3D Music Tracker???
category: music [glöplog]
Is there any 5+1 or 7+1 music tracker?
I mean something like MOD/XM but for 3D sound?
I mean something like MOD/XM but for 3D sound?
I'm guessing trackers with VST + multichannel support can use 3D positioning plugins?
reViSiT has true 3D positioning capabilities. OpenMPT has a more limited approach where you can pan in the rear or front channels, which can of course be used to fake free 3D surround, but it's probably more work.
I don't know of any (classic) tracker file format that can store surround sound information, however Renoise supports 5.1 / 7.1 output via ASIO. Each channel or a group of channels can be rendered into individual .wav files which you then can convert into .wav or .ac3 using third party encoders.
Thank you! I will check reVISIT and OpenMPT. I own original RENOISE I will read manual how to do that. I even suggested new 3D command on RENOISE forum.
http://forum.renoise.com/index.php/topic/42860-3d-effect-command-for-51-or-71/
Or is here any tracker or synthtracker coder? Haah maybe is time for 3D sounds or synthsounds in demos...
3DXM (3D XM) or even V3D (3D virtual synth)...
http://forum.renoise.com/index.php/topic/42860-3d-effect-command-for-51-or-71/
Or is here any tracker or synthtracker coder? Haah maybe is time for 3D sounds or synthsounds in demos...
3DXM (3D XM) or even V3D (3D virtual synth)...
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Or is here any tracker or synthtracker coder?
Yes, but I have no plans to expand OpenMPT's 3D capabilities in the near future. ;)
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Haah maybe is time for 3D sounds or synthsounds in demos...
Given that people are already struggling to get their stereo mixes to sound right, making a proper 5.1/7.1 mix is even more demanding and few people would probably get something great out of it, I think.
Plus how many people would be able to listen to it in 3D?
i just heard a fart sound behind me!
@gargaj:http://us.store.creative.com/Creative-Sound-Blaster-Audigy-SE-PCI/M/B000LP0R3E.htm
For 29Bucks that pretty cheap?Or?
@Maali:Yes exactly you got it its sound recognition cartesian coordinate system...
For 29Bucks that pretty cheap?Or?
@Maali:Yes exactly you got it its sound recognition cartesian coordinate system...
I think the real breaking point is the speaker aspect of a proper 5.1 system, both price and having fitting space for it.
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For 29Bucks that pretty cheap?Or?
It's about having a proper setup (proper speaker placement and stuff). Not many people can arrange it, you need quite a lot of space :)
So pretty much what noby said :)
my parents bought a mid-prized 5.1 system a few years ago. but as 99,9% of the audio is at max suitable for 2.1 it's a waste of money unless you really watch a lot of Blurays.
Why stop there? Go for full wave field synthesis!
+1 for WFS ;)
What is so hard on 7+1 setup???
Most people watch demos on their computer, you know. What you're showing is a TV set in a living room.
And even then I would estimate that most people are unable to set up their surround setup properly because of incompetence / lack of knowledge / lack of space / etc...
or non-square rooms :)
I also interesting in full surround support in trackers via native surround-panning commands.
Surround doesn't necessarily require a lot of living space guys, neither does it cost a lot. My home isn't very big and I still managed to put a 4.0 setup in there by hooking up two 90's Sony stereo hifi's to the sound card! Admittedly rarely in use, but it's fun to play around with sometimes. The computer room IS my living room, hehe
Matko: I think it's a neat idea! I am also experimenting with surround stuff in demos (see Blitzgewitter) It is important to retain compatibility to stereo systems so that the music can be enjoyed by everyone alike. If it is a purely optional feature then I don't see any harm in it :)
Matko: I think it's a neat idea! I am also experimenting with surround stuff in demos (see Blitzgewitter) It is important to retain compatibility to stereo systems so that the music can be enjoyed by everyone alike. If it is a purely optional feature then I don't see any harm in it :)
I like how Matko's diagram shows ONE spot where the effect won't be distorted or lost. God forbid you don't get the center seat or are even not sitting on the couch when you listen. This is why I'm not a fan of >2 channel setups for music.
Seems to me you could implement surround in a tracker pretty easily by mapping the numbers in your panning command to (rough) degrees on a circle, i.e. Z00=0° (front), Z40=90° (right), Z80=180° (rear), etc. No need to mess around with multiple axis pan commands. This would assume the listener has their speaker placement correctly, but that's not the fault of the musician/tracker designer if it's wrong...
Seems to me you could implement surround in a tracker pretty easily by mapping the numbers in your panning command to (rough) degrees on a circle, i.e. Z00=0° (front), Z40=90° (right), Z80=180° (rear), etc. No need to mess around with multiple axis pan commands. This would assume the listener has their speaker placement correctly, but that's not the fault of the musician/tracker designer if it's wrong...
@JMPH: Nice! Thats second way how to do it and it seems more simple than mine.
@ALL: And when you doesnt have extra money for audio monitors/speakers setup you can still buy 7.1 gamming headset under 80Euro...
@ALL: And when you doesnt have extra money for audio monitors/speakers setup you can still buy 7.1 gamming headset under 80Euro...
oh yeah, there kinda was a thread about this already
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@ALL: And when you doesnt have extra money for audio monitors/speakers setup you can still buy 7.1 gamming headset under 80Euro...
Even if I do, others won't, so even if I can make multichannel content there's no audience for it. Supply / demand.