Which prod. would u send to the past, and why?
category: general [glöplog]
If you could upload a file to the past, which production would you upload?
(when, where, why...)
(when, where, why...)
I would send this production back to 1938 to KILL HITLER!
this one, straight back to 1983
I would send this back to 1995. Oh, I already did... ;o)
As a firm believer of the butterfly effect, I advise against such course of action.
Any modern C64 megademo to Commodore UK offices in 1984. Especially ones with sample routine wankery.
I would send this one back to Amstrad offices in 1987 (the release of the ZX Spectrum +3) to show them the real capabilities of their computer.
I would send Super Hard Nut Bust to exactly one week before Simulaatio 2006 so we'd know not to release that shit
Lately I was thinking about sending 8088 mph to 1981, wouldn't it quadruple IBM's price?
i tried to send a demo back to 1991, but they couldnt get the .exe to work :(
Some of my own prods back to the mid 90s with the note "don't quit coding for 15 years, dude!" :D
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Some of my own prods back to the mid 90s with the note "don't quit coding for 15 years, dude!" :D
I send back a note to say, backup your code to another place as that Maxtor hard disk is going to die! :'(
Welcome to the Maxtor club. Had the same during a very hot summer (2006?).
I only had two major harddisk failures up to now, one Maxtor and one OCZ Vertex 2 (it even had a fucking FLT (Fault) LED, telling you it's broken and unrecoverable).
Following note could have helped: "Hardware will fail, backup your shit, seriously! Also: Do not let some certain Breakpoint 2005 compo organizers allow D3DX in their intro compos - all hell will break loose."
Jep, you (you know who you are) did some serious damage in 2005.
Worst possible decision ever, we still suffer from it 10 years after, having to deal with intros still using D3DX (hi hardy!).
I only had two major harddisk failures up to now, one Maxtor and one OCZ Vertex 2 (it even had a fucking FLT (Fault) LED, telling you it's broken and unrecoverable).
Following note could have helped: "Hardware will fail, backup your shit, seriously! Also: Do not let some certain Breakpoint 2005 compo organizers allow D3DX in their intro compos - all hell will break loose."
Jep, you (you know who you are) did some serious damage in 2005.
Worst possible decision ever, we still suffer from it 10 years after, having to deal with intros still using D3DX (hi hardy!).
What Sense said :) Some of my tiny fractals would make my older me look like a fuckin wizard to my younger me :D "8088 mph" comes to mind of course. "Timeless" from Mercury too, but then again, sending something back that won't run on past's hardware ... seems odd ;)
I'd love to see people react to a truly modern C64 demo back in the 80s/early 90s.
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OCZ Vertex 2 (it even had a fucking FLT (Fault) LED, telling you it's broken and unrecoverable).
Heh, same model, same shit :) Luckily I only used it as a system drive.
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I'd love to see people react to a truly modern C64 demo back in the 80s/early 90s.
Indeed. Especially those demos that need 3 or more disk sides. Plenty of WTFs guaranteed before the demo would even begin. :)
one of my tinytros, this maybe. i would also write: "dont try and understand the code".
las: nope, d3dx is fine. worst decision was to allow import-by-ordinal, though.
regarding the harddisk i´ll add: "and even if it won´t die the psu might do and kill it anyway"
regarding the harddisk i´ll add: "and even if it won´t die the psu might do and kill it anyway"
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Welcome to the Maxtor club. Had the same during a very hot summer (2006?).
Mine would have been 1999. I'd just moved on from DirectDraw to OpenGL (when NeHe was relevant *gags*) and lost pretty much everything including rubbish old Amiga stuff from when i first started coding, on the PC some Borland Pascal 6 stuff, and dos C stuff, like crazy silly little fun DOS games, some Soundblaster related stuff (part of why I got my job in '96 as it was a company that made hardware devices was that). The startings of a windows UI mod viewer/player/editor. Have a few fragments and random exe's somehow recovered but thats about it.
Although I always had ideas took me over 10 yrs to even think about coding anything scene-ish outside work again. I started tinkering again a few years ago, part of me wishes I hadn't ever taken such a break from this side of things, but at least my coding chops are stronger as its still my day job too. Just wish I had the spare time to put in. I manage a bit here n there, have a few plans. Maybe something will appear one day :)
my ibm died so fast at mekka that there wasn´t much lost - except that i had nothing with me to release except a non-working binary ;)
'1995' to 1996.
If Batman Forever was sent back to an earlier age, the CPC scene would be more evolved now.
Same with my prods (PC scene would have started at least 5 years earlier). Oh well, teenage Trixter is still happy! :-D
Slightly OT I know, but what do you think'll happen to the scene once the ones who have retired due to being "time poor" now suddenly gain all that free time.
Is there a boost coming in approx. 20-30 years time?
I was talking to a coworker only a couple years older than me and on the way out of work last night and he was saying how he'd love hte time to do some 6502 and 68K stuff again. (I'm 40 later this year)
Is there a boost coming in approx. 20-30 years time?
I was talking to a coworker only a couple years older than me and on the way out of work last night and he was saying how he'd love hte time to do some 6502 and 68K stuff again. (I'm 40 later this year)