MOD file Audio is useful.
category: general [glöplog]
There is some DEMOs which use MOD for Audio.
I think MOD is useful for take synchronous with graphics.
What do you think for MOD Audio?
Please Write Here!
I think MOD is useful for take synchronous with graphics.
What do you think for MOD Audio?
Please Write Here!
you're new here, aren't you?
/me is off ("brb, catching a troll")
rimrim: 1989 called, they want you back.
I've heard some DEMOs use 3D hardware accelleration for graphics, but I don't believe it.
rimrim: for the first thing, go to hugi.scene.org, and dowload all the issues of the magazine. some of them have a discussion of MP3 vs MOD-style modules. Then you can come back here.
BTW, MOD itself is old. IT and XT are more useful.
Currently, the situation has changed a lot. Hardly anone uses all these. People either use MIDI sequencers together with diverse hardware and software synthesizers. Logic Audio, Cubase VST and Cakewalk Sonar are the major sequencers, and there are tons of synthesizers around. Or people use modern trackers like BUZZ and Psycle. They all allow to use some MIDI hardware, or pluggable synthesizers and effects, for which usually neither source nor detailed workings are available. So with music composed this way, the only thing which can be done is to dump it to MP3 or OGG stream and use that in a demo. That's what is usually done. And hey, it is more versatile and it sounds better.
Then there is always some way to extract synchronization information, e.g. by exporting a MIDI stream, which doesn't give any much useful sound, but from which timing can be reconstructed, which is used to allow "snaps" in the visual demo editor. But even that is usually not requiered since tempo usually doesn't vary, except perhaps at the very beginning or the end, which can be adjusted by an offset.
Yet another way, which makes sense for 64k intros, is to roll your own synth, or to compose a module with precalculated samples, export it to XT and strip the samples out, and use miniFMOD to play.
BTW, MOD itself is old. IT and XT are more useful.
Currently, the situation has changed a lot. Hardly anone uses all these. People either use MIDI sequencers together with diverse hardware and software synthesizers. Logic Audio, Cubase VST and Cakewalk Sonar are the major sequencers, and there are tons of synthesizers around. Or people use modern trackers like BUZZ and Psycle. They all allow to use some MIDI hardware, or pluggable synthesizers and effects, for which usually neither source nor detailed workings are available. So with music composed this way, the only thing which can be done is to dump it to MP3 or OGG stream and use that in a demo. That's what is usually done. And hey, it is more versatile and it sounds better.
Then there is always some way to extract synchronization information, e.g. by exporting a MIDI stream, which doesn't give any much useful sound, but from which timing can be reconstructed, which is used to allow "snaps" in the visual demo editor. But even that is usually not requiered since tempo usually doesn't vary, except perhaps at the very beginning or the end, which can be adjusted by an offset.
Yet another way, which makes sense for 64k intros, is to roll your own synth, or to compose a module with precalculated samples, export it to XT and strip the samples out, and use miniFMOD to play.
Well, he is faking east asian english quite well. I'd guess japanese, korean or chinese. Much too polite for indian or pakistani.
"Sirs, i am look for MOD PLAYER ROUTINE. It must play xm file. Sent to urdu@urdu.xx quickly! I am not take bass.dll, it not good!"
Whoa.. Japanese! I was right.
/me looks up from fasttracker and reads eye/midiclubs story.
WTF! Those programs exist! o_O
WTF! Those programs exist! o_O
IT and XT are more useful.
XT? Either my memory is slipping or I have never heard of that. Besides, mods still make sense for chiptunes and funny auto-sync experiments. Otherwise it's pretty much retro, yes.
XT? Either my memory is slipping or I have never heard of that. Besides, mods still make sense for chiptunes and funny auto-sync experiments. Otherwise it's pretty much retro, yes.
MORON is not hear for some DEMOS or INTROs's
whatthefuckistrackedzikanyways ? :)
whatthefuckistrackedzikanyways ? :)
and one more..
i thought Optimus changed avatar and started this thread ;) lol
i thought Optimus changed avatar and started this thread ;) lol
Tomaes: kill me, Microsoft has eaten my brain.
I definately mean XM as in Extended Module, IIRC from Triton's tracker.
I definately mean XM as in Extended Module, IIRC from Triton's tracker.
And at all rate, *never* take me seriously!
eye, i really don't believe many people ever did.
MOD music is perfect to make KOOL demoshock to japanese brains!!! (TM Windows100%)
eye, isn't it amazing how one little detail can destroy the credibility of such a long post? no, wait... what credibility?
... and what long post?
your first post in this thread.
isn't XT just a sample-format for ft2?
XT was used to store track data, XI was used to store instruments (samples+envelopes) i think XP stored patterns, never used those...
Yep. XI was actually quite common and I used it a lot in contrast to XT.
Of course. Whom in their right mind would need to save a single module track into a file?
The moment bandwidth allowed 4mb music tracks to be transfered in a reasonable amount of time, modules were just obsoleted. Now that I think of it, that's probably what is going to happen with demos too, once everyone can download 100megs of video in 5 minutes...
The moment bandwidth allowed 4mb music tracks to be transfered in a reasonable amount of time, modules were just obsoleted. Now that I think of it, that's probably what is going to happen with demos too, once everyone can download 100megs of video in 5 minutes...
Harr! Others (ra5mus) have memory not better than myself. :>