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Xmasdemo '94 by The Universal Coders

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-Opening words:

 Welcome to another production of the Universal Coders! Or do I have to say,
 delayed production... Yes, a Christmas demo released in the first week of
 1995, who cares anyway. Via this demo we want to wish everybody atleast a 
 very good and healthy new year with lot's of fun, and Christmas greets for 
 next year if you want! 

-About the demo:

 There will be no hardware problems if you run this demo on a simpel 386-16
 This demo supports normal adlib music.
 As we said before this demo was made in a hurry, like every demo we make. 
 Still we think our productions get better every time we release one. To show
 this, we will release a complete vector demo with lots of other effects in 
 a few months. This demo was more based on the message in it.

-Some words from Brightness about the coding:
 
 Most effects are done by choosing the right DACpalet. In part 2 I use dirty
 screen updating. So, be sure to wash your hands after watching! If you want
 to know in how many frames/second part 2 runs, count the number of seconds
 which the smallest snowflake needs to fall down. The smallest snowflakes are
 lowered one pixel each frame, so 200(screen higth) divided by the number of
 seconds you counted will give the number of frames/second. On my 486DX-50/ISA
 most objects run at 70 fps. The glass objects are a bit slower. At 10 Mhz the
 speeds slow down to 35 fps. I have also built gouraud shading into my
 vectorengine, but I was not sure wether slow computers could handle it fast
 enough or not. And this is only an intro, that's why I wanted fun for
 everybody. But in our next demo, I will use it.
 Oh, by the way, I was to lazy to check for an Adlib, 386 and VGA. If you 
 don't have one of these, strange things may happen...

-The credits:

 Coding by Brightness
 Musicsystem by Hammer/Agony
 Graphics drawn by Shake
 Music composed by Datra

-The memberlist:
 
 Brightness - Coding and Organizing
 Shake      - Graphics and Public Relations
 Sciboss    - Music
 Datra      - Music
 Cuby       - Sysop Coordinator

-What will be the next step:

 We have some things in mind, which will be realised as soon as possible, but
 we are short in members, so it takes more time for each member to complete
 the coding, graphics or music. Still we plan to release the following 
 things: 

 * Adlibtracker * Diskmag                       * Big demo
 * Vectordemo   * Contributions to competitions * Some intros

-Contact us:

 You can always write to us, for any reason, commercial projects, friendship,
 advise, remarks, swapping or whatever! We promise to answer every letter!
 We have distro sites to support us, you can always leave a message there for
 one of our members. Here are the telephone numbers...

                          /TUC HEADQUATERS\
                * Downtown Line 1: +31-(0)5920-10845
                * Downtown Line 2: +31-(0)5920-15442

                          /TUC DISTRO SITES\
                * Sledge Hammer     : +31-70-3681743
                * Ultimateforce HQ  : +31-30-287842
                * Sidewalk Cafe     : +47-355-12227

 Write to us at these addresses...

 For Group Contact, Scene related:   For Business, Serious stuff:
 
 Shake - Universal Coders            Brightness - Universal Coders
 Leeuwerikstraat 10                  c/o Matheas Manssen
 9422 KC  Smilde                     P.o. Box 164
 Holland                             9640 AD Veendam
 (0)5927-14571 (Bram)                Holland

 E-mail: csg474@wing.rug.nl (Brightness)
 DGi   : Matheas Manssen, 68:310/14.1

-Happy Wishes:

 Agony, Questar, Gollum, Fascination, Vadim, Nemesis, Roadhawk, Logic Design
 Ground Zero, Sikko, Dentist, Images!, Acme, Metal, Spirit, Inertia, Success
 Wipo, Nikke, Chicken, Pehe, Zodiak, Liket, Elric, DNC

-Last Words:

 The message is clear! Get plenty of fun, demos, friends, money and love!
 Signed, Shake /Universal Coders.
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