were handed after I gave the reference to Ramon also for your last entry.

Finally please stop talking about misleading REAL DOS 6.22 on all my threads as Wikipedia does state XP is also the second considered REAL DOS by people with more knowledge than most here about history or technics.

Thank you and congratulation on placing and on your cool entries, you rock !
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Any partyreports?


I have https://vimeo.com/dop3j0e/trip-around-outline to offer =)
Thanks!
added on the 2015-05-19 01:36:28 by numtek numtek
I just dug out a funny looking key on paper from one of my pockets.
At first I thought it was an improptu votekey but then traces of memory struck me and I entered the code on Steam.
Thank you Poo-Brain, this looks fun :)

On a different note: great party, great people, great music, great bottles, great venue, almost great weather - you just have to love it.
Cheers to those that made this possible and also entertaining (read: everybody).
10/10 would call again.
added on the 2015-05-19 01:48:36 by wysiwtf wysiwtf
Releases and results are now on scene.org:
https://files.scene.org/browse/parties/2015/outline15/
added on the 2015-05-19 03:38:31 by Tomoya Tomoya
Although the file for "STOEREBOIS by Poo-Brain" appeared to be corrupted so it's not in there, please reupload it :)
added on the 2015-05-19 03:39:16 by Tomoya Tomoya
@Baudsurfer
Beware, textwall ahead.

The sound routines for "Toverdrank" and "Hypnoteye" are almost 100% the same. They differ only in the instrument used, and in the tone scale used. Just check the source ;) So whatever caused the missing sound in "Toverdrank", it was not the code.

Regarding the soundlevel, this is an excerpt from my readme file for the orga
Quote:
Both entries play sound via MIDI. The volume level
is set to ~70% internally for "toverdrank" and varies
for "hypnoteye". The sound should be played rather loud
yet not hurt the ears on high notes ;) (in "hypnoteye")


See, i didn't actually request a volume, i rather informed about the value i set (yes, i could spare the extra byte there ;)

I know about how to synchronize to one of the various possible sources, but for Outline 2015 i was given the opportunity to access the compo machine remotely and create a configuration file for my entries. So there was no actual need to implement for an "unknown" machine (to synchronize), since i was told my entries would be used with that very machine and with my config file. And it's not like i wouldn't have had space left to do so, i could have just scrapped some of the fancy stuff for that (ESC check, return to textmode, outputting extra text, custom color palette) ;) I'd agree though in general : synchronizing lifts any prod a bit more on the safe side.

Now for the subtle accusation, "Hypnoteye" would be kind of "Constant Evolution 2.0" ;) No it's not. Let me give you a little insight about this:

You might know my entry Popcast for the Outline 2014. In the source code you will find the lines
Code: add dx,ax mov bp,dx ; bp = "r" mul bx div bp ; ax = "w"


Basically i'm approximating radius (r) and arc (w for "Winkel" in german) from X and Y. This saves a LOT of trigonometry operations and works pretty fine in this prod.

You also might know Hypno32b, where i already played with "hypno" kind of effects, and maybe Potion which is somewhat in that direction ("Toverdrank" means "Magic Potion" btw.). The idea for Outline 2015 was to enhance "Popcast" in this direction and try out the "real" radius and arc approach.

This is the core of "Toverdrank" in that regard.
Code:fild word [byte bx-8] ; <- dx fst st1 fmul st0 fild word [byte bx-9] ; <- dl+bh fst st3 fmul st0 faddp st1 fsqrt fsqrt ; sqrt(sqrt(x²+y²)) fistp word [byte bx-4] ; -> r -> ax fpatan fmul dword [byte si+num-2-0x100] fist word [byte bx-8] ; -> arc' -> dx


... which is also the core of "Hypnoteye" if you replace just one "fsqrt" with "fidivr". It's exactly the same code otherwise. Just compare the source codes ;)

So, it might be that "Hypnoteye" looks a little bit like "Constant Evolution" but that's not how it was developed ;) Though i won't doubt that the underlying math is similar.

