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68K problems (but a blit ain't one)
screenshot added by MontyOnTheRun on 2026-07-19 18:56:07
platform :
type :
release date : july 2026
release party : Impulse 2026
compo : combined demo
ranked : 3rd
  • 5
  • 2
  • 0
popularity : 40%
 40%
  • 0.71
alltime top: #96654
added on the 2026-07-19 18:56:07 by MontyOnTheRun MontyOnTheRun

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This is way cool!
rulez added on the 2026-07-19 23:04:27 by sigflup sigflup
Challenge accepted :D
rulez added on the 2026-07-20 03:26:03 by rloaderro rloaderro
dis sum gud stuff
rulez added on the 2026-07-20 08:17:04 by M3RL0CKSH0LM3S M3RL0CKSH0LM3S
I'm not sure what was done here exactly (is it based on some third party opengl ES implementation?) but music is nice and even the preview image has better framerate than the real thing :-D
rulez added on the 2026-07-20 08:36:54 by hot multimedia hot multimedia
Quote:
I'm not sure what was done here exactly (is it based on some third party opengl ES implementation?) but music is nice and even the preview image has better framerate than the real thing :-D


lol Very much so!
This is an OpenGL ES 1.0 CL implementation I'm working on, targetting microcontrollers. On a whim, I ported it to the Mega Drive and decided to write a demo. Since the Z80 was basically idle, I asked Jeenio to write me some music and he did.

At the point when I wrote this, I had just finished implementing glDrawElements and the some of the geometry types for glDrawArrays (having initially just GL_TRIANGLES). The different "mini-demos" where actually the samples I wrote to test each of the geometry types.

For now, the implementation has no proper optimisations (I'm more concerned with the semantics being correct), but hopefully soon it will run better.
Thanks for the explanation!
Slower than my first wireframes on C128
added on the 2026-07-20 09:29:19 by leGend leGend
As Sigflup said !
rulez added on the 2026-07-20 10:04:23 by fra fra
Quote:
Slower than my first wireframes on C128


TBF, this is kind of a joke entry. "The Mega Drive is not supposed to run OpenGL code!" :D

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