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SolidState
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screenshot added by Bobic on 2020-04-29 22:18:41
platform :
type :
release date : april 2020
  • rulez 13
  • is ok 1
  • sucks 1
popularity : 49%
 49%
  • rulez 0.80
alltime top: #14712
added on the 2020-04-29 22:18:41 by Bobic Bobic

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No demoscene release! Cool scenes and music, flavoured with an extra portion of demoscene style!
rulez added on the 2020-04-29 22:20:09 by Bobic Bobic
It’s fucking perfect. Seriously even with stark RGB colors there’s absolutely nothing that I would have changed. The style and pacing and rendering and everything are so fucking spot on!!!

Would have crushed Revision easy; what a perfect thing to come out in the midst of the current bbs shitshow.

My only skepticism is that coming from “nowhere”, do we know how original the modeling/editing/etc was?
rulez added on the 2020-04-29 22:49:53 by ferris ferris
I agree with ferris, from a direction and design point of view, this is very solid and well polished. A pleasure to watch. This white and red with GI is reminiscent of Mirror's Edge, and I wonder if it was a source of inspiration.

On the down side, some surfaces really lack some sort of texture or relief, and the glitches of the technology used are sometimes distracting. It's a very expensive rendering, and I suspect there would have been better techniques for those scenes.

However, regardless of its undeniable qualities, I wonder what this prod is doing here. Bobic, did you ask the author for their consent before posting it to Pouët?
rulez added on the 2020-04-29 23:15:05 by Zavie Zavie
@Zavie: Did not ask. Just wanted to place it here to attract more people to this highly entertaining gem. Link to original site is included, so everything should be fine. If you feel it shouldn't appear here, please delete it and I will say sorry for that. But it's not the first release here on Pouet which comes from outer nowhere.
added on the 2020-04-30 22:09:42 by Bobic Bobic
motivational thumb
rulez added on the 2020-05-01 12:35:17 by Sir Sir
Thanks you all! On this pord Several objects have been made and animated with Blender such as pumps or gears or other base objects but the all the visuals were done in Unreal Engine just with cubes or simple shapes. I wanted use real time ray tracing for play with light and global illumination. I created several scripts for modular and animation but the big part is handmade.

About posting it Pouët of course you have my consent, it's an honor <3
rulez added on the 2020-05-01 18:04:58 by BleuRaven BleuRaven
This being posted here made me aware of it and I love it and I hope to see more from you in the future :)
rulez added on the 2020-05-23 11:16:21 by TropicalTrevor TropicalTrevor
This is really cool !
rulez added on the 2020-07-07 12:47:39 by z0rg z0rg
quite nice!
rulez added on the 2020-11-01 14:03:19 by branch branch
had to watch video because my new computer doesnt support rtx. (pretty much like my previous computer lol)
rulez added on the 2020-11-01 16:53:22 by Flashy was here Flashy was here
forgot: this prod really rocks
Nice one - consider releasing your next prod at a Demoparty ;)
rulez added on the 2020-11-01 19:10:22 by v3nom v3nom
RTX ON
rulez added on the 2021-01-12 13:56:37 by psenough psenough
I've just got myself a 3080. I'm not sure how it renders on a 20xx series card with RTX on, but this one is pretty disappointing. At 2560x1440, it looks like a badly compressed mpeg video. Runs at peak 170fps, with 80 fps average at 2560x1440 with everything else set to default.
Music is alright I reckon.
added on the 2021-02-08 22:55:04 by baldrick baldrick
great
empty and soulless.
sucks added on the 2021-03-09 11:49:37 by kimi kandler kimi kandler
wow! but agree with ferris. RFI is necessary
rulez added on the 2021-04-09 13:39:06 by wobble wobble

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