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YACR512 by Dirty Minds [web]
screenshot added by Optimus on 2012-08-18 21:38:28
platform :
type :
release date : august 2012
release party : Chaos Constructions 2012
compo : zx 4k
ranked : 2nd
  • 17
  • 3
  • 1
popularity : 55%
  • 0.76
alltime top: #10598
added on the 2012-08-18 21:38:28 by Optimus Optimus

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cool for zx 512 bytes.
rulez added on the 2012-08-18 22:41:08 by TmK^deMarche TmK^deMarche
rulez added on the 2012-08-18 23:06:36 by YERZMYEY/H-PRG YERZMYEY/H-PRG
good job!
rulez added on the 2012-08-18 23:07:43 by ɧ4ɾɗվ. ɧ4ɾɗվ.
rulez added on the 2012-08-19 00:56:38 by skarab skarab
ok one
rulez added on the 2012-08-19 04:21:20 by MuffinHop MuffinHop
rulez added on the 2012-08-19 05:19:48 by FreeFull FreeFull
nice one
rulez added on the 2012-08-19 08:11:37 by diver diver
Added source to zip cause someone requested.
rulez added on the 2012-08-19 17:22:07 by Optimus Optimus
Oops, I never meaned a self thumb up. If someone compensates with a thumb down it's fine :P
added on the 2012-08-19 17:22:41 by Optimus Optimus
here you go Optimus ;)

i can't really judge on it because i don't know any technical stuff / boundaries of the platform. it looks nice but at the same time a bit simple. so it would have been a piggie so just you know (=
sucks added on the 2012-08-19 17:50:36 by sensenstahl sensenstahl
I can't do the same :)
rulez added on the 2012-08-19 18:34:36 by Moving along Moving along
actually it's pretty nice but i immediately started wondering on 256b possibility. shame on me. :)
rulez added on the 2012-08-20 11:07:48 by Skate Skate
rulez added on the 2012-08-20 11:47:10 by nekomono nekomono
@Skate: It's a nice thought indeed, though 121 bytes are wasted on header already.
added on the 2012-08-20 12:10:06 by Optimus Optimus
rulez added on the 2012-08-20 13:32:39 by SiR SiR
rulez added on the 2012-08-22 09:15:33 by kyv kyv
neat effect in 512b
rulez added on the 2012-08-24 13:02:52 by randomi randomi
@Optimus: There are some 64b and 128b speccy demos. Don't they count the header bytes then? I remember this was discussed recently on the forum but i don't know how things work for spectrum.
added on the 2012-08-24 16:54:42 by Skate Skate
what sensenstahl said.
added on the 2012-08-24 17:07:20 by las las
The Speccy scene doesn't usually count the Basic loader towards the total, but even if you do, you can shrink the overheads down to as little as 11 bytes by embedding your intro code into the Basic. You *definitely* don't need to count the overheads from the tape data structures, or the emulator container file format, because that would be like counting the FAT directory entry towards the filesize for DOS intros.
rulez added on the 2012-08-24 18:01:02 by gasman gasman
Nice to know about the basic header thing.
added on the 2012-08-26 15:16:27 by Optimus Optimus
Cool zoom
rulez added on the 2012-10-09 22:31:09 by BackSpace BackSpace
added on the 2012-10-11 18:33:55 by cxw cxw
nice one!
rulez added on the 2014-07-12 14:17:06 by evills evills

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