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Grotesque by Omega
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screenshot added by keops on 2005-01-15 01:25:04
platform :
type :
release date : november 1992
release party : The Party by TLH 1992
compo : combined demo
ranked : 1st
  • 36
  • 5
  • 0
popularity : 64%
 64%
  • 0.88
alltime top: #3033
added on the 2005-01-15 01:25:03 by keops keops

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Omega produced much better things technically speaking before this STE attempt but it was cool anyway and one of the rare STE demos back then.
(requires Tos 1.62 for those who want to watch it through an emulator)
rulez added on the 2005-01-15 01:30:01 by keops keops
good prod, with some rather nice code for such a prod.

The end scroller even features a space cut cube. AFAIR it is the first Atari prod with this effect.
rulez added on the 2005-01-15 01:55:25 by p01 p01
Was the best democlip ever on Ataris. Best music/effect mixture in such a style.
Although its rather cool, its not a demo that makes me want to watch again and again. Perhaps its to intense.
rulez added on the 2005-01-15 11:10:11 by Zweckform Zweckform
Wow, this wasn't already on Pouet??? :O

The best music-synch demo on Atari indeed, with fast STe code.
rulez added on the 2005-01-15 12:41:27 by Dma-Sc Dma-Sc
p01: true, my comment was somewhat rude. It's technically good but it's STE and late 1992, so I find it less impressive than what Omega released before ;)
That space cut cube was nice indeed.
added on the 2005-01-15 18:08:48 by keops keops
my fave demo for a very long time!! obviously inspired by amiga techno demos. but this one is really well done with -loads- of 1 plane animations and 50 fps polys flying over the screen. also love the way they used front242's "punish your machine".
there's also a falcon version in which some bigger objects are shown at the end.
rulez added on the 2005-01-16 13:18:37 by earx earx
what a demo! the first one in this style I think..
rulez added on the 2005-07-01 00:44:36 by fiveofive fiveofive
Grotesque once a day make your STe happy!
rulez added on the 2005-12-10 20:34:44 by evil evil
good code, horrific colours.
Great Front 242 demo!
rulez added on the 2006-06-14 17:25:56 by ltk_tscc ltk_tscc
Excellent! I still remember that weekend. I was the organizer of the party (in Lidköping, Sweden).
added on the 2006-12-05 20:39:05 by yeager yeager
I didn't thumb this yet?! OMFG! It's a classic! This one totally and utterly RULEZZZZZ :-)
rulez added on the 2006-12-05 20:52:23 by havoc havoc
Nice
rulez added on the 2007-08-01 22:50:21 by Buckethead Buckethead
Ran this a few hundred times. An STE classic. Rocks!
rulez added on the 2007-10-03 13:20:07 by Paranoid Paranoid
btw, i recently checked the XOPE poly rout (as used in this one) and must stress the quality.. they seem to sacrifice a little accuracy to blit more pixels at once. can anyone verify this?

on a sidenote, there is also a TT version of the polyrout (not blitter) but this is quite bad. of course, that machine was really alot faster than an STe, so they didn't have to optimise.
added on the 2007-10-03 15:00:36 by earx earx
Not a bad demo but I don't really like it. I didn't like LSD's Jesus on E's either. :) And I couldn't find the mentioned space-cut cube in the end part, emulator issue?
added on the 2007-10-03 15:09:28 by StingRay StingRay
StingRay: you just have to wait a while during the endscroll, I think the spacecut cube was the third or fourth object

