You Know The Routine by Camelot [web] | ||||||||
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popularity : 63% |
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alltime top: #3492 |
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added on the 2004-01-19 15:32:49 by cruzer |
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comments
Very good effects! Go code some more cool demos :)
rulez added on the 2004-01-19 16:06:49 by Corial
very nice!
yep
kewl
yes!
keep on stretching your 8bit muscle. camelot forever!
hope to see more cml-demos in the future. that's for sure a nice comeback.
hope to see more cml-demos in the future. that's for sure a nice comeback.
Pretty one! Fun to watch.
Nice to see the comeback of the old legends. The demo is even nicer :) Hardcore code, CML 4ever!:)
i dont like recycled tunes or pressing space, and that new gfx mode reminds me of movieworld. but apart from that, really goodsie demo
I haven't watched it with music yet (Gotta home to run that em.. oops! :) but all the parts rules. I like that they are all oneframers, no matter if they had to be smaller in size for that reason. That was for me a very nice and unexpected comeback. (I thought Cruzer would code 256b intros jff but not a demo, I think he said that once :)
This is really nice
nice one, especially the fluffy.
Very impressive stuff! This is oldschool coding making sense! Sfuff like this keeps the old hardware alive
Awsome piece of 8 bit art..i love the oldskool..... cuz i am an old fool! @Slammer whut about Tower of Power II?
Great routines!! But next time add some gfx please and remove that space waiting.
Really a GREAT demo for sure...
I definitely like the FIRST and the 'FLUFFY' part MOST!!
Those really _rock_ hard. :-D
Cool routine and FX there indeed.
The other parts were a bit 'empty' and looked a bit 'fast code' like.
Although the first plasma part still was quite nice and the slammer's scrolltext brought back perfect good old memories!! :-))
Inserting the good old 'press space for next part' was also a really great idea! I would have disliked to see a 'trackmo' design with such few oldschool FX parts. Wouldn't have fit together then!
short: if those other 2(3) 'empty' parts would have been done in the same good old 'coding style', presenting 'records' and/or new routines and FX as it used to be in the 80's till beginning 90's it could have had become a _real killer_ production for today's c64 demo-mania.
But nevertheless...it's surely still a very nice piece of c64 demo making again since some time...
Keep it up guys...and hope to see lots more from CML also in future again then... :-)
I definitely like the FIRST and the 'FLUFFY' part MOST!!
Those really _rock_ hard. :-D
Cool routine and FX there indeed.
The other parts were a bit 'empty' and looked a bit 'fast code' like.
Although the first plasma part still was quite nice and the slammer's scrolltext brought back perfect good old memories!! :-))
Inserting the good old 'press space for next part' was also a really great idea! I would have disliked to see a 'trackmo' design with such few oldschool FX parts. Wouldn't have fit together then!
short: if those other 2(3) 'empty' parts would have been done in the same good old 'coding style', presenting 'records' and/or new routines and FX as it used to be in the 80's till beginning 90's it could have had become a _real killer_ production for today's c64 demo-mania.
But nevertheless...it's surely still a very nice piece of c64 demo making again since some time...
Keep it up guys...and hope to see lots more from CML also in future again then... :-)
This is how demos should be: well-coded, good-looking effects that run in one frame, and the demo watcher decides when to skip to the next part.
This is how demos should be: well-coded, good-looking effects that run in one frame, and the demo watcher decides when to skip to the next part.
Great. Staying in one frame whatever the impact it has on the size of the effect is an enjoyable thing. I just regret the press space to skip to next part 'coz you're never sure to have seen all the variants of the current effect.
just thumbing this up in order not to break the tradition :) - and it's probably good.
Cool oldschool demo with good coding!
Very nice to see Camelot back in action.
Very nice to see Camelot back in action.
oneframed madness...
A true comeback(of the century..)!!
Although it looks like it is put together in a hurry, it still contains whats most important for a demo: Impressive effects!!
Especially the Amiga-like plasma and the fast glenz kicks!!!
Thank you for surprising us with this demo!!
Although it looks like it is put together in a hurry, it still contains whats most important for a demo: Impressive effects!!
Especially the Amiga-like plasma and the fast glenz kicks!!!
Thank you for surprising us with this demo!!
excelent!
very lovely
newskool sound & oldskool fx. very good.
fli floffy rocks!
oh my! this is real coder pr0n again!
rulez!
rulez!
Nice to see some new variations of the effects. But I would have preferred better graphis, some worthwhile design and original NEW music. Newskool it is most definitely not.
impressive effects quality. but i don't see point of making it "press space" type. why not relaese it as 5 one file demos then. could have been a lot more impressive if it was a trackmo
Yeah, trackmo is really teh shit! =)
After my 4kb scrolltro I am planning, I was thinking that my second demo on C64 should be of this style because trackmo is not so easy ;)
After my 4kb scrolltro I am planning, I was thinking that my second demo on C64 should be of this style because trackmo is not so easy ;)
yes, not checking spacebar is really hard
:)
stylish+impressive; actually one of my favourite c64 demos
Beauty!
No thumbs up from me yet? Shame on me.
Cool parts here. Impressive code (even though I don't like the glenz part that much). And nice tunes as well. Plus, what Preacher said. :)
Effects & music rule!
nice music and epic c64 effects =)
CMLT!
nice
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