Dynablaster Revenge by Titan [web] & Haujobb
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| | DYNABLASTER REVENGE v1.0.1 REVISION 2014 RELEASE
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About
Dynablaster Revenge is a remake of the game Dynablaster, released by
Hudson Soft in 1991. The goal of this remake is to keep the original
game-play as untouched as possible while adding some new features such as
networked multiplayer and real-time 3D rendering. In case you're not yet
familiar with the original game goal, it's quite simple: Bomb all other
players from the screen. Either by collecting flame extras to increase the
bomb radius or by picking up bomb extras in order to have more bombs to
drop you're able to surround your enemies with your bombs, or blow them
away with clever bomb chain reactions.
Requirements
To run the game you need a video-card with OpenGL 3.0 support and at least
512MB of video memory.
It works properly with the following cards:
- Nvidia Geforce GTX 560 Ti
- Nvidia Geforce 8800 GTS
- Nvidia Geforce 9600 GT
- AMD Radeon HD 6850
- AMD Radeon HD 7750
- Intel HD Graphics 4000
If the required OpenGL features are not available, the game will not start
and you'll just see a message box. In this case it can help to update the
video driver. Also make sure you're using a driver from the video card
vendor and not, for example, Microsoft's default driver.
Credits
Core team mueslee (Matthias Varnholt) Project nag & code
hellfire (Christoph Grote) Code
deathstar Artwork
Level design deathstar Mansion concept & design
Christopher Aldridge Space concept & design
Sebastian Meckelmann Castle concept & design
3D xabotage (Daniel Phelps) Character animation
hellfire Character, UVs, game integration
mueslee Space level lowpoly edit,
UVs, game integration
Music daxx Music & SFX
svenzzon Music & SFX
cold storage Music
jco Music
keito Music
neoj1n (c.c.catch) Music
netpoet Music
romeo knight Music
skaven Music
sunspire Music
We thank alk Testing & feedback
jan Testing & feedback
fuxx Development infrastructure
neoman Development infrastructure
Help
Extras
Bomb Pick up the bomb extra and you'll have one more bomb to place.
This is one of the most simple extras; with it and some practice
you may learn tactics to drive your opponents into a corner.
Flame Collect the flame extra to create larger detonations. With each
additional flame you'll be able to reach one more space with your
bombs. Always keep track on the number of bombs your opponents
have collected â it could save your life.
Speedup As the name suggests, your player's speed will increase with each
speedup collected. Speedups will make your player much more agile
and let you reach extras before your opponents do.
Kick Youâll either love or hate this one â kick extras enable you to
kick bombs away until they reach any obstacle like players, walls
or other bombs. This extra will definitely mess up all your
opponent's tactics.
Skulls This extra actually consists of six separate ones. Once the skull
extra is revealed youâll see a rotating cube; each side of the
cube represents a different effect when picked up. Thereâs one
that will make your player drop bombs all the time, another one
that will flip your controls, and a third that will restrict your
bombs to a single flame. The mushroom skull will make you quite
dizzy, but thereâs also cool stuff: invisibility and
invincibility â yes, invincibility. By the way, the skull
extra is predictable â youâll soon find out how it works.
Hotkeys
[F1] Open Hotkey overview
[F2] Mute music
[F3] Mute sound effects
[F4] Display your local IPs
[F10] End current game (game owner only)
[F11] Save game playback to disk (currently developer only)
[PageUp] Next track
[PageDown] Previews track
[Alt+Return] Toggle full screen
Ingame hotkeys
[Return] Chat
[Escape] Rage quit (immediately leave the game)
[Tab] Show player names
Multiplayer
Quick Guide to Local Multiplayer Setup:
1) Connect a load of USB controllers to your PC. A joypad is required
for each additional player - wired Xbox 360 pads work perfectly.
2) Load the game, set the IP address as 127.0.0.1 and select 'Multi'.
This will open a server on your PC. Create a new game and when in
the 'Lounge', add your friends to the game by pressing the 'add
local player' button. Alternatively you may use the hotkeys [shift]
and [+] or [ctrl] and [=] depending on what's more convenient with
your keyboard layout.
Please note a 'complete' implementation is scheduled for version 1.2;
i.e. a new menu page will be introduced for this mode.
Quick Guide to LAN Multiplayer Setup:
1) Set the IP address to 127.0.0.1, and select 'Multi'. This will open
a server on your PC.
2) The other players then just have to connect to your IP address by
entering your IP into the hostname field. If you don't know your IP
just press F4 in the menus.
Quick Guide to Online Multiplayer Setup:
The best option here is to have a dedicated server (a 'Linux shell' or
a Windows machine connected to a fast internet connection) you can run
the server on. If this is not an option, you can use Titan's own server
by typing 'dynablaster.titan-sucks.net' in the IP field on the title
screen.
If you just want to use your own connection in order to play over the
internet, you can still set up a port forwarding from your router
(if you have one) to your PC (i.e. make your router forward all traffic
on port 6300 to your PCs IP). Host your server on 127.0.0.1, as you
would for a LAN game, then tell your friends your internet IP address
(not the LAN one of course) so they can connect.
FAQ
Q: Why am I having trouble placing bombs and moving the player at
the same time?
A: This can be related to keyboard ghosting. Have a look at
http://www.microsoft.com/appliedsciences/antighostingexplained.mspx
in order to see which keys work fine for you.
Q: Your bots could be improved in so many ways. Why don't you make
them better?
A: They're not perfect by intention. It makes them more amiable :)
Q: Why isn't there a Mac port?
A: We don't have a Mac.
Contact
All kind of bugreports, ideas and suggestions are greatly appreciated.
In order to contact us, please send a mail to:
matthias[dot]varnholt[at]gmail[dot]com or
hellfire[at]untergrund[dot]net or
deathstar[dot]gfx[at]gmail[dot]com
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