D3D vs. OGL - an article from a developer's perspective
category: general [glöplog]
It's a good read:
http://www.gamedev.net/reference/articles/article1775.asp
http://www.gamedev.net/reference/articles/article1775.asp
The article does not tell much - even if you were a beginner.
2^7
...
Out of date and crap.
"Date this article was posted to GameDev.net: 2/24/2002"
'"A Note on Glide", even by 2002-standards he is way out of date :/
'"A Note on Glide", even by 2002-standards he is way out of date :/
It's over, d3d won the war.
d3d won? well, maybe for win users. Not for Mac and Linux ones.
It also won for xbox360 users! :O
"d3d won? well, maybe for win users. Not for Mac and Linux ones." ... srsly...
Make love not war!
My linux with OpenGL is stronger than your Windows with its DirectX blablabla. Wow, some zealots still fight about that in 2007?
I thought a graphics API was a mean, not an end...
I thought a graphics API was a mean, not an end...
impulse tracker sucks!
amigaaah!
i second cp! AMIGAAAAAH!
Heidi FTW! :)
keops: I agree.. it's the same battles just reworded to whatever the specific thing is..
most people only care about the END result, not how they got there. you can give 1 man a very expensive pro tools rig, another a c64 ... and yet the c64 tune sounds a lot better ;-)
most people only care about the END result, not how they got there. you can give 1 man a very expensive pro tools rig, another a c64 ... and yet the c64 tune sounds a lot better ;-)
to all, watch the date, its a 2001 thread. It was upped by rmeht for being thread number 128 !
krabob: no shit Mr Obvious?!?
The messages were refering to the posts that followed Xphere's
The messages were refering to the posts that followed Xphere's
@skrebbel: IMPULSE TRACKER ROCKS YOU FOOL OMFG JK LOL BBQ!!!ONEELEVEN
less relevant than ever =)
Make software rendering not APIs
src: too much like hard work for todays kiddies
oh yeh....Amiiiigaaaaaaaaaa!