What is "oldschool" in the context of 90s?
category: general [glöplog]
the "90s newschool" was most likely the move to trackmos with fixed pace and design as opposed to losely linked "megademo" or intro parts which often were loaded one by one and more often than not resembled the oldschool logo-> effect_windows -> scroller layout type of screen usage.
i guess amiiigaaaa was one of the first if not the first platform to make demos like that, although i might be wrong and the c64 folks being faster (but i doubt it since the c64 folks are conservative fucks ;)
i guess amiiigaaaa was one of the first if not the first platform to make demos like that, although i might be wrong and the c64 folks being faster (but i doubt it since the c64 folks are conservative fucks ;)
Quote:
newnewskool
Sorry, not pretentious enough. The correct term is "post-newskool".
progressive postskool you mean
Haha postskool. New term!
Postskool are the javascript WebGL demos. We are going back to the past with machines of the future.
so, what are playskool demos?
Demos on this, i guess
To me, oldskool used to mean scrollers, starfields, copper bars, vector cubes, full framerate, glitter and good melodic music. I don't know when it happened, but it all gradually changed to... huge piles of all sorts of chaotic crap, pathetic poems, unmelodic music, endless 3D factory fly-bys, and slow framerates. Basically, stuff that doesn't impress even in the glittery kitschy sense, and music is totally indifferent. This crap lasted for something like 10 years, and then I discovered new shader-based small intros, which are interesting again.
lol
Quote:
I still think that Hardwired was the real milestone between "oldskool" and "newschool" demoscene :)
It was a trailblazer in terms of coherent design, away from endless accompanying scrollers but still relied heavily on the (cutting edge) side of established effects from that era.
For lack of a better term and ofcourse in retrospective I'd call it the heyday of "oldschool", marking a turning point in forms of presentation, followed by such gems as Anarchy's 3D demo 2 or Sanity's Arte or the avangardistic 9 Fingers by the Spaceballs
But the decisive leap towards the "newschool" in my book took Andromeda -- well known for textbook classic demo style like in Multica -- with Nexus 7, and more so using newly available hardware.
sonik clique intros and cncd demos were transition from midschool to newschool. at least for me and at least on amiga :)
gasman, i was inspired by this
In mid-90s Oldschool would be cractros, any non AGA stuff, text mode mags on PC stuff like that. There was actually one Polish text mode mag made in '98 or '99 which had some really good articles but I don't remember the name :(
Forcer: Budyn?
MAK by Hypnotize?
K.ubañska L.iga O.brony P.apuasów?
Measure by Measure Team?
K.ubañska L.iga O.brony P.apuasów?
Measure by Measure Team?
Sim,
nope Budyn wasn't in text mode. I have to check other names you mentioned, that was long time ago. I don't remember much from late 90s perhaps too much alcohol :)
nope Budyn wasn't in text mode. I have to check other names you mentioned, that was long time ago. I don't remember much from late 90s perhaps too much alcohol :)
Measure was only a paper mag? Or was it also released under dos? I still have one, paper version, of them at home.
Sorry, for my late answer...
Yup, Budyn was not a paper zinnie. Right.
Measure - I got it in ascii. All of them.
Perhaps the idea behind was to print them.
If you wish, I may send thee the mentionned ones (+ some more, but these mag's are not toooo serious).
Yup, Budyn was not a paper zinnie. Right.
Measure - I got it in ascii. All of them.
Perhaps the idea behind was to print them.
If you wish, I may send thee the mentionned ones (+ some more, but these mag's are not toooo serious).
Hey Sim, no prob. I ment Budyn wasn't in text mode and it definetely wasn't a paper mag ;)
Budyn was competing with Bad News at the time but Bad News 4 was never released.
Akira mentioned he had over 2mb of text but he never finished putting everything together.
The mag I'm looking for is in text mode, so no graphic just simple
Exe file that opens all articles. It looked like Norton Commander but with black background and white or yellowish text.
I remember main editor mentioned that he doesn't care
about how that mag looks like, its all about quality of text.
It was released in late 90s. Best bet 98-99.
How is K.ubañska L.iga O.brony P.apuasów?
Budyn was competing with Bad News at the time but Bad News 4 was never released.
Akira mentioned he had over 2mb of text but he never finished putting everything together.
The mag I'm looking for is in text mode, so no graphic just simple
Exe file that opens all articles. It looked like Norton Commander but with black background and white or yellowish text.
I remember main editor mentioned that he doesn't care
about how that mag looks like, its all about quality of text.
It was released in late 90s. Best bet 98-99.
How is K.ubañska L.iga O.brony P.apuasów?
I'd say it's a little bit platform dependent. Maybe there are some skools (or eras).
C64: a) 1993 or so - the move from raster+scroller to insanely tight raster zoom and vectors disk-demos (ruled like forever) and b) 2009 or so with some, well, very enjoyable and good-looking ambitious demos with various new "graphics modes", pixel art, and insane design style, impressively detailed transitions, and new ways of fooling people into thinking 1MHz can do some nice looking effect in real time, thanks to tool development and skilled algorithm porting.
Amiga: a) 1992/93 - the move from ambitious trackmos to design-is-God+plot wars and b) 1996 or so - the move from chipset graphics to accel+standard pixel buffer (for the tiniest of audiences, still the case, breaks my heart).
PC: After the 1990s passed - the move from depressing dark ugly 3D to actually non-depressing 3D with ideas and shaders. But I'm not sure any skool is finished yet on it, it's a skool mix. I don't see any future technical-challenge era on it. Since banging the hardware is impossible, any new techniques will very likely be seen in games first and groups will adopt those as PC specs can run them.
Other platforms: I don't know, were there any other platforms? :D I do think a novel hardware wild is always refreshing and 'newskool', I appreciate that a lot anyway.
More generalizations to piss sceners off... :) can be found in this article
C64: a) 1993 or so - the move from raster+scroller to insanely tight raster zoom and vectors disk-demos (ruled like forever) and b) 2009 or so with some, well, very enjoyable and good-looking ambitious demos with various new "graphics modes", pixel art, and insane design style, impressively detailed transitions, and new ways of fooling people into thinking 1MHz can do some nice looking effect in real time, thanks to tool development and skilled algorithm porting.
Amiga: a) 1992/93 - the move from ambitious trackmos to design-is-God+plot wars and b) 1996 or so - the move from chipset graphics to accel+standard pixel buffer (for the tiniest of audiences, still the case, breaks my heart).
PC: After the 1990s passed - the move from depressing dark ugly 3D to actually non-depressing 3D with ideas and shaders. But I'm not sure any skool is finished yet on it, it's a skool mix. I don't see any future technical-challenge era on it. Since banging the hardware is impossible, any new techniques will very likely be seen in games first and groups will adopt those as PC specs can run them.
Other platforms: I don't know, were there any other platforms? :D I do think a novel hardware wild is always refreshing and 'newskool', I appreciate that a lot anyway.
More generalizations to piss sceners off... :) can be found in this article
very easy: if you asking yourself this question, you are newschool
oldschool: http://www.youtube.com/watch?v=g3SDLmbX1GU
Forcer:
KLOP - dun remember. Just had a short glance...
KLOP - dun remember. Just had a short glance...
Lots of pubic hair was oldskool in the 90s.
sim,
hmm. yeah it could be KLOP. Do you have it so I could take a look.
It should run under DOS.
hmm. yeah it could be KLOP. Do you have it so I could take a look.
It should run under DOS.