Captive by Andromeda Software Development [web]
- C a p t i v e -
by
a n d r o m e d a
s o f t w a r e
d e v e l o p m e n t
Presented at Breakpoint 2006
Code : Navis
Music : aMUSIC
Graphics : Amoivikos
+ captive +
Captive runs on machines with fast CPU
and GPUs with ps2.0 shaders (Geforce FX
and 6+ series, ATI Radeon 95++, X series).
Captive has a fallback path for non-ps2.0
capable cards, the end result, however, is
different.
+ cloister +
Sound Playback by FMOD. Copyright (C)
2001-2004 FireLight Technologies Pty, Ltd.
GPU shader programming tools by Cg.
Copyright (C) NVidia Corp.
Public domain Acknowledge true type font
provided by www.dafont.com
+ prisoner +
We sent our greetings to our fellow groups:
stravaganza, orion, conspiracy, threestate, inf
madwizards, the black lotus, farbrausch, exceed
moppi productions, kewlers, mfx, nah-kolor,odd
marshals, cocoon,three pixels, fairlight,dope pc
numedia cyclops, melon design, rgba, outracks
portal process,alien prophets, TaaT, satori,deus
traction, vall@day, reversed engineers, the lab
pneuma,psyxes, nasty bugs, sense amok, mindlapse
+ release +
http://asd.demoscene.gr[ back to the prod ]
