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playstation 3 or whatever

category: general [glöplog]
Smash: raw power is not all, cost is the main issue, as usual and especially in the game industry.

It's cool if PS3's Cell is more poweful than Xenon's CPU. It's less cool if it requires twice the amount of time or money to achieve results that are just a little bit better.
added on the 2007-01-18 00:24:05 by keops keops
Quote:
already people are saying they bought a wii but they're bored of it

Name one console that didn't have buyer's remorse follow it in some way.

Each to his own. I still like the damn thing. Lots.
added on the 2007-01-18 00:38:44 by Shifter Shifter
Me too. Even if I only have Zelda, Super Mario Bros., and Wii Sports.
added on the 2007-01-18 00:42:36 by xernobyl xernobyl
the SPU sound like they would be great for demomaking (stream-based, buffered-calculation possible) but poor for games (interactivity + reproductibility of results)
added on the 2007-01-18 06:01:29 by _-_-__ _-_-__
bonzaj+keops: you're right of course, coding for multiprocessor architectures is harder and more expensive and nobody is used to it yet.
but the message is coming loud and clear that they had better get used to it pretty fast, because that's the way computer hardware (pcs and consoles) are going - multiprocessor, multicore, multithreaded, multi-multi-multi. clockspeeds on single cpus are hitting the wall, so multi-core is how it's going to have to be.

and hey, you think this is bad? just wait until the next generation comes along. :)
added on the 2007-01-18 13:43:31 by smash smash
coding for asymmetric multiprocessing systems is dope. if sony really make it easy to run homebrew on ps3 (which sounds hard to believe) i will definitely get one..

i always loved hacking the falcon's dsp. i like coding multi- core x86, i like using the 2nd cpu on the gp2x.. i love this shit :)
added on the 2007-01-18 16:45:27 by earx earx
Anyone who have programmed on a simple amiga 500 knows what parallel processing is all about.
added on the 2007-01-18 16:48:50 by hitchhikr hitchhikr
smash: Why the fuck there's no access to the gpu on the ps3 ?
added on the 2007-01-18 16:49:15 by hitchhikr hitchhikr
BB Image
LOL! I couldn't resist!
added on the 2007-01-18 17:08:09 by EviL EviL
smash: you're absolutely right. Multicore multithreaded parallel processing is the future. But if you have a fixed number of threads with exactly the same rights then you can subdivide your engine as you wish. BUT if you have one hardware thread that has everything, 6 threads that have nothing, and this one thread spends most of his time on pushing the jobs to those 6 workers then there's something wrong. Wel,l the truth is that it is awfully hard to get a perfect streamed data during the whole life of your demo.
I also agree that it will take couple of good years for developers to polish their engines to take the advantage of the SPU cores.
added on the 2007-01-18 20:50:56 by bonzaj bonzaj
That's not how you eat a banana.
added on the 2007-01-18 21:32:33 by doomdoom doomdoom
I agree with bonzaj - as promising as the Cell is, it's pushing too many concepts at aonce towards the programmer, most of them not too suitable for game programming ;)

And tho it's friggin' EASY to get perfectly streamed data during your demo, bonzaj, ;) you're completely right when it comes to GAMES and their completely nonlinear fully random memory access patterns. All of this is solvable of course, but this means at until the next fully cell optimized generation of middleware comes out, all game projects that don't fall under "PS3 exclusive AAA(AA) title and major publisher shoving loads of cash into our respective rectums" have a serious problem.
added on the 2007-01-18 21:53:35 by kb_ kb_
he he, of course that you can prepare a perfectly streamed data in your demo, but remember that it is you that decide what to show in your demo, and not the CPU :D.
added on the 2007-01-18 22:17:13 by bonzaj bonzaj
EA executives have found an acceptable pretext to justify their release delays :>

so, one year later, what's your current opinions about PS3 dev ?
added on the 2008-02-01 14:37:13 by Zest Zest
haha, ask bonzaj, kb or chaos! *ducks*
added on the 2008-02-01 14:40:22 by ryg ryg
i think devs should spend more time on actually teaching their ppl how to work with ps3 instead of pumping out tons of casual crap (hello EA)

we had this same discussion with the ps2.. and if u see what for example incognito or naughty dog are getting out of the p3 at this moment, we gaymers are gonna have a bright future...

anyways i dont have a friggin clue 'bout programming, but i do think some devs should stfu and accept theres more than dx10 and windoslike programmin.
added on the 2008-02-01 14:57:05 by s0r s0r
I believe "Legolas5" shares my thoughts on the matter:
Quote:
Jesus titty-fucking christ, I am so sick of publishers complaining about the difficulty of developing games on the PS3... look at Ratchet & Clank, Uncharted, The Darknes, Heavenly Sword, Haze.... none of the developers of those games come out with a complaint every quarter blaming the delays of their software on "difficult" hardware.
added on the 2008-02-01 15:01:58 by gloom gloom
gloom: most (or all? not sure) of those games are first party, of course. (i still agree tho)
added on the 2008-02-01 15:10:26 by smash smash
The ps3 is fucking awesome.
added on the 2008-02-01 15:49:36 by okkie okkie
It's fucking expensive too... I'll buy one when it costs less than €300, if an xbox360 doesn't cost less than €200 by that time.
added on the 2008-02-01 16:20:04 by xernobyl xernobyl
If Sony hadn't gimped the Linux/homebrew by disabling RSX access I would get one right now!
added on the 2008-02-01 17:23:24 by Sdw Sdw
Quote:

If Sony hadn't gimped the Linux/homebrew by disabling RSX access I would get one right now!


Ditto.
added on the 2008-02-01 17:51:57 by hitchhikr hitchhikr
i bought one for Little Big Planet. too bad they septemberised the friggin releasedate WTF i want to build my little pouet planet ;/
added on the 2008-02-01 20:28:57 by s0r s0r
of course they had to disable the gpu in linux, because then everybody could just code games in linux and nobody would have to pay licensing fees to sony... just admit it, the ps3 is a gaming console and not a pc for linux communists to play around with...
added on the 2008-02-01 22:45:33 by bartman bartman
You sound like you are making an enlighting statement!

Of course sony wants as much cash as they can get, who can blame them?

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