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Frazetta by Scoopex [web]




 .  *   G   E   N   E   R   A   T   I   O   N   S      A   H   E   A   D   *  .


       .    _  + .   _     .   _     :   _          _    .    _   +  .
    ___|____\____:___\_____.___\_________\______:___\____.____\______!_______
___/  _     \_   _   \_    .   \_    .   \_     .   \_   .    \_     |     _/
\_    \______/   |    /    |         |    |     |    /   !     |     !     |
 |_______  \    _|_____    |    |_   |    __    |     _ ____________    ___!
 _/    !/   \_   7___|__   !     /   !    _/  ________/  |/   \_/    .    \_
 |     /     /   |     /   :    /    :    |     |  !_    /      /    !     |
/___________X____!____X________X!NE7_____X|_____|  .Z__________X_____|_____|
 +               :   !          :         .     !                    :     !
                 .                        !        .
               +                .                        +      .


			&     J a c k   B u r t o n


                     P    R    E    S    E    N    T    S




                             [ .:. FRAZETTA .:. ]



Partyversion released on Edison 2015. For the disk version, I changed 
the endpart to hires cos it looked better and changed the stars to runes.
Cos I'm a rune guy. Or well it fits with the mood :) Also I went to Norway 
to look at some runes, rock engravings and other medieval things this vacation.

But I digress.

The original reason Jack got me inspired was me going "why doesn't the OCS
demoscene use PCHG!?". It probably has, since the game Universe did in 1994.

But there seemed little info and I wanted to make something that would make it
easier to incorporate into OCS demos.

The rest of the info is in the scrolltext.

Specs for .adf version: OCS 1MB, and up.

Specs for .lha version: OCS 1.5MB, and up (any mix, 512k chip is fine). And
some kind of harddisk or card or similar to decompress it to. :)

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