Random "work in progress" shots
category: general [glöplog]
nice one quisten !
video self portrait
not really work in progress, except that i've done a lot of similar video-based self portraits before. this is the latest!
not really work in progress, except that i've done a lot of similar video-based self portraits before. this is the latest!
Quisten that looks fantastic!
visy: at 3min you morph to vader's helmet
Quisten: nice, reminds of our tests :)
Quisten: nice, reminds of our tests :)
(its aurajuusto)
legend: aaaahh :D, awesome geometry and the rendering works great too.
Be wary with those clipping whites though, and the focal blur could maybe use some tuning.
Be wary with those clipping whites though, and the focal blur could maybe use some tuning.
yeah its like.. from 2012 :)
Testing deep/steep parallax mapping. Base geometry is just balls.
Testing deep/steep parallax mapping. Base geometry is just balls.
Thanks guys! There still work do be done (especially AA, FXAA/SMAA or something else, any suggestions?).
@leGend: looks cool, but very saturated. How do you light this? The light appears to hit the objects quite differently.
@leGend: looks cool, but very saturated. How do you light this? The light appears to hit the objects quite differently.
There are few lights, its the old DX9 deferred renderer. Also ambient light is taken from surrounding "world sphere" if I remember right.
I presume in this shot the colorbleed-from-ambient is quite high.
I'd look to SMAA these days.
I presume in this shot the colorbleed-from-ambient is quite high.
I'd look to SMAA these days.
Awesome stuff :) Thanks a lot for sharing!
Thanks Cupe.
Works like a charm (also in WebGL after minor changes since Angle shader translator sucks badly, thx Google!):
Works like a charm (also in WebGL after minor changes since Angle shader translator sucks badly, thx Google!):
..and a ShaderToy link.
quisten, cupe: <3 :D
A random snippet of the opening graphics for my Atari STe monochrom mode demo (going to be released tomorrow at the STNICCC 2015)
playing with hg_sdf
elfh: super!
noby: https://vimeo.com/133139638 i have a video with some of those, but images are good on its own.
@rez Damn son, I wanna print that and slap it on my wall!
@cupe Ein Klavier, ein Klavier!
<3
@cupe Ein Klavier, ein Klavier!
<3
disco, disco, disco, HIPHOP!
Nice use of 4-fold and 6-fold rotational symmetry.
Here some of my earlier experiments with forward/inverse Fib., not for rendering/demo though ; P
Here some of my earlier experiments with forward/inverse Fib., not for rendering/demo though ; P
still learning... still many things to fix.