In addition, the concept is totally different. When working on "Toverdrank", the whole time i had "Asterix and Obelix" in mind, because Asterix likes to drink the toverdrank all the time :D And while toying around with formulas, suddenly this scene came to mind

https://www.youtube.com/watch?v=kHXKUebsL1k
That's the connection between the toverdrank and the hypnoteye, wouldn't you agree =) Composing related music and designing some (not only) eye colors was a pleasure after this inspiration.

Well, anyway (coming back to your text) in general i can't tell about people complaining or not complaining about sudden changes in settings/speed. I can only guess, that in most cases every coder is thankful for extra power in the machine (Imagine "Sun road" with doubled performance ;) But "toverdrank" and "hypnoteye" try to create a very special set of audiovisual impressions and trigger emotions, for which it is important to run at exactly the speed it was designed for. So yes, after carefully composing these two productions, and then seeing them running at 300% speed and without sound, yes, i'd totally like to complain in that case :D

Regarding the "Function 2014" party you refer to, actually there is synchronization with the MSDOS clock in my production. I was also given the clear choice between MSDOS and DosBox, i chose the latter and handed in a config file. You would think synchronization AND fixed settings should produce at least similar results - but no. It wasn't just slower or faster, it was totally raped apart into dead ugly pieces, way worse. Until today, i don't know what happened there, my best guess is : my config wasn't used. Because nobody else who tested this could report anything in this direction. It simply ran everywhere as expected. But let's not drift away too much here.

Of course you are right about the video capture, both with your inner resistance against it (because it kind of defeats the point of having a demo party) and with the necessity of having it anyway, just in case. Again, i totally felt safe after testing remotely and therefore didn't see the need to provide emergency video material.

Regarding MS Dos 6.22. When i say "real" MSDOS i usually want to point out that the system is real, and not emulated. I don't mean real in the "it's the only real thang" way ;) I'm not that type of guy and couldn't care less. But since i learned different people have different views about what platform a DOS tinytro should run on, i try to make mine run on everything. In my case that means, DosBox, Win XP Dos, emulated MSDOS 6.22 and real MSDOS 6.22. See ;)

My "real" MSDOS 6.22 is an USB bootstick which fires up a notebook from 2007. I did this mainly for two reasons. 1) Some of the better sizetros out there ("Puls", "Spongy" etc.) need more performance than a DosBox could deliver, and 2) if something runs on a natively booted MSDOS 6.22 it should run everywhere else. At least this assumption is more likely than the other way around. So "real" MSDOS (6.22) is the hard test. And - without totally routing for it - it's the namegiver for our beloved category, it just feels good if a prod runs there (and everywhere else) ;)

Minor reasons would be : my Win XP DOS notebook is not that fast and booting MSDOS is faster to test something :D

So anyway, since i test on my fastest DOS environment that way, i was curious on how entries which normally produce slideshows in DosBox would perform. Seeing "Puls" and "Spongy" (or "Hell") running smooth is freaking awesome. But as far as i can tell, every 3D approach you did - beginning with "Floorcast" and "Orbit" - doesn't run on this environment (i started with "Paname" and went backwards in time i think) I assume you developed your 3D engine since then and conclude furthermore : one of the basic techniques you (still) use, has a flaw which kicks in under ... non-emulated ;) MSDOS 6.22. And since this stays true for your latest releases, i thought someone should finally tell you, right?

I think i related to everything you wrote now (besides this growing fonts pickover thing? i don't get it) so let me wrap up like this:

"Popcast" was initially inspired by "Floorcast" - as you maybe know anyway, but with a message - a very colorful message. So after all the time it makes me happy to finally see colors in one of your productions =) "Sun Road" is my favorite of this years compo - despite the performance and the MSDOS hickup :D

Congrats on your 1st/2nd =)

P.S. i just tested again, to be sure on this. "Nightshift" and "Paname" work with glitches and sideeffects. "Wolf128", "Mayan", "Floorcast", "Abductee", "Axon", "Sun Road" and "Deus Faber" don't ... either crash, restart or freeze near the end of the first frame.
added on the 2015-05-19 04:13:32 by HellMood HellMood
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See, i didn't actually request a volume [...]
No you did not, you only asked for it and certainly to help you and ease pain of continuous strand on compo crew to play with volume buttons on their console, we all agreed to use that level for all 12 prods in that category. It was a nice gesture I believe so It's ironic you initiated discussion about "fairness or being biased" here.