Oh, and the demo is nice :)
rulez added on the 2007-10-03 16:02:27 by britelite britelite
Stingray: no... there are two different versions I think... party and final...
added on the 2007-10-03 16:26:23 by ltk_tscc ltk_tscc
very nice one =)
rulez added on the 2008-01-04 04:24:46 by [ProToS] [ProToS]
Sorry for the OK vote, but I can not find any way to post a comment without voting on my own prod...
earx: The poly routine was coded based on the theory that by filling the polygons in a column based order instead of a line based order, there would be a maximum of 20 columns to handle instead of 200 lines... Less number of fill loops that is.
I did however mess up the init of the polygon drawing, due to lack of knowledge. If I would rewrite the routine today, I belive that it would be possible to shave of some 20-30% cpu time for each polygon...
242 RULES!!!
rulez added on the 2008-07-22 10:00:47 by orb orb
hildenborg: ah, i guess that column based thing saves significant time on blitter as the inits are by far the most costly thing. but the top/bottom of the columns might still be hard?
added on the 2008-07-22 12:18:47 by earx earx
good one for the STE
rulez added on the 2008-07-22 12:43:36 by RA RA
Just for the tune... Front rules anyway - and may rule Alternative Party for sure... Too bad I can´t be there... :(
rulez added on the 2008-07-22 14:41:33 by moondog moondog
Cool techno demo.
rulez added on the 2009-01-01 20:51:52 by Optimus Optimus
Nice. However I still cannot get use to searching a half of a day for proper desktop resolution (I mean the Falcon).
rulez added on the 2009-09-03 00:49:52 by YERZMYEY/H-PRG YERZMYEY/H-PRG
presentation picture,
techno/acid music,
big icon bitmaps,
techno flashing background with rapidly changing icons style,
3D polygon objects rotating
rulez added on the 2009-09-03 02:22:14 by BITS BITS
One the best STe demo. Very good concept and excellent code (and not to forget the graphics : the intro logo totally rocks).
rulez added on the 2009-12-30 13:57:40 by micdune micdune
Loved this demo when it was released. Had very high expectations, it being an Omega production, and I was not disappointed!
rulez added on the 2011-06-02 16:41:42 by Daniel Daniel
watched this on a mega ste yesterday. worked quite well allthough its really not for epileptics ;)
rulez added on the 2011-12-13 12:18:01 by wysiwtf wysiwtf
Grotesque by Omega captured from real Atari TT030 on youtube http://www.youtube.com/watch?v=BkBPbWmqaTw
rulez added on the 2012-09-21 12:20:53 by Blast! Blast!
My god. The picture!! (Screenshot) Love it!
rulez added on the 2012-09-21 18:27:47 by vibrator vibrator
Done by RED/OMEGA
added on the 2012-09-21 18:57:10 by ltk_tscc ltk_tscc
Nice saw this on BrandonWalsh/GPs test twitch streaming :D
rulez added on the 2013-04-30 17:11:18 by Queen_Luna Queen_Luna
Didn't care so much for it back in the day, but now it seems to have grown on me.
rulez added on the 2013-04-30 17:33:00 by Marq Marq
Missing the good old times, fucking nice demo btw! BB Image
rulez added on the 2013-08-23 08:32:01 by CHEF-KOCH CHEF-KOCH
I remember reading about this demo in Swedish mag SHN where it received a write-up but didn't have the chance to see it then. Really cool and probably the start of something new in the ST scene, even though the design as such may seem a bit dated.
rulez added on the 2013-09-13 00:43:05 by lennart lennart
loved watching it back then. still nice.
rulez added on the 2014-04-12 21:07:25 by _nemo_ _nemo_
nice STe release
rulez added on the 2014-04-14 22:48:49 by applecrypt applecrypt
I should have thumbed this one up before! Kick ass demo!
rulez added on the 2014-04-14 22:59:08 by baah baah
...I got the STe version working in Hatari but not the Falcon version :/
yes
This demo just rules forever!
rulez added on the 2018-10-01 17:16:26 by lsl lsl
quite ok
added on the 2018-10-01 17:23:35 by Frequent Frequent
great flow!
rulez added on the 2018-10-01 20:35:19 by skarab skarab
Oldschool 90s!
rulez added on the 2019-12-01 14:26:28 by spkr spkr
for the propper sound!
rulez added on the 2020-04-24 19:28:29 by sensenstahl sensenstahl

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