Planet Risk by Andromeda Software Development [web]
P L A N E T R I S K
A S D
-released at assembly 2004-
-code-
n a v i s
-music-
a m u s i c & l e v i a t h a n
-gfx-
a m o i v i k o s & c h 3
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planet risk utilizes pixel shaders v2.0
thus, at least a GeForceFX 5200 or ATI 9500
however, GeForceFX 5600, ATI 9600 or better
is recommended for best viewing experience
planet risk is not that cpu hungry. >=1Ghz
should be sufficient.
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Sound Playback by FMOD. Copyright (C) 2001-
2004 Fairlight Technologies Pty Ltd.
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special thanks for their valuable aid go to
zafos for betatesting , diamondie / numedia
cyclops for ASCII art,wonder / sgz for some
neat recording tips, ithaqua and tekno/sgz
and to all our friends for their support
during the making of this production.
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we express our respect and awe, to the ones
that make a stand in the scene: stravaganza
kolor, threepixels, cocoon, orion, marshals
inf, the black lotus, madwizards, nah-kolor
reversed engineers, minimalartifact, addict
knights storm, rgba, odd, melon design, and
addict, deus, moppi, fairlight, sense amok
collapse, numedia cyclops, farbrausch, taat
sunflower, threestate exceed, thelab, °⌡≈▌≥
alien prophets, taat
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http://asd.demoscene.gr
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