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PSP - homebrew antifriendly

category: general [glöplog]
Castlevania for the PSP rocks btw!
added on the 2008-08-22 15:14:15 by Optimus Optimus
@earx: booting a new game doesn't overwrite the custom firmware. Only way to update is by the manual pressing of the update button.
added on the 2008-08-22 15:27:56 by [HamsTeR] [HamsTeR]
hmm,. but will the new game require the latest firmware (e.g. uses some routines from the new bios) or will it work nicely under the custom firmware?
added on the 2008-08-22 15:29:32 by Optimus Optimus
Most of the time there is a custom release of the new firmware out before long, so it should never be a problem.
added on the 2008-08-22 15:43:30 by Sdw Sdw
yea, it is not a problem...and usually the newest games work with a step behind the latest firmware release. Only one that I can think of that required the absolute latest firmware at the time was Echochrome.
added on the 2008-08-22 15:49:10 by [HamsTeR] [HamsTeR]
My experience as a newcomer on the PSP was that the haxx0r-devkit is actually rather well documented and stable. SDL video is quite bad but it only took some hours to write an own 2D framebuffer library with paging and hw accelerated blitting so that's not really a big deal. The GL implementation is pretty limited but not bad and if you read the instructions you can actually get pretty good speed with it. I'm surprised there's so little activity on PSP altogether.
added on the 2008-08-22 17:46:45 by Marq Marq
my ass..

I just found out that I can't do this at home. In order to change things from the guide so that it works, I had to run something and of course I got the message that it doesn't run, because that's the problem trying to solve. And the 1st step even to press R during boot doesn't work because after some firmware version this option is locked/disabled so that you can't run the crack thing. UGH!!!

It's not easy to find someone. And he has to know or he may tell me "What? Do you want to destroy my bios?". Maybe my brother but he is in the army. Fuck! Sony has done everything to lock this machine. No,. it's not homebrew friendly at all :P
added on the 2008-08-22 17:59:19 by Optimus Optimus
Maybe it's you.
You are not homebrew friendly.
added on the 2008-08-22 18:12:58 by skan skan
yea. psp is not optimus friendly :)
added on the 2008-08-22 18:45:54 by uns3en_ uns3en_
well, optimus is non even optimus friendly, go figure...
added on the 2008-08-22 20:10:21 by rmeht rmeht
PSP sucks. I hope pandora has some success.
added on the 2008-08-22 20:50:25 by xernobyl xernobyl
^^ it has to see the light of day first :P
added on the 2008-08-22 22:36:16 by button button
i second xernobyl about the pandora. gp2x was a moderate success. pandora looks a lot fitter, and although the developers are newbies they got heart. hhmm, prolly some linux/gl demos could be ported? :)
added on the 2008-08-22 23:36:16 by earx earx
I am really waiting for the Pandora. The english site says end of August. But the german site says October/November. I hope it is released succesfuly and not very far.
added on the 2008-08-23 00:52:06 by Optimus Optimus
what is so cool open that open pandora ? another gp2x which you can get linux run on it and you can play some ps1 emulators which you can play with psp ... woah :P
added on the 2008-08-23 09:57:05 by uns3en_ uns3en_
Woo! Another hand-held only a few people will buy! It will be a raging success for sure!

*goes back to Guitar Hero on Tour and Patapon*
added on the 2008-08-23 10:38:59 by okkie okkie
The cool thing about the Pandora (at least for me) is:

1. TI OMAP3530 - graphics hardware that should leave other handhelds in the dust
2. Keyboard - Pocket size C64/VIC20 etc. thanks to emulation
added on the 2008-08-23 10:39:09 by Sdw Sdw
plus it's vaporware ..
added on the 2008-08-23 10:39:20 by _-_-__ _-_-__
I'll do the usual porting round for Pandora as soon as I get one. I don't really care if it'll be a commercial success or not, it looks like a nice device for many kinds of uses and these small communities of developers tend to be nice.
added on the 2008-08-23 11:54:27 by Marq Marq
this device really confirms the "open source = no design" stereotype
added on the 2008-08-23 12:04:54 by stijn stijn
In any case the design is ugly, and probably only, just only because they don't really know who for and what for their product is made. Personal Assistant? Cheap portable computer? Game machine for which only a small selection of games will be made, and only then they would be ports?

This happens in commercial (and non opensource) ventures too, the difference is that you never hear about them because nobody buys the really crappily designed stuff (unless it's from HP or IBM or some other big giant.. and then only IF)

See, for example, the long lost series of hardware made in the past 20 years which were named organizers, pda(s) and so on and so forth.



added on the 2008-08-23 14:22:06 by _-_-__ _-_-__
My central point being that people have this feeling that opensource stuff is badly designed because they overlook how utterly crappy commercial design is too.. The difference being that the latter cannot survive for long under the spotlights.
added on the 2008-08-23 14:23:09 by _-_-__ _-_-__
Why make a machine that you know will not be commercially viable at all? I have a soft spot for the gp32, gp2x and even this ugly bugger, but it seems so futile.
added on the 2008-08-23 14:32:32 by okkie okkie
who says it isn't profitable? gamepark basically just throws standard components in a handheld shell. i bet they do larger volumes than the majority of home appliance systems of a similar spec... ;)
added on the 2008-08-23 14:40:16 by havoc havoc
okkie, because you think it will be, or something like that? Isn't that the whole point of our economical system not to discourage people to do seemingly silly things and eventually succeed?
added on the 2008-08-23 15:21:44 by _-_-__ _-_-__

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