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Breakpoint 2010 - Like there is no tomorrow

category: parties [glöplog]
Wouldn't that be the same? Working on AMD instead of NVidia? Just do sotftware rendering and you'll be ok.
added on the 2010-03-29 15:29:06 by xernobyl xernobyl
Today's internet connection speeds are getting so much faster all the time. Maybe it's time to demoscene evolve too. It's time to increase size of 4k size limit.
added on the 2010-03-29 15:31:15 by blueflame blueflame
Thumb up for the new size limit (even more would be fine I think - the demo compo isn't about size limits but about cool content and effects!)

I agree on the ATI compo card suggestion too - it would cut down on the number of incompatible demos.
added on the 2010-03-29 16:23:20 by psonice psonice
it would be much more work for the organizers, because nvidia users will try to fix stuff at the party...
added on the 2010-03-29 16:45:05 by pandur pandur
blueflame, good idea!
blueflame... didn't understand the "increase size of 4k size limit"... at the moment, isn't 64k compo exactly for this?
added on the 2010-03-29 17:13:47 by xoofx xoofx
I personally find 4k and 64k the most intresting PC compos... I don't really see why the limit should be increased...
added on the 2010-03-29 17:15:29 by ___ ___
Keep in mind that blueflame's comment might be a joke.
although I liked the 256kb dentro category: lifted from intro constraints one could do more demo-like stuff. sadly this category isn't very popular at demo parties..
added on the 2010-03-29 17:27:13 by arm1n arm1n
Newer 3D apis (dx11 with both cs and geometry, dx10 with gs, ogl with gs), are more verbose and got fewer utility methods and therefore takes more space setting up. So if we want to move out of the dx9 era (or single fullscreen shader mode, which is quite feasible in dx11) it might be an idea... But lets see what ppl have done this time - I just canceled my geometry shader 4k some weeks ago..
added on the 2010-03-29 17:30:05 by Psycho Psycho
blueflame: 4K it is
added on the 2010-03-29 17:31:56 by the_Ye-Ti the_Ye-Ti
removing the size limits completely from the 4k compo might be a good idea; people wouldn't have to struggle with exe packers anymore then.
All we need is bigger kilobytes really!

I don't see much need to increase 4k/64k, quality is still rising. It's never been about getting full-demo-quality really (although it doesn't stop people trying ;)

The intro categories are for cool size coding stuff, the demo category is for people showing awesome effects and art in realtime. That's how I see it at least, and for the demo category any size limit is just moving the creator's effort from effects and content to size coding, I think that's misplaced effort. Of course many people don't ever hit the size limit, and some people will use it to fill their demo with badly written shit and videos, but it makes no difference to the former and the latter.. well, it's usually pretty obvious anyway ;)

And speaking of video, I've been thinking about some pretty cool ideas for a video-based demo. I think it could work well as a demo, but I'd need a few minutes of decent quality HD video.. 64mb wouldn't cut it. Not that it'll happen any time soon anyway, I need a 1GB+ video card first :(
added on the 2010-03-29 17:38:22 by psonice psonice
nvidia will sponsor this year again. so using AMD hw is out of the question :)
added on the 2010-03-29 20:07:36 by ryg ryg
"Sorry, but we don't have any GT200 based cards left (haven't produced them for half a year), and those damn reviewers haven't sent our only working GF100 cards back yet, but here you 2 nice GT240 cards for the compo machines" :D
added on the 2010-03-29 20:13:18 by Psycho Psycho
i see no point in raising the 4k/64k limit. please raise the demo limit if needed.
I think we should lower the 4k limit to 2k, raise the 64k limit to 72k and set the animation limit to 2 apples and a pack of Marlboro Reds.
added on the 2010-03-29 21:05:13 by okkie okkie
I think we should all finish our productions in the remaining days.
added on the 2010-03-29 21:09:10 by d0DgE d0DgE
@Rouquemoute... indeed... i missed that point! ;)
added on the 2010-03-29 21:42:40 by xoofx xoofx
deadlines suck big time :P
added on the 2010-03-29 21:59:40 by zefyros zefyros
Yeah, forget about the size limit bollocks. Lets raise the deadline limit to May.
added on the 2010-03-29 22:09:12 by psonice psonice
fuck i just realized that breakpoint is only 3 hours of car distance from home.

if only i had a car, more free time (dus less shitty job) i'll just pack some stuff, go to breakpoint, and make party with you guys...
added on the 2010-03-29 22:13:15 by Tigrou Tigrou
so take the train, numbnut :)
added on the 2010-03-29 22:24:35 by havoc havoc
It's not the hardware, but what you do with it, that counts ;_)
added on the 2010-03-29 22:34:10 by ___ ___
4 kilobytes intro compo
- size limit for the intro: 16 kilobytes

sounds awsm :D
added on the 2010-03-30 09:20:00 by AceMan AceMan

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