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I was also given the clear choice between MSDOS and DosBox, i chose the latter and handed in a config file.


Yes I saw that. To be honest I did nicely propose anybody to run on my real machine (versus emulators or simulators - DOSBox is really a lazy alternative as it is not an emulator not only because not cycle correct but hardware values like BIOS fonts have been modified because of copyright issues etc - see this pouet BBS thread entitled DOSBox fork for retrocoding and emulation accuracy), but somehow someone decided all PC tiny prods that didn't crash on PC woud run on the said laptop versus having 6 different runtime environments maintained : VirtualBox, DOSBox, DOS 6.22, command.com/cmd.Exe, VMWare with XP. The only notable difference was Hakriet with his burning ship fractal wich needed yet a 7th environment : Win98 or DOS with Himem.sys installed because he sat right next to the compo crew and had his own arrangements I presume.

And that is excluding the 128 bytes Atari entries being superior in size than 128 bytes or people handing their compo entries several hours after official deadline... All in all everybody did their best, and it is also why I stressed to Havoc and Alpha C, the fairest competition to have is simply a 512b PC Boot Sector competition vs. 128b or 256b (so as to eleviate any of the aforementioned environment/schedule issues).

Let me repeat this for all demoparty organizing crews out there that wish to organize tiny prods but do not have the historical or technical know-how to prevent aftermath backlashes like this :
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"the fairest competition to have is simply a 512b PC Boot Sector competition vs. 128b or 256b" on a floppy.

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I think i related to everything you wrote now (besides this growing fonts pickover thing? i don't get it)

See this please.

It's an answer to one of 6 posts you did last 2 days either on my prods or here. Here are just two of them justifying this (because as you mentioned in your softened stance in your last answer, I too take in some pride into my work and since it is not the first demoparty you do this you oblige me to finally respond) :

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But then again, it's animated 3D with sound, so have a thumb. (I'm not to impressed by the sierpinski structure, i know how "much" code you need for this ;)
from this.
and
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Nice one! Always wanted to remix this, guess i was too slow ;)
from this
tl;dr translating to : your code is easy and it comes from that prod.

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P.S. i just tested again, to be sure on this. "Nightshift" and "Paname" work with glitches and sideeffects. "Wolf128", "Mayan", "Floorcast", "Abductee", "Axon", "Sun Road" and "Deus Faber" don't [...]

Yes, the compatibility is usually indicated at the top of the .asm or .nfo file. It is because of what is refered to as starting register values of registers depending on environment chosen (probably cx=255 on command.com while cx=0 on DOS 6.22 hence why you are seing only one frame/one pass in the display loop as cx is used as index). It 's one of the optimizations one ca dount on. See this for all the "ASSUMED" starting values of registers. To be fair the Hugi tiny compo crew did a great work in their ruleset to try to normalize interoperability, but sadly it was never picked up in this pouet BBS thread.

So I don't have the answer to your problems, and I am sorry, but I know it won't come from bashing with ambivalent negative implied comments on my prods' pages for sure.
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Finally please stop talking about misleading REAL DOS 6.22 on all my threads as Wikipedia does state XP is also the second considered REAL DOS by people with more knowledge than most here about history or technics.

What horrible people are those? O_o The NTVDM in XP is by all means an emulator, not a real DOS environment.
What Saga said.

Also, why all the anger, in my eyes (and I'm not a coder ofcourse), the compos seemed really fair. I for one noticed the sound on your great tunnel intro. I noticed because I liked how it did fit in to this hypnotic tunnel thing, it was clever done. Nonetheless, I thought Bauds deus faber took it a step further, and that piece really impressed me. So there is that. I learned that people vote by what they see (endproduct), and not by how it's done. I really think all compos had fair winners. There were some really good entries, and they were ranked as deserved I think.
added on the 2015-05-19 09:56:18 by SnC SnC

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