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bootRogue
[nfo]
screenshot added by nanochess on 2019-09-26 22:38:54
platform :
type :
release date : september 2019
  • 19
  • 1
  • 0
popularity : 54%
 54%
  • 0.95
alltime top: #13017
added on the 2019-09-26 22:38:54 by nanochess nanochess

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Wicked!
rulez added on the 2019-09-26 23:16:10 by HellMood HellMood
this is great!
rulez added on the 2019-09-27 04:56:23 by sensenstahl sensenstahl
moar bootsectors \o/
rulez added on the 2019-09-27 07:11:36 by g0blinish g0blinish
great!
rulez added on the 2019-09-27 08:03:09 by Asato Asato
Cool! Thx!
rulez added on the 2019-09-27 10:14:22 by shuran33 shuran33
Madness!
rulez added on the 2019-09-27 11:08:23 by ham ham
haven't tried it yet, so i'm thumbing it up just for what's in the nfo
rulez added on the 2019-09-27 11:50:04 by evilpaul evilpaul
way to go promoting your own book in your nfo ;P
but impressive to have a roguelike in 512 bytes!
rulez added on the 2019-09-27 12:55:35 by wysiwtf wysiwtf
cool
Amulet of Yendor retrieved! My only complaint is that there is hardly any challenge whatsoever. I think an easy fix would be to decrease the health on every step, and increase monster spawn rate a bit so monsters will block doorways more often, forcing you to fight. That way, players would have to make some meaningful decisions, and since health=food, that'd even make sense flavour-wise. Anyway, this rocks big time.
rulez added on the 2019-09-27 21:50:09 by utz utz
Thanks for your comments @utz! Yes, the monster are really peaceful, also don't pursue player, so you can "navigate" between them. The most easy change would be to put more monsters. Decreasing health as you walk would use at least 10 bytes more.
rulez added on the 2019-09-27 23:12:57 by nanochess nanochess
More/harder monsters was my first thought. However I'm afraid it wouldn't be an improvement, but rather just make the game more tedious, since the optimal strategy would still be to avoid fights whenever possible. Well, maybe you'll find those 10 bytes eventually ;) In any case, it's very inspiring to see how you removed so many features, yet still managed to retain that distinct "rougelike feel".
added on the 2019-09-27 23:32:30 by utz utz
Really cool!
rulez added on the 2019-09-28 02:33:40 by ROOT808 ROOT808
Sparta approves of this heroic effort
rulez added on the 2019-09-29 10:30:17 by rain_storm rain_storm
Seeing so many CALL instructions in your code, I'm pretty sure you can find those 10 bytes.
rulez added on the 2019-09-29 17:24:51 by TomCatAbaddon TomCatAbaddon
very nice. reminds me somewhat of nethack...
rulez added on the 2019-09-30 17:08:53 by spareparts spareparts
As a longtime fan of roguelikes (since ~87 or so) gotta thumb up.
rulez added on the 2019-09-30 17:31:46 by Serpent Serpent
Nice
rulez added on the 2019-12-08 02:40:57 by Lovely Hanibal Lovely Hanibal
O_O...
rulez added on the 2020-01-10 01:15:13 by sim sim
Have reduced the DOS version from 530 to 510 bytes (no calls were eliminated!)
added on the 2023-12-20 17:48:45 by Retro123 Retro123
sadly unable to score Gold points, or have monsters chasing - yet!
added on the 2023-12-20 17:50:42 by Retro123 Retro123
nice
rulez added on the 2024-04-13 17:54:56 by SiR SiR

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