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Microflow by Digimind [web]
screenshot added by Digimind on 2009-09-20 13:38:14
platform :
type :
release date : september 2009
release party : Function 2009
compo : pc 256b
ranked : 3rd
  • rulez 24
  • is ok 8
  • sucks 0
popularity : 55%
  • rulez 0.75
alltime top: #6491
added on the 2009-09-20 13:38:14 by Digimind Digimind

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Not my favourite from Digimind, but not bad.
added on the 2009-09-20 13:43:32 by xeron xeron
rulez added on the 2009-09-20 13:45:34 by wullon wullon
solid prod.
rulez added on the 2009-09-20 13:47:18 by Shockwave Shockwave
rulez added on the 2009-09-20 13:51:44 by gentleman gentleman
Far from the best of Digimind, but looks really nice.
rulez added on the 2009-09-20 15:18:31 by -SP- -SP-
good effect, thnx
rulez added on the 2009-09-20 15:20:41 by RRROAR RRROAR
Runs fast on an eeepc :)
rulez added on the 2009-09-20 16:02:16 by すすれ すすれ
Fluid motion on 256b? Rules!!!
rulez added on the 2009-09-20 16:39:06 by Optimus Optimus
rulez added on the 2009-09-20 18:26:47 by src src
What xeron said.
added on the 2009-09-20 18:28:43 by StingRay StingRay
Solid work.
added on the 2009-09-20 18:32:21 by Jakim Jakim
rulez added on the 2009-09-20 18:33:05 by Alpha C Alpha C
rulez added on the 2009-09-20 20:11:11 by windwakr windwakr
rulez added on the 2009-09-20 21:04:32 by remageFrs remageFrs
rulez added on the 2009-09-20 21:27:03 by highlife highlife
Good, But from Digimind expected more
added on the 2009-09-20 21:42:37 by BiTL BiTL
black&white whirl builds up and starts again
rulez added on the 2009-09-21 01:27:41 by BITS BITS
Interesting and strange but what BiTL said.
added on the 2009-09-21 02:00:50 by ferris ferris
nice (but 256b standards are fairly high nowadays ;))
rulez added on the 2009-09-21 11:46:14 by toxie toxie
added on the 2009-09-21 11:50:04 by p01 p01
This is an AWESOME texture generator, but I know you're able to make it about 30 bytes smaller and fill a tunnel with it ;)
I mean, using it only as a texture would save like 10 bytes, switching regs and using ds for one seg another 8 or so, using "add dh,al" for segs another 2...
rulez added on the 2009-09-21 12:38:07 by rrrola rrrola
I meant "add dl,ah", silly me :)
added on the 2009-09-21 12:38:58 by rrrola rrrola
(ignore my previous comment...) ._.
added on the 2009-09-21 12:41:02 by rrrola rrrola
the last thing I wanted is another animated texture generator! come on, the intention was in completely different field :)

also, you're right about the bloated code, sorry. this was a fast hack with last-minute c++ to asm manual conversion without proper optimization stage...
added on the 2009-09-21 13:32:17 by Digimind Digimind
rulez added on the 2009-09-22 16:54:24 by rain_storm rain_storm
model tiny
rulez added on the 2009-09-22 21:26:40 by Pirx Pirx
Nice effect. Keep up the good work.
rulez added on the 2009-09-23 01:04:28 by KK KK
Now waiting for 3D version ;)
rulez added on the 2009-09-24 20:50:57 by Manwe Manwe
rulez added on the 2009-10-01 00:55:49 by rbz rbz
rulez added on the 2009-11-01 19:29:26 by T$ T$
rulez added on the 2009-11-30 10:29:39 by PENETRATOR PENETRATOR
rulez added on the 2011-07-25 10:38:27 by closed closed
rulez added on the 2013-05-25 12:20:06 by sensenstahl sensenstahl

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