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tags: 8bit, chiptune, hipster, mainstream

category: general [glöplog]
You may think that is Pulse Wave Propagation, but that is a term only used by jazz musicians.
PWP means programmer wearing pants, of course!

By the way, listen to cool chiptunes is good for the heart!
added on the 2010-03-16 08:44:13 by ham ham
Quote:
PWP means programmer wearing pants, of course!


Owns!!
added on the 2010-03-16 11:06:51 by okkie okkie
the danes disagree.
added on the 2010-03-16 11:15:26 by havoc havoc
I can easily be altered to Programmers Without Pants!
added on the 2010-03-16 11:26:48 by okkie okkie
Quote:
mainstream or not, chiptunes still are annoying and cause headaches!


Same could be said about you!
added on the 2010-03-16 11:48:13 by ___ ___
x2
added on the 2010-03-16 12:46:57 by havoc havoc
Quote:

I mention this difference (of "optimalism" vs "reductivism") in my recent text at http://www.pelulamu.net/countercomplex/computationally-minimal-art/.


Very good read. I'm sure there are tons of exceptions between optimalism and reductivism, though.
added on the 2010-03-16 13:25:35 by arlen arlen
yup, very interresting.

Visually, I tend to think of Baroque vs Advertising, or low-frequencies vs hi-frequencies. But at the end it's pretty much about the same principles.

As for chiptune vs cheaptune, I think it's strange to see simplicity stuck into a very artificial set of rules (grids or waveforms), but that might be why it's so interesting. (Not to confuse with sheeptune, which is adding chip sounds to your next pop hit just 'cuz Timbaland and Beck did it.)
added on the 2010-03-16 20:33:57 by BarZoule BarZoule
@viznut: you are right in many ways. there is a difference in embracing the defaults and trying to transgress them, but chipmusic is usually about both. it's hard to say what's what, when talking intentions. but anyway, i don't think there is a strict general difference between demosceners and 'the others' in that sense. there are plenty of 'naive' chip-uses both by chip- & demosceners. for me, most good chipmusic i find these days are not produced for the demoscene. and to be honest, it's not that often that demoscene chipstuff is technically impressive either. also, the chipsceners have a head start by using CPU-maximizing software when demosceners don't (i mean, LSDj vs Carillon) aswell.
added on the 2010-03-21 20:08:44 by goto80 goto80
Also, i found the term "Chiptune" irritating since the first time i heard about it (Around '97). Before that, i didnt have an amiga or a PC with a cool soundcard...i thought "WTF, they are just imitating old computers with samples....but the modules are small..."...
added on the 2010-03-22 01:17:39 by Exin Exin
Well, you have to remember that many sceners went from a C64 or similar to an Amiga or PC around that time, and it was pretty much a given that they would start their new platform experiment by mimicing what they had previously done.

Also, it was a way to make very small modules, and with XM and IT you could also put envelopes and loops on the samples to make them sound much more fluid, while still retaining a small filesize = win.
added on the 2010-03-22 09:33:12 by gloom gloom
I must say that all those damn teen hipsters with the ebay gameboy, DMG and nanoloop are freakin bad @ making a descent tune.
But hell, each their thing. I'll just keep on making my music and I'll let them make theirs.
added on the 2010-03-22 09:38:20 by cerror cerror
sure there are many bad ones. but let's talk about what's good instead maybe? can we give some examples of good 'progressive' chipmusic? regardless if its technically skilled or not, as long as it doesn't do the same old routine. would be interesting to hear your suggestions. i'll start:

* the skweee/dub-stuff of quarta330 and ??? (check the metrodub netlabel) aswell as cow'p
* 'electronica' by ed (c64) and joss manley (amiga)
* henry homesweet's gameboy(advance) techno
* j arthur keenes gameboy pop with vox & guitars n stuff
* metal by laconic zero / next life
* 'classic' music by linus åkessson / lft
* soundscapes by neurobit
* harder club-stuff by dr von pnok
added on the 2010-03-22 18:45:22 by goto80 goto80
@goto80: Yep, as I said, the exaggeration and generalization was intentional. Both approaches do exist in both scenes, and I was simply pointing out that "reductivism" is probably more acceptable on the chipscene.

Both scenes do produce loads of crap (as well as some jewels here and there), but I still think the tradition of "hardcore" technical competition on the demoscene makes demosceners more self-critical in what can be released. Or at least demosceners don't advocate all the "first crappy attempts at chip sound" in the way how many of these blipblop live artists do. You're supposed to keep a low profile until you've reached a certain technical level, otherwise you are an arrogant lamer.

I don't remember if I've ever thought about it in this way, but perhaps this competition-oriented culture may also hinder creativity and willingness to experiment. It is the safest choice to have "standard catchy demostyle stuff" as demo soundtracks or music compo entries. What I've liked a lot when browsing chipmusic forums have been the "compilations" where several artists experiment with a chosen creative restriction (like sticking to a highly unusual musical style etc). Of course, they're often full of crap as well, but at least I like the experimental attitude.
goto80: Hey, how about some Machinae Suprimacy?
added on the 2010-03-25 19:14:42 by n1l n1l

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