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The Awakening by Covenant
screenshot added by RDS on 2013-09-16 17:18:16
platform :
type :
release date : september 2013
release party : DoReCo Party 2013
compo : n/a
ranked : n/a
  • 11
  • 4
  • 0
popularity : 51%
  • 0.73
alltime top: #13347
added on the 2013-09-16 17:18:16 by RDS RDS

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Nice! Another solid c64 demo.
rulez added on the 2013-09-16 17:35:09 by CHEF-KOCH CHEF-KOCH
Even if it's a little rough & ready in places, i still quite enjoyed this. The music in some parts is quite amazing.
rulez added on the 2013-09-16 17:35:19 by RDS RDS
Lots of parts and I like most of them, great tunes as well. The tribute to Intensity was very nice.
rulez added on the 2013-09-16 17:53:34 by StingRay StingRay
Most of those parts look unfinished, reuse the same single-cube-on-center setup over and over or are plain awkward (the horse) to look at. Piggy.
added on the 2013-09-16 19:10:27 by tomaes tomaes
Lot's of parts with a nice smooth cube, interesting tunnel, and more.
rulez added on the 2013-09-16 19:27:24 by Optimus Optimus
Many nice routines and musics in this one, though it lacks a bit of unity. Still worth a thumb!
rulez added on the 2013-09-16 21:47:16 by baah baah
decrunching screens ruined it for me
added on the 2013-09-16 21:55:47 by comankh comankh
i really had questionmarks above my head about the lovelessness of the linking
added on the 2013-09-16 22:11:53 by wertstahl wertstahl
Since the party was recent, I think the linking screens will be fixed in the final version - unless it's an emulator bug (my C64 is nicht wörking). Clearly demonstrates skill level and the absolutely excellent music, for example in the greetings and pyra-shadow parts!
rulez added on the 2013-09-16 23:42:34 by Photon Photon
rulez added on the 2013-09-17 01:48:10 by las las
rulez added on the 2013-09-17 10:10:35 by Emod Emod
There's definitely some work in it, but cube, more cube, some more cubes, most graphics looks like either basic 3 colors logos or converted bitmaps, and even worse loading screens than what I'm doing on the Oric :S

I suggest investing some time in writing a loader, or do like everybody else and use the defacto standard in C64 loaders :)
added on the 2013-09-17 19:40:37 by Dbug Dbug
awesome tunes!
rulez added on the 2013-09-17 19:52:54 by nemesis nemesis
impressive 3d stuff. the freedirectional 2d tunnel is nice! gfx could be improved. looking forward to see more from these guys.
rulez added on the 2013-09-18 18:00:32 by rudi rudi
What StingRay said and extra props for the Neverending Story sample in he end. It's not a freedirectional tunnel, btw, you can easily see how it flips the UV table on the turnaround.
rulez added on the 2013-09-18 22:55:50 by Preacher Preacher

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