pouët.net

Go to bottom

Any demoscener from Mensa?

category: residue [glöplog]
as for the 5 dots question. i go for the houseshape :)
added on the 2006-11-18 18:54:44 by el mal el mal
uh correction, i do not go for the houseshape...
added on the 2006-11-18 18:55:11 by el mal el mal
mr. spock: how many dots can you place in 4d space without intersecting grid planes (intersection of grid spaces in 3d)? :)
anes: 16
added on the 2006-11-18 19:04:23 by Stelthzje Stelthzje
But you should have solved that! :)
added on the 2006-11-18 19:04:36 by Stelthzje Stelthzje
no i don't mean the lines don't intersect grid points. they shouldn't intersect the lines and the planes :)
planes? I am not sure how you define them?
added on the 2006-11-18 19:07:01 by Stelthzje Stelthzje
solve the 3d counterpart first then. you're going to place dots on a 3d grid with lines. but lines drawn from dot pairs won't intersect the grid lines also. how far can you go?
well, that is essentially the same as the 2d problem, so its 4. Or I still misunderstand the problem :)
added on the 2006-11-18 19:09:38 by Stelthzje Stelthzje
Hey Spock, great extrapolation of the problem :) Now, what about 1d space and 3 points? :P
added on the 2006-11-18 19:09:47 by texel texel
Trick question: Why is this dog overweight?

BB Image
added on the 2006-11-18 19:09:53 by Stelthzje Stelthzje
spock: it's 4 for 3d but it's not 4 for 4d (obviously less than 4).
Oh fuck... I needed a lot of years to recover from my math-freakness and don't talk about this kind of puzzles. Now I'm starting to do it again... I would not be a problem if talking about maths and having sex were compatible.
added on the 2006-11-18 19:12:43 by texel texel
anes: If the planes in 4d are 2d its still 4 points, if you assume they are 3d its down to 2.
added on the 2006-11-18 19:16:04 by Stelthzje Stelthzje
BB Image

solved in a dog-space.
added on the 2006-11-18 19:17:00 by texel texel
the planes are 2d and the answer still is not 4 :)
anes, still not sure I get your definition right. You can simply reduce the 4d problem to 2d by setting two of the coordiantes elements to 0. Due to that the number of solutions can not be smaller than in 2d.
added on the 2006-11-18 19:24:45 by Stelthzje Stelthzje
in 3d, if you set the extra coordinate to 0 (if you put all dots on z=0) then they surely intersect at a grid line.

BB Image

and a correction to the question. dot pairs must be 2 units away from each other. otherwise you can put 8 dots in 3d at the vertices of a cube with 1 edge length.

the answer is 4 for 3d but the result doesn't come directly from texel's question.
(0,0,0) - (1,2,0) intersects
(0,0,0) - (1,2,1) doesn't.
i hope you get the idea now.
Since I was accepted into Mensa by solving the chess puzzle, I am now qualified to post puzzles. And here's a variation on a classic puzzle that's considered nigh-impossible to solve for quantum physicists but medium-rare for evolutionary biologists:

What did the little mountain say to the big mountain?
added on the 2006-11-18 20:15:55 by doomdoom doomdoom
BB Image
Logic class.. bit longer than a year ago... and the best thing.. I FORGOT EVERYTHING MUHUAHAUHUAH :D
added on the 2006-11-18 20:51:27 by el mal el mal
In first-angle projection we have this two views of an object:

BB Image

(frontal and left views)

Can you draw the plan or tell what shape the object has?

Note: there are not occluded lines. (else would be drawn dotted)
added on the 2006-11-19 16:19:25 by texel texel
Eh.. cylinder NOT box? Better puzzles please.
added on the 2006-11-19 16:33:47 by doomdoom doomdoom
texel: the square with dot in middle actually solves the problem because your rules say that intersection points which match the original points are valid.
added on the 2006-11-19 16:41:43 by Gargaj Gargaj
a better puzzle: does the set of all sets that don't include themselves include itself?

it's difficult for rocket engineers but it's mediocre level for ocean zoologists.

login

Go to top