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Amazing fire and water physics simulations

category: general [glöplog]
link me beautiful
Are there demos with fire or water anywhere close this? Does anyone know if any sceners were involved in the production of these videos?
added on the 2007-06-25 01:39:07 by nitro2k01 nitro2k01
HOLY SHIT!
no chance to do that in realtime (yet), so no demos of this quality.
and it was all done by scientists, so no sceners.
added on the 2007-06-25 07:39:02 by toxie toxie
then this is what we can expect in somewhere in the future (near or distant).

Still is not 100% realistic, but a very nice attempt. I wonder if it can be done on STE...:-)
added on the 2007-06-25 08:53:48 by Zweckform Zweckform
this is already a few years old from siggraph... however still awesome :)
added on the 2007-06-25 09:28:11 by bartman bartman
the joy of "re-discovery via youtube" -- someone finds a video they like and upload it you youtube. instant new audience.
added on the 2007-06-25 10:11:16 by gloom gloom
BB Image

gloom: If it is good, the why not?
added on the 2007-06-25 11:22:43 by nitro2k01 nitro2k01
These videos are quite old (2 years?). Toxie, something like that can be done in realtime (http://gameplanets.blogspot.com/2007/06/physics-simulations.html), but it's definitively out of our scener skills, I mean, you need something else than the few optimizing tricks we master for that.
added on the 2007-06-25 11:27:18 by iq iq
iq: That's the link in my original post...
added on the 2007-06-25 11:40:12 by nitro2k01 nitro2k01
Only some of the ones on Ron's page are a few years old(some of the smoke and fire ones), many of them are pretty new though. Still very impressive stuff.
added on the 2007-06-25 12:16:01 by Intrinsic Intrinsic
this is no kiddie code indeed... i should try out something like that someday for fun..
added on the 2007-06-25 12:16:11 by nystep nystep
apparently some of his stuff got used in ILM productions.
added on the 2007-06-25 12:22:21 by Zest Zest
nitro2k01: ooops, monday morning...
added on the 2007-06-25 12:26:24 by iq iq
the link I wanted to send is: http://www.acm.uiuc.edu/~kcrane/www/
added on the 2007-06-25 12:46:53 by iq iq
and THAT is realtime :)
added on the 2007-06-25 12:47:20 by iq iq
this stuff is on the edge of what's possible in realtime - you can do it, but with quite lowres results, and you dont have much power to do something with it afterwards. so it's applicability is currently limited.
added on the 2007-06-25 13:04:48 by smash smash
smash: that is why we sceners don't do it the proper way - we fake it and try to make it look good from one specific camera angle, and only with so-and-so values. :)
added on the 2007-06-25 13:18:01 by gloom gloom
HAHA, looks a bit harder than putting a camera in a scene :)
added on the 2007-06-25 13:50:34 by tobé tobé
some relatively hires metablobs with animated color/bloom/disp mapping might give a reasonable looking fire realtime..
what? :)
added on the 2007-06-25 14:08:08 by gloom gloom
who does the water in 4k first? :D
added on the 2007-06-25 14:08:41 by las las
realtime of course
added on the 2007-06-25 14:08:59 by las las
mercury? :D
added on the 2007-06-25 14:17:22 by src src

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