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Talking Heads by Spreadpoint [web]
screenshot added by Depeche on 2022-08-06 23:36:28
platform :
type :
release date : august 2022
release party : Evoke 2022
compo : alternative demo
ranked : 4th
  • 38
  • 6
  • 0
popularity : 58%
  • 0.86
alltime top: #4310
added on the 2022-08-06 23:36:28 by Depeche Depeche

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Always liked Talking Heads. Very smooth!
rulez added on the 2022-08-06 23:43:22 by Pink Pink
The heads with their animations looked quite nice. Greetings from Kraftwerk.

But all in all, the intro seemed to me quite unfinished and therefore a bit boring. I would have liked more and longer voice acting and a bit of polish.
added on the 2022-08-07 00:10:19 by MrVainSCL MrVainSCL
Here is the Source Code for your enjoyment: https://github.com/roger-wetzel/TalkingHeads
rulez added on the 2022-08-07 00:21:49 by LordSpreadpoint LordSpreadpoint
Great idea, priceless old-skool feeling!
It would have been perfect if the faces could have move theirs mouth as well!
rulez added on the 2022-08-07 01:04:26 by sim sim
I remember how we both talked about the feasibility/possibility to create an amiga demo with the wireframe graphics from kraftwerk's "music non stop" video. now, some thirty years later, you did it! huge congrats!
rulez added on the 2022-08-07 01:41:20 by mcCoy mcCoy
Heads are nicely done! Dont think i saw them like this ever before on OCS!
rulez added on the 2022-08-07 07:40:20 by magic magic
Another tuff production by Depeche and Lord! Very cool! Love the style and music.
rulez added on the 2022-08-07 11:10:16 by mnemotron mnemotron
Nice heads. Music is hmm... OK like they say :)
rulez added on the 2022-08-07 11:20:04 by Serpent Serpent
Nice one.
rulez added on the 2022-08-07 11:25:34 by hitchhikr hitchhikr
rulez added on the 2022-08-07 11:52:01 by grip grip
Good one. Keep em coming!
rulez added on the 2022-08-07 11:55:14 by Virgill Virgill
Cool head models and lip/eye animations. 3d Animation is something very effective, but that noone really wants to do!

Most demoscene 3d usually stops at rotating static models on 3 axes with or without env-mapping. The other thing people don't like to do much is textures
rulez added on the 2022-08-07 12:15:01 by rloaderro rloaderro
Nice stuff, I have always something for dots. Also cool sound =]
rulez added on the 2022-08-07 13:46:12 by Buckethead Buckethead
rulez added on the 2022-08-07 13:58:31 by bitl bitl
rulez added on the 2022-08-07 18:29:15 by Sir Sir
Nice one!
rulez added on the 2022-08-07 18:30:19 by Mystra Mystra
This is wonderful! Impressive stuff as always from Depeche (loving the tunage, too).
rulez added on the 2022-08-08 01:21:17 by Motion Motion
Cool, the faces look alive!
rulez added on the 2022-08-08 12:41:10 by Rhino/BG Rhino/BG
nice intro! I love the vibe and the faces looks great and are well animated :)
rulez added on the 2022-08-08 12:44:20 by rez rez
i like how old-skool vibe this demo is
rulez added on the 2022-08-08 18:36:41 by nhan nhan
Thank you for the praise, appreciation and criticism.

Some wonder where the 3D data of the faces (heads) come from. The answer is from the Face ID of my iPhone. So it is my face and therefore the graphics are literally from me as mentioned in the scrolltext. The 3D face mesh data is accessed via the ARFaceGeometry class. Vertices and connecting lines can be retrieved. Displaying the face as wireframe on the Amiga doesn't look so good. That's why I decided to draw dots (1220 per frame, by the way).

Now unfortunately this data is not ordered. For example, there is no information about which vertices belong to an eye. Therefore I had to write a small macOS tool (Face Mesh Preview). With this tool I can also export the animation frames (see 3dblink, 3dgo, 3dlface and 3duface in the source code). I split the face into an upper (3duface) and lower area (3dlface and 3dgo respectively), because the upper area remains practically unchanged when speaking and this saves data. By the way, in the animation (3dgo) I say "go" and not at all "o", "k". In the source code there are still some hints to a "tschak" animation. Visually, it hardly differs from "go", so I finally decided not to use it. This also saves data and memory.

Lord could finish the music (I think it's brilliant) only on Thursday before the Evoke demoparty. Because of a misunderstanding it is too short. So I had to remove/deactivate the final animation (called Falling). But in the source code everything is still there and you could activate it very easily (search for "falling" or "rem").

One more word about the flitches. These are those flashing patches. I was inspired by the Astrophage demo from Logicoma. I find them somehow great. Originally I wanted to copy them one-to-one. But that was tedious and in the end I generated them.

And finally, the name of the intro. The working title was "Go". But since the face is hardly distinguishable from a whole head, the name "Talking Head" and finally "Talking Heads" was created, since two are displayed at the same time.

Thanks again and I hope to see you next time.
rulez added on the 2022-08-09 12:04:46 by Depeche Depeche
I dig the overall laid-back and markedly minimal aesthetics here
rulez added on the 2022-08-09 14:57:20 by bifat bifat
They say "O K" but I really hear "thumbs up". ;]
rulez added on the 2022-08-09 18:11:51 by ham ham
interesting concept and source of data, unfortunately boring
would be cool to hear/see whole words.
added on the 2022-08-09 18:41:23 by Blast! Blast!
Cool ambience, and thanks for the mini-explanation
rulez added on the 2022-08-09 18:55:54 by Soundy Soundy
i was more expecting some psycho killer ;) but nice one!
rulez added on the 2022-08-09 19:15:58 by sensenstahl sensenstahl
i was more expecting some psycho killer ;) but nice one!
Qu'est-ce que c'est? ;-)
added on the 2022-08-09 21:47:48 by Depeche Depeche
Qu'est-ce que c'est? ;-)

it runs better
added on the 2022-08-09 22:02:24 by Soundy Soundy
"Some wonder where the 3D data of the faces (heads) come from"

Exactly! Me too! Thanks a lot for sharing these background information
and the source code; it's always exciting to see new releases from those
famous names of the "good old days era".
rulez added on the 2022-08-10 13:04:18 by ROG_VF ROG_VF
Yes, this rulez!
rulez added on the 2022-08-12 07:39:23 by unlock unlock
Original and fresh
rulez added on the 2022-08-12 17:35:17 by Corial Corial
Ou Kay! Great to see Spreadpoint back. Nice dots.
rulez added on the 2022-08-12 19:52:09 by leGend leGend
This time we have no hidden part but... we got something hidden for you at our friend's mega-mighty web hideout ;) who will find it first?
No one found out yet? Ok, here is hint. The webspace you search for was created by the same who made the first Amiga Virus :)
Lord's hint led me to The Mega-Mighty Swiss Cracking Association, of course ;-) here's the remix (Director's Cut) of Talking Heads!
added on the 2022-08-15 09:10:24 by mcCoy mcCoy
I felt like I was attending at one of Kraftwerk's 3D show, and it's a good thing :)
rulez added on the 2022-08-15 13:27:36 by KONEY KONEY
What Ham said. ;-)
rulez added on the 2022-08-15 17:52:43 by ghandy ghandy
rulez added on the 2022-08-15 18:38:47 by 0b5vr 0b5vr
rulez added on the 2022-08-19 00:48:01 by bodo^rab bodo^rab
added on the 2022-08-21 14:10:24 by Frequent Frequent
Precalc is fine, music is :P again, size makes it! Plus famous reference ofc. :)
rulez added on the 2022-08-26 23:42:17 by Photon Photon
I like how shamelessly old this looks. Older than old. It's like uh elderskool?
rulez added on the 2022-08-26 23:52:26 by cce cce
added on the 2022-08-29 18:53:10 by AntDude AntDude
added on the 2022-09-02 20:51:08 by spkr spkr
I like the old vibes in it <3
rulez added on the 2022-09-03 02:01:42 by sachy sachy
Typical killer production.
rulez added on the 2022-09-03 07:45:53 by tjahzi(aka Jimi) tjahzi(aka Jimi)
The scrollfont is coming from the game "giganoid" :D
added on the 2022-09-03 08:38:50 by hitchhikr hitchhikr
really enjoyed having this at our party! welcome back to the scene, depeche!
rulez added on the 2022-10-17 21:42:18 by dipswitch dipswitch
This was rad!
rulez added on the 2022-11-28 23:11:43 by mr_spiv mr_spiv